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961. Daily Missions Did Not Reset - in Technical Support/Bugs [original thread]
For some of my alts that hadn't beaten any of their daily missions, rewards had changed - in rather extreme manners. Got offered 5 keys for beating 5 missions on one.
- by MINA Longstrike - at 2015.04.28 14:50:00
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962. Announcement:Warlords 1.1 Issues - in Technical Support/Bugs [original thread]
There's some issues with mission rewards getting screwy / being changed around. For example on one of my alts I was offered 5 keys for completing five missions. I'll detail a few more as I cycle through alts.
- by MINA Longstrike - at 2015.04.28 14:47:00
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963. Announcement:Warlords 1.1 Issues - in Technical Support/Bugs [original thread]
CCP Frame wrote: shaman oga wrote: Missions have not been updated. We are looking into this right now :) Thank you for your swift report! :D Plz wait, I only need 4 more wins to get my 1day booster.
- by MINA Longstrike - at 2015.04.28 12:51:00
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964. Triage Ward - in The Locker Room [original thread]
Luther Mandrix wrote: I was excited about this thread to help logi's but after talking to CCP Rattiti on Biomassed podcast. I believe I am now wasting my time as New Equipment is way down on the list of what they can do.Good luck Cross with Tri...
- by MINA Longstrike - at 2015.04.28 10:57:00
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965. Sticky:ISK rewards - in Feedback/Requests [original thread]
My main issue with this is largely that if you're playing an organised squad, winning can be incredibly easy. If you're not winning can be incredibly hard. This also seems like it might further reward lowest common denominator tactics like RE th...
- by MINA Longstrike - at 2015.04.28 08:30:00
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966. Tank advice - in Rookie Training Grounds [original thread]
Beldair Brightowl wrote: New tank advice question: I seem to survive and do better in an "artillery tank" (sniper tank), what fittings and which militia tank should I use for that role? In general the armor tanks are better than shields righ...
- by MINA Longstrike - at 2015.04.28 04:14:00
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967. List of good animes - in The Locker Room [original thread]
I got up to the fifth Kara no Kyoukai movie last night and god those have been entertaining. For anyone not familiar, they're set in the same universe as fate/stay night and fate/zero but they follow a small group of people who investigate parano...
- by MINA Longstrike - at 2015.04.28 04:06:00
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968. [Idea] Blood Raider Equipment - in General Discussions [original thread]
^I've played it off and on for 8 years.
- by MINA Longstrike - at 2015.04.27 18:53:00
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969. New Guide - A Fundamental Guide to Light Weapons - in General Discussions [original thread]
Pokey Dravon wrote: MINA Longstrike wrote: So I'd like to make a point about the breach shotgun. It actually has lower range (and effective range) than the regular shotgun. It's honestly really bad. And the laser rifle *does* have small inc...
- by MINA Longstrike - at 2015.04.27 18:38:00
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970. [Idea] Blood Raider Equipment - in General Discussions [original thread]
I really hate to be like this, but please, no, just stop with dumb posts where you make a knee-jerk reaction to a 'race'/'culture' based on perceived (not actual) knowledge about them. Blood raiders are not vampires. The Sani Sabik 'cult' is a ve...
- by MINA Longstrike - at 2015.04.27 18:37:00
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971. New Guide - A Fundamental Guide to Light Weapons - in General Discussions [original thread]
So I'd like to make a point about the breach shotgun. It actually has lower range (and effective range) than the regular shotgun. It's honestly really bad. And the laser rifle *does* have small increases to base damage per tier as well as its sca...
- by MINA Longstrike - at 2015.04.27 18:23:00
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972. [Opinion] Sniper Rifle Parity - in General Discussions [original thread]
Iron Wolf Saber wrote: sir RAVEN WING wrote: Caldari = Sniper Rifle Gallente = Shotgun Minmatar = Mass Driver Amarr = Laser Rifle Why can't the Caldari have our own Mass Drivers, Shotguns, and Laser RIfles? No mass drivers are in the sa...
- by MINA Longstrike - at 2015.04.27 18:11:00
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973. shotgun - in Feedback/Requests [original thread]
I'd like to see shotguns extended to about 20m range, their dispersion tightened and their damage dropped to about 250/shot. High dps, low alpha. Maybe 280dmg & . 7 sec refire time which would give it 85RPM and 400 dps (moderate alpha, modera...
- by MINA Longstrike - at 2015.04.27 16:34:00
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974. punched a lav to death - in General Discussions [original thread]
Melee attacks have zero efficiency vs vehicles/installations. So no, you didn't.
- by MINA Longstrike - at 2015.04.27 16:21:00
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975. Retroactive Vehicle Hardener question - in Feedback/Requests [original thread]
Sgt Kirk wrote: MINA Longstrike wrote: I dislike the idea of specific resists. I don't mind low value Omni resists though. You have to deal with that in EVE but at the same time EVE pilots don't get the luxury of coming in the battle again...
- by MINA Longstrike - at 2015.04.27 16:08:00
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976. Retroactive Vehicle Hardener question - in Feedback/Requests [original thread]
I dislike the idea of specific resists. I don't mind low value Omni resists though.
- by MINA Longstrike - at 2015.04.27 15:45:00
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977. Retroactive Vehicle Hardener question. - in General Discussions [original thread]
40% hardeners are plain and simple broken, especially in combination with the ~200reps/sec. Tanks should be moved to higher raw HP values (7000-8000 primary hp), lower resists (20-25%) and lower constant rep values (somewhere in the 50-80 range)....
- by MINA Longstrike - at 2015.04.27 15:26:00
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978. The Bastion - in The Locker Room [original thread]
Megaman Trigger wrote: I agree that armour tanks are, currently, ridiculous. I have no problem with any Proto tank taking 2 AV to take out, but it currently takes either high numbers (I saw one tanker try to argue that it should take either a ...
- by MINA Longstrike - at 2015.04.27 11:12:00
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979. Don't be afraid to walk away - in General Discussions [original thread]
Joseph Ridgeson wrote: I keep hearing about "new player retention" and how "there are so and so many new players." I would love to know how people know this. CCP can make the statement "there are X many accounts made weekly" but if those accoun...
- by MINA Longstrike - at 2015.04.27 08:38:00
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980. Don't be afraid to walk away - in General Discussions [original thread]
SgtMajSquish MLBJ wrote: With the player count still not seeing any rise, I feel that some people cannot walk away as they invested so much time and money that it would break them. I have dropped easily a minimum of $200 on this game, but I am ...
- by MINA Longstrike - at 2015.04.27 08:27:00
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