Pages: 1 2 3 4 5 6 7 8 [9] 10 |
161. 10 Vehicles in a 24 Person Game Mode - in General Discussions [original thread]
Paran Tadec wrote: Tony Calif wrote: It's the PLAYERS and the attitude which is harsh. Well, once you get to 0.0 anyway. And I did get popped by some gate campers the first time I went low sec Depends on the players. Atleast you are ve...
- by Milk Supreme - at 2012.07.19 19:42:00
|
162. 10 Vehicles in a 24 Person Game Mode - in General Discussions [original thread]
PEEEEEEETREEEEEEEEEEEEEE wrote: Carlos... I'm sorry. That last game we played. We brought out 5 tanks just to mess with you. Blame Nugent I lost 5 tanks that round 1 from being ran over by a friendly Surya 3 from bugs 1 from driving...
- by Milk Supreme - at 2012.07.19 19:25:00
|
163. 10 Vehicles in a 24 Person Game Mode - in General Discussions [original thread]
There are some terrible attitudes and grammar in this thread. Anyway, not sure how CCP is going to approach this, but in public games, I believe vehicles should be limited by this war point thing, so as to each team can't spam too much. At the ...
- by Milk Supreme - at 2012.07.19 19:17:00
|
164. [Request] Hot dropping an enemy - in Feedback/Requests [original thread]
Jump paaaaaaaaaaaacks
- by Milk Supreme - at 2012.07.19 19:07:00
|
165. invincible tank? - in Feedback/Requests [original thread]
I think I was in that match, on the opposing side All sorts of bugs caused me to lose 5 Sagaris tanks, 3 of which were either stolen or despawned due to me not being able to get in them for some reason Anyway, as for the seemingly invincible ...
- by Milk Supreme - at 2012.07.19 19:02:00
|
166. [suggestion] Change the scopes of the guns - in Feedback/Requests [original thread]
I think this would go under the modular weapon suggestion. DUST really needs modular weapons
- by Milk Supreme - at 2012.07.19 13:28:00
|
167. EVE Names - in General Discussions [original thread]
Bamping dis thread
- by Milk Supreme - at 2012.07.19 10:10:00
|
168. DUST vs. EVE Vehicle classes - in General Discussions [original thread]
This thread makes no sense
- by Milk Supreme - at 2012.07.17 13:12:00
|
169. Modules and equipment I like to see - in Feedback/Requests [original thread]
Nobody suggested Jump packs
- by Milk Supreme - at 2012.07.17 13:10:00
|
170. moblie fortress - in Feedback/Requests [original thread]
Max tank Sagaris?
- by Milk Supreme - at 2012.07.15 19:28:00
|
171. [Request] More regular updates! - in Feedback/Requests [original thread]
Well that seems like a bummer, no special consideration for BETA tests. Won't need QA because in development
- by Milk Supreme - at 2012.07.11 16:01:00
|
172. [Request] Anti-Tank Mines - in Feedback/Requests [original thread]
How about just: Mines
- by Milk Supreme - at 2012.07.11 15:45:00
|
173. [Balance] Vehicle Weapon Splash Damage vs Troopers - in Feedback/Requests [original thread]
Spawn point ability is due to a module you fit on it. Personally I think there should be some splash on blasters as it would make sense (shooting molten plasma and all) But cap the turret turn speed to much slower.
- by Milk Supreme - at 2012.07.11 15:44:00
|
174. [Request] Buying items when suit becomes INVALID - in Feedback/Requests [original thread]
I guess it's either remove the ability to restock mid battle, or streamline the process of restocking mid battle. I'm more partial to #1
- by Milk Supreme - at 2012.07.11 15:41:00
|
175. [Request] More regular updates! - in Feedback/Requests [original thread]
Anything concrete on how CCP and Sony manage updates on this game? It seems as though many people are getting restless over the current build and it's shortcomings.
- by Milk Supreme - at 2012.07.11 15:34:00
|
176. [Request] Jump Packs/Jet Packs - in Feedback/Requests [original thread]
Zat Earthshatter wrote: Templar Two wrote: Zach Shanna wrote: Everybody would look like bobba fett from star wars One of the best Star Wars character ever, and that in shooters would be perfect. Where do I sign. Oh an it's Boba Fett....
- by Milk Supreme - at 2012.07.11 15:33:00
|
177. 1 thing i really like about the 8 second bleed out. - in General Discussions [original thread]
xprotoman23 wrote: mandatory 8 second bleed out is going to be abused. People are just going to camp bodies now to get more kills. A valid tactic Beats having no use for nano injectors
- by Milk Supreme - at 2012.07.10 20:31:00
|
178. [Request] Current MCC too small and slow! (Perspectively) - in Feedback/Requests [original thread]
Carriers are far too specialised and expensive to just throw away to simple planetary knife fights. Nor would any carrier pilot risk their own carrier for such a cause. Also it's not technologically feasible to do completely integrated cross platf...
- by Milk Supreme - at 2012.07.10 17:40:00
|
179. [Request] Current MCC too small and slow! (Perspectively) - in Feedback/Requests [original thread]
jenza aranda wrote: well, i guess they can go that fast in space because there is no resistance, then again the MCC isn't a ship designed for speed. Yes but at the current rate, a car can outrun it. And the cars in DUST are slow In fact, y...
- by Milk Supreme - at 2012.07.10 17:25:00
|
180. For this BETA ONLY - in Feedback/Requests [original thread]
Neural remaps are NOT skill redistributions, COMPLETELY different. That being said, letting us play around with skillpoint redistribution in the BETA would really be a big help
- by Milk Supreme - at 2012.07.10 17:24:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 |
First page | Previous page | Next page | Last page |