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21. AMP UP THE DROPSHIPS! - in Feedback/Requests [original thread]
Finn Colman wrote: I feel like you genuinely meant the best with this, so I commend you for trying. But, you must be new here, because those of us who have been here even just a month or two ago know that this is most likely a bad idea. AV pla...
- by Milemar Falcon - at 2014.11.06 02:08:00
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22. Bump up the aim assist! - in Feedback/Requests [original thread]
jNs Vit4l wrote: Milemar Falcon wrote: Breakin Stuff wrote: Milemar Falcon wrote: The aim assist is extremely lacking, I suggest you get any other shooter game and try out the aiming, it's absolutely NOTHING alike this game, I also see...
- by Milemar Falcon - at 2014.11.06 01:51:00
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23. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
Imp Smash wrote: Question: Can sprint be tied to profile? Like, if you are sprinting your profile goes up temporarily allowing for an easier scan? Scouts in cloak will already be able to duck it so it shouldn't hurt them any and assaults that w...
- by Milemar Falcon - at 2014.11.06 01:21:00
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24. Bump up the aim assist! - in Feedback/Requests [original thread]
Breakin Stuff wrote: Milemar Falcon wrote: The aim assist is extremely lacking, I suggest you get any other shooter game and try out the aiming, it's absolutely NOTHING alike this game, I also seem to notice that guns are almost TOO accurate...
- by Milemar Falcon - at 2014.11.06 01:17:00
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25. AMP UP THE DROPSHIPS! - in Feedback/Requests [original thread]
Make the dropships faster! Make them easier to handle and make them have flares! To combat this make it so that swarm launchers have a better version for dropships! Maybe even make them JUST for dropships, make them deal WAY more damage, with prot...
- by Milemar Falcon - at 2014.11.06 01:04:00
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26. Bump up the aim assist! - in Feedback/Requests [original thread]
The aim assist is extremely lacking, I suggest you get any other shooter game and try out the aiming, it's absolutely NOTHING alike this game, I also seem to notice that guns are almost TOO accurate, every other game encourages bursting the weapon...
- by Milemar Falcon - at 2014.11.06 00:50:00
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27. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
CCP Rattati wrote: I hear you, but how do you propose we improve the situation. ONe way would be to shorten the blip timer massively, just so you see them instantly, and no more I actually think this is a good fix, I decided after this upda...
- by Milemar Falcon - at 2014.11.06 00:36:00
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28. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
I'm also not getting any points fro the scanner, please fix this!
- by Milemar Falcon - at 2014.11.06 00:10:00
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29. Hotfix Delta - Time to remove aim assist? - in General Discussions [original thread]
TYCHUS MAXWELL wrote: If they make mouses track as low as a maxed out sensitivity controller with ****** precision... sure. Very well put! Most already can't aim worth a crap with aim assist, why should it be removed?!
- by Milemar Falcon - at 2014.08.15 02:47:00
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30. Hotfix Delta- Early Discussion - in Feedback/Requests [original thread]
Kudos to you! I honestly didn't see a suggestion I didn't like the sound of. Right now the flaylock pistol is massively underpowered and I definitely think it needs some help, bigger clip size and maybe 1 foot blast radius increase sounds good.
- by Milemar Falcon - at 2014.08.14 21:02:00
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31. Personal training maps for corporations [moved twice for no response... - in DUST 514 Technology Lab [original thread]
Hawk-eye Occultus wrote: Milemar Falcon wrote: Furrow33 wrote: We've been crying for a training mode since closed beta and it just never happened. Thought it would be great if we could use any gun or vehicle we wanted with no consequence....
- by Milemar Falcon - at 2014.08.13 14:43:00
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32. Personal training maps for corporations [moved twice for no response... - in DUST 514 Technology Lab [original thread]
Furrow33 wrote: We've been crying for a training mode since closed beta and it just never happened. Thought it would be great if we could use any gun or vehicle we wanted with no consequence. Get practice with dropships and stuff like that. We ...
- by Milemar Falcon - at 2014.08.13 12:48:00
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33. [REQUEST] DS3 controller maximum sensitivity boost. - in Feedback/Requests [original thread]
Zindorak wrote: Why do you need that much sensitivity. I have mine at 40-60 Because that is my personal preference, It's still too slow even at 100 in my opinion, it's quite difficult to track the enemy up close and even at distances compare...
- by Milemar Falcon - at 2014.08.13 03:12:00
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34. RS-90 VS BK-42 and Boundless VS Six Kin - in Rookie Training Grounds [original thread]
Cyzad4 wrote: There isn't really a "better" gun it's personal preference. I like the burst CR's over full auto, I tend to bullet hose with them far too often. What he said, I personally prefer the ACR, it's fully auto and from my personal ex...
- by Milemar Falcon - at 2014.08.12 23:54:00
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35. [REQUEST] DS3 controller maximum sensitivity boost. - in Feedback/Requests [original thread]
Yea, the aim assist is lacking also, at long distances it's very difficult to track a zig-zagging enemy, I currently have my sensitivity set to 65 hip and 75 ADS which I've grown accustomed to but most people have a very hard time getting used to ...
- by Milemar Falcon - at 2014.08.12 18:12:00
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36. [REQUEST] DS3 controller maximum sensitivity boost. - in Feedback/Requests [original thread]
CUSE TOWN333 wrote: you are correct sir because Dust aiming mechanics are the worst of any fps i have ever played. in most games you can aim fast while still being able to fine tune slow aim with smaller movements of the stick. in dust its all ...
- by Milemar Falcon - at 2014.08.12 14:19:00
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37. [REQUEST] DS3 controller maximum sensitivity boost. - in Feedback/Requests [original thread]
Yankie Doodle wrote: Milemar Falcon wrote: Yea I've used the scout suits, it makes sense that the fatter you are the slower you can turn, but it's hard to shoot the enemy while they're moving even as a scout, in my opinion all of the suits s...
- by Milemar Falcon - at 2014.08.11 23:16:00
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38. [REQUEST] DS3 controller maximum sensitivity boost. - in Feedback/Requests [original thread]
Yea I've used the scout suits, it makes sense that the fatter you are the slower you can turn, but it's hard to shoot the enemy while they're moving even as a scout, in my opinion all of the suits should be able to aim faster than they currently do.
- by Milemar Falcon - at 2014.08.11 19:51:00
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39. [REQUEST] DS3 controller maximum sensitivity boost. - in Feedback/Requests [original thread]
I think that the sensitivity needs fixed, if you look at other FPS games the sensitivity can be adjusted to the point where you can track the enemy at close and long distances and be able to turn around quickly. In Dust the sensitivity is so low t...
- by Milemar Falcon - at 2014.08.11 14:25:00
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40. ps3 contoller sensitivity not good - in Technical Support/Bugs [original thread]
I realize that there is a seperate ADS sensitivity, I currently have it at 100 and it's still really slow compared to most shooters!
- by Milemar Falcon - at 2014.08.11 14:09:00
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