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2541. Kick out system from FW should be improved. - in General Discussions [original thread]
Had 3 games today where blue di**heads were destroying our uplinks and they were shooting/killing blues. 2 punishments should kick people from FW.
- by Mejt0 - at 2014.11.30 21:10:00
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2542. Core locus. I don't like you. - in General Discussions [original thread]
Don't know what more. Their range or damage. Either way, they OHK my ak.0 :/.
- by Mejt0 - at 2014.11.30 16:18:00
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2543. A good build for hunting scouts? - in General Discussions [original thread]
3 guns can wreck scouts pretty fast when they attack you : shootgun, Scrambler Rifle, mass driver. In my opinion Scrambler Rifle wins the race. Especialy if you have amarr assault + you can tap r1 like crazy. Ps. Amarr scout with precision wil...
- by Mejt0 - at 2014.11.30 12:26:00
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2544. Why do assaults still use non-racial weapons ? - in General Discussions [original thread]
Let them use these guns. Amarr with Viziam ScR will melt them all. No matter how much armor they will have. Ps. Slot layout isn't the thing why people choose X (gal,cal,min,amarr) suit. Cuz half suits in this game have same slots (gal/amarr, ...
- by Mejt0 - at 2014.11.30 12:17:00
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2545. Is CCP doing anything with scouts? - in General Discussions [original thread]
Sylwester Dziewiecki wrote: Mejt0 wrote: - hp tanking https://forums.dust514.com/default.aspx?g=posts&t=181612&find=unread Know this one. But i don't think these numbers would be big enough to make a difference.
- by Mejt0 - at 2014.11.29 20:54:00
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2546. Is CCP doing anything with scouts? - in General Discussions [original thread]
Because two things need to be adressed : - hp tanking - bonuses -Tanked scouts are pain in the a$$, more than ever. -Bonuses should apply to modules only (ewar). Cuz it's stupid to see 600ehp scouts that are under 28db without damps. PS. I'm sc...
- by Mejt0 - at 2014.11.29 20:50:00
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2547. F***ING FIX LOCATION INACCESSIBLE!!! - in General Discussions [original thread]
james selim brownstein wrote: This Is BULLS***!! FIX FIX FIX FIX FIX FIX FIX Safety first sir. You can call vehs under mcc, etc.
- by Mejt0 - at 2014.11.29 14:52:00
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2548. apex suits - back to basics. - in General Discussions [original thread]
ADAM-OF-EVE wrote: Lazer Fo Cused wrote: 1. I heard that your skills do not work with the suit, like core skills or having minmatar scout to 5, that still the case? I was talking about actual skill of me playing the role like knowing when...
- by Mejt0 - at 2014.11.29 14:48:00
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2549. apex suits - back to basics. - in General Discussions [original thread]
Apex suits are good for players that can't get profit.
- by Mejt0 - at 2014.11.29 14:46:00
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2550. When I tried a Dual PLC commando with three complex kin cats - in General Discussions [original thread]
They didn't helped when you were shooting at my tank :).
- by Mejt0 - at 2014.11.29 02:59:00
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2551. 90% of deaths to remove explosives. - in General Discussions [original thread]
Firstly, anwser to these questions : - what should i do (without RE) when 5 tanked a***oles are camping in a building? - what should i do when heavy/assault/group of players chase after me (won't run away enough fast)? - what should i do when i...
- by Mejt0 - at 2014.11.28 15:10:00
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2552. ACR vs CR - in General Discussions [original thread]
Sir Dukey wrote: Apothecary Za'ki wrote: i find the ACR still very lacking in TTK for close combat and feels.. odd.. im much more adept at useing normal CR.. i did read that ACR benefits more from the sharpshooter skill, is this true?, will...
- by Mejt0 - at 2014.11.28 14:51:00
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2553. ACR vs CR - in General Discussions [original thread]
When i use CR, 1/3 of my bursts don't register. In the other hand when someone spam R1 with it, everything hits me. ACR is better for me (also better cqc.)
- by Mejt0 - at 2014.11.28 14:47:00
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2554. Is the Amarr scout good with anything?!?!? - in General Discussions [original thread]
Vell0cet wrote: I use it exclusively as a scout hunter. I'll run 2 complex precision enhancers a range amp and some armor tank: various plates/repper. I use an AR with an SMG sidearm. The AR works well for targets in your scan range and is effe...
- by Mejt0 - at 2014.11.27 16:00:00
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2555. Is the Amarr scout good with anything?!?!? - in General Discussions [original thread]
D4GG3R wrote: Mahmun wrote: seriously i would love to know cause like a noob i skilled into them during 1.7 thinking that they looked cool and 1 month later I'm all like WTF?!?!? It is the best scout, I hated it when I got it at the begin...
- by Mejt0 - at 2014.11.27 15:49:00
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2556. LOL ISK Payouts. - in General Discussions [original thread]
Average payouts are 300-400k. Farm that wp guys (by this i mean, destroy instalations and kill. More killing is actually better). Just don't be Wp wh*** like these rep guys.
- by Mejt0 - at 2014.11.27 15:38:00
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2557. New Scans TL,DR please - in General Discussions [original thread]
Game is more fun now. Play few games, and you will see what changed.
- by Mejt0 - at 2014.11.27 15:35:00
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2558. Scout Question - in General Discussions [original thread]
Apocalyptic Destroyer wrote: So, there is no penalty ? . . I already said that.. -_-. Every module that gives you % of something have stacking pentaly. *1st module gives 100% (eg. 25%damp from first complex damp) *2nd gives 86.9% from...
- by Mejt0 - at 2014.11.27 15:30:00
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2559. Scout Question - in General Discussions [original thread]
Yes they have. As other modules : 1st 100% 2nd 86.9% 3rd 57.1% 4th 28.3%
- by Mejt0 - at 2014.11.27 00:54:00
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2560. Is the Amarr scout good with anything?!?!? - in General Discussions [original thread]
Amarr scout is only good when your squad doesn't have gallogi. It sucks for solo play. Cuz it's slow and have low hp when fitted for full ewar (for eg. caldari with damps still have 540ehp). Smart scouts will damp and get below your scans, sm...
- by Mejt0 - at 2014.11.27 00:42:00
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