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1321. Devs are quiet... - in General Discussions [original thread]
Cosgar wrote: I'd be quiet too if my community blew up whenever I said something. That too.
- by Meeko Fent - at 2013.11.21 22:34:00
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1322. Devs are quiet... - in General Discussions [original thread]
Fire of Prometheus wrote: I sense some patch notes coming in the near future. Its what they usually do when Patch Notes are hitting. They zip their lip for us to be EYESPARKLERRAINBOWSAUCEFIRESPLOSION when the patch notes hit.
- by Meeko Fent - at 2013.11.21 22:33:00
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1323. We all know logistics will be getting something done... - in Feedback/Requests [original thread]
Jammer Jalapeno wrote: Summ Dude wrote: I just don't get why a support suit would need more module slots than an assault suit. Like, why does that even make sense? Shouldn't the [assault suit be able to have more damage, hp, and slightly m...
- by Meeko Fent - at 2013.11.21 22:30:00
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1324. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
KA24DERT wrote: CLONE117 wrote: well it looks like mouse/keyboard do great at sniping. Nope. The current mouse implementation has a habit of ignoring fine input. Getting a headshot on even a still target takes a few sweeps across their m...
- by Meeko Fent - at 2013.11.21 22:14:00
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1325. Nerf the AR. Nerf Aim Assist. Nerf hit detection. - in General Discussions [original thread]
CharCharOdell wrote: Zion Shad wrote: AA is not that bad in this game and for new bros it helps with hit detect. If its Nurf any lower it be same as before. But Pyrex is right. Because the TTK is so low, this game is no longer a "high HP...
- by Meeko Fent - at 2013.11.21 21:40:00
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1326. Give Logis Carbines to use - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Adding assault bonuses that actually fit the role would certainly boost their usage over logis but I think the racial bonuses would have to be just right to make it happen. As such I would like to propose the following rac...
- by Meeko Fent - at 2013.11.21 17:34:00
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1327. We all know logistics will be getting something done... - in Feedback/Requests [original thread]
Mirror Assault and Logi stats+Slots and replace dumb rep bonus for Equipment based bonus. Logis being able to fit 1100 HP while still keeping 3 advanced equipment ain't balanced. Particularly when the other 2 med frames max out at 900. The side...
- by Meeko Fent - at 2013.11.21 17:30:00
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1328. So, why exactly is the Scrambler Rifle getting buffed? - in General Discussions [original thread]
Mordecai Sanguine wrote: Borne Velvalor wrote: The Imperial Scrambler Rifle currently has an optimal range of 50m. As of 1.7, it will be 78m, almost a 30m increase. For comparison, the current Duvolle Assault Rifle does 30% damage up to 70m ...
- by Meeko Fent - at 2013.11.21 17:11:00
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1329. A sniper called me a coward lol - in General Discussions [original thread]
Dust Junky 4Life wrote: A cookie for u n a cup of who gives a ***** Yup. I dont care
- by Meeko Fent - at 2013.11.21 17:08:00
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1330. Why are assaults complaining so much? C - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Clearly ANOTHER pro-scout thread . You can always tell from the wording . True, even if they do NEED a buff, they could just make one thread and crusade for what they need on that thread.
- by Meeko Fent - at 2013.11.21 17:07:00
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1331. Why are assaults complaining so much? C - in Feedback/Requests [original thread]
Aeon Amadi wrote: Thing is, Scouts and Heavies aren't being touched until they get all of their racial variants (and rightly so). The problem lies with the fact that, being in the same frame category, logistics are far better than Assaults in a...
- by Meeko Fent - at 2013.11.21 17:06:00
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1332. Why are assaults complaining so much? C - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Logi>Assault>Sentinel>Scout>Commando Just saying, in terms of kill potential. Yup. Sentinel needs a weapon that is better at locking an area down, A new Heavy is needed as an attack heavy, and the HMG needs ...
- by Meeko Fent - at 2013.11.21 17:05:00
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1333. Comparing the current scrambler rifle to the orginal D TAC - in General Discussions [original thread]
Fizzer94 wrote: Exmaple Core wrote: D Tac damage per bullet: 78.5 Imperial Scrambler Rifle damage per charge: 79.5? Accuracy of D Tac: Zero recoil, 100% perfect accuracy ADS or hipfire unless on the move but still accurate Imperial Scramb...
- by Meeko Fent - at 2013.11.21 17:01:00
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1334. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
Vell0cet wrote: AA isn't the problem. The problem is that the weapons have been balanced around sh*tty hit detection, which has mostly been fixed. They need to nerf damage on a few weapons that are OP right now (probably the upcoming rifles too...
- by Meeko Fent - at 2013.11.21 16:46:00
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1335. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
medomai grey wrote: Meeko Fent wrote: medomai grey wrote: We don't have aim friction, only aim adhesion. Also toning down aim assist won't really address the short TTK. *cough*Both*cough* "Autoaim" doesn't Lock on target
Only w...
- by Meeko Fent - at 2013.11.21 16:39:00
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1336. Im already seeking legal action against CCP - in General Discussions [original thread]
EternalRMG wrote: Kane Fyea wrote: Nirwanda Vaughns wrote: to be fair though in OP's defense. CCP have many notices which state the BPO is a Permanent Item, without an asterix at the side stating they could be removed. so really on all th...
- by Meeko Fent - at 2013.11.21 05:40:00
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1337. So which rail rifle will be the best rail rifle? - in General Discussions [original thread]
Nguruthos IX wrote: the one that makes obsolete lasers cry the most Everything? I mean, lasers are one of the most maligned weapons In game, next to PLCs and NKs. Only dealing appreciable damage within a 20 meter bracket that is 40-60 mete...
- by Meeko Fent - at 2013.11.21 05:31:00
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1338. So which rail rifle will be the best rail rifle? - in General Discussions [original thread]
Nocturnal Soul wrote: Zekain K wrote: Nocturnal Soul wrote: depends on the situation I DOUBT IT. Well I'll like to see a breach rail go toe to toe with a assault rifle even though the rail will loose 9/10 In CQC a perhaps. That ...
- by Meeko Fent - at 2013.11.21 05:28:00
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1339. So which rail rifle will be the best rail rifle? - in General Discussions [original thread]
Reg. Cheaper, less resources, similar effect, same range That, and I want to keel with the power of a likely higher fidelity scope. Assault=CQCish, therefore, worse scope.
- by Meeko Fent - at 2013.11.21 05:24:00
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1340. What happens after wearing a Caldari helmet for too long - in General Discussions [original thread]
I guess the minis must lack binocular vision. One Eyed Pete?
- by Meeko Fent - at 2013.11.21 05:19:00
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