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1161. [BUG] Armour rep mod not activating. - in Technical Support/Bugs [original thread]
Had it happen again seems it to be random.
- by Medic 1879 - at 2013.08.11 02:52:00
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1162. [BUG] Armour rep mod not activating. - in Technical Support/Bugs [original thread]
Well I just lost a tank because when I went to activate my armour rep nothing happened, at first I assumed that I had activated the wrong module or not activated any till I tried reactivating it and noticed it had just started cooldown (literally ...
- by Medic 1879 - at 2013.08.10 23:44:00
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1163. Trapping an LAV with two LAV's - in My DUST 514 [original thread]
Do it to a dropship with more dropships and you get every post you ever made liked lol.
- by Medic 1879 - at 2013.08.10 22:59:00
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1164. CPM Nova Knife Bounty - in General Discussions [original thread]
Nova Knife wrote: I've spoken my piece on the matter. I liked to think I properly displayed how broken they were at Fanfest when I was given the chance to 1v1 a couple CCP dudes in a closed room, and not only annihilated them, but the innocent...
- by Medic 1879 - at 2013.08.10 22:54:00
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1165. CPM Nova Knife Bounty - in General Discussions [original thread]
I could count the times I have been killed by nova knives on one hand. Hell a blind butcher could count the number of times I have been killed by nova knives on one hand. Clearly they are OP I mean a melee weapon that can be outranged by a heavy w...
- by Medic 1879 - at 2013.08.10 22:46:00
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1166. [bug] invisable swarms and other swarm bugs. - in Technical Support/Bugs [original thread]
Also you have to get into cover early other wise if you get behind cover just before they hit you they will do a perfect stop/turn and come get you. I know this has been mentioned before but well nothing like keep bringing up the ever present glit...
- by Medic 1879 - at 2013.08.10 22:29:00
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1167. Nikia's Napoleon Complex - in The War Room [original thread]
Would be nice having a Napoleon module, its harder to hit midgets and you always feel guilty when you do.
- by Medic 1879 - at 2013.08.10 22:26:00
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1168. do immortals have kids - in Intergalactic Summit [original thread]
Would save on diaper changes. "Hmm think the baby needs changing" pulls out pistol... NOTE in no way does this merc promote or condone immortal infanticide just leaving it out there as an option thats all.
- by Medic 1879 - at 2013.08.10 22:23:00
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1169. Gunnlogi vs madrugar impact damage (CCP take notice) - in General Discussions [original thread]
Accidentally killed a friendly Gunnlogi on my alt with a Madrugar this way I was shooting at some reddots and the blue tank tried to park between me and the reds and drove into my turret which was pointed where he wanted to go and died instantly. ...
- by Medic 1879 - at 2013.08.10 22:19:00
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1170. So I saw a MD roof camper... - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Medic 1879 wrote: Using tactic's to counter something! That is totally against the rules of AR514 if an enemy is unkillable with 2-3 shots from an AR they are clearly hackers/FOTM users and need a nerf. Suggesting...
- by Medic 1879 - at 2013.08.07 16:03:00
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1171. To all you mass driver users.... - in General Discussions [original thread]
In certain situations I will blow myself up but only if the gain outweighs the loss.
- by Medic 1879 - at 2013.08.07 16:02:00
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1172. How many mass drivers . . . - in General Discussions [original thread]
CCP FoxFour wrote: Personally my SP from this double SP week is going towards getting into an advanced logi suit. Probably the Gallente one. Because I am not smart... and I armor tank... while using a mass driver... this should end well. Wel...
- by Medic 1879 - at 2013.08.07 16:01:00
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1173. How to balance the Mass Driver without a damage/radius nerf - in General Discussions [original thread]
As a MD user I like this idea this would cut down on suicides thanks to random bluedots deciding running infront of a guy firing a grenade launcher is a good idea. As long as it ment it could still be used in CQC but required a bit more skill I wo...
- by Medic 1879 - at 2013.08.07 15:59:00
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1174. So I saw a MD roof camper... - in General Discussions [original thread]
Using tactic's to counter something! That is totally against the rules of AR514 if an enemy is unkillable with 2-3 shots from an AR they are clearly hackers/FOTM users and need a nerf. Suggesting outsmarting/outgunning them is not welcome here.
- by Medic 1879 - at 2013.08.07 15:55:00
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1175. CCP is like a child - in General Discussions [original thread]
The training room would be a great idea but it would need some kind of PVE/combat simulator because otherwise just using it as a firing range really limits its usage.
- by Medic 1879 - at 2013.08.07 01:57:00
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1176. CCP is like a child - in General Discussions [original thread]
Lol who is willing to bet CCP has taken the 100wp per match figure from the recent 8v8 ambush with only 25 clones per-side not the previous 16v16 random games. But seriously CCP thinks 3-5 games is enough to learn this game? Hell after 5 games I...
- by Medic 1879 - at 2013.08.07 01:48:00
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1177. What is the point of having small rails in this game if they are so terrible? - in General Discussions [original thread]
Rynoceros wrote: I like running gunner but if you just have small rails, I'm just bumming a ride. I've jumped in one HAV that had the proper setup for gunners; rear blaster and a rail gun. It was great going from the rail and destroying install...
- by Medic 1879 - at 2013.08.07 01:42:00
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1178. What is the point of having small rails in this game if they are so terrible? - in General Discussions [original thread]
Iron Wolf Saber wrote: Scout LAV with good gunner and good driver vs Most HAVs. Unfourtuantely weapon upgrades don't effect small turrets... wait one got to yell at CCP Wolfman about something. There are small turret upgrades on the market ...
- by Medic 1879 - at 2013.08.07 01:35:00
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1179. Can we Expect PvE soon? Drone infestation? - in General Discussions [original thread]
I think its a good idea at the moment DUST is a grind and having PVE will break that up a little bit and I am not sure how it works in EVE but a tier'd PVE system would prevent it being too easy or too hard and give new guys and vets incentives to...
- by Medic 1879 - at 2013.08.07 00:49:00
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1180. dropping equipment in MCC is bugged - in General Discussions [original thread]
Iron Wolf Saber wrote: I thought the fix to this was turn the MCC bay into a red zone. A good idea but sadly this would just force them onto the ground there's plenty of places someone could hide with no risk.
- by Medic 1879 - at 2013.08.07 00:32:00
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