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41. Announcement:Unscheduled Reboot Of Tranquility - 22:45 UTC - 14/04/201... - in General Discussions [original thread]
keno trader wrote: In peru, they eat Guinea Pigs (legitimate fact). Did someone eat the hamsters? They also dress them up, at least once a year. They still eat them though, afterwards.
- by Maximos Forcus - at 2014.04.15 16:40:00
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42. Best/Worst Hatemail & Stupidest player in Dust - in General Discussions [original thread]
Adell Shinzumakami wrote: under your parents basement How would that work?
- by Maximos Forcus - at 2014.04.14 07:47:00
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43. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
VALCORE72 wrote: max they did say isp gained through district locking was never intended . Thanks Val, didn't know that. Do you know if they only consider it "unintended" or abusive? I know they changed it, or are going to soon.
- by Maximos Forcus - at 2014.04.10 15:02:00
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44. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
Drapedup Drippedout wrote: Maximos Forcus wrote: Really new is relative, I'm sure. And I disagree with you. It is a lot about ISK. ISK allows you to get proto equipment. It allows you to play the game. Otherwise there wouldn't be so many p...
- by Maximos Forcus - at 2014.04.10 14:33:00
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45. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
Drapedup Drippedout wrote: You must be really new here. This princely element you refer to is SP as far as dust goes, not ISK. An ISK wipe is absolutely necessary due to exploits ongoing for the past 5 months. Asset wipe? Again? No. If you've b...
- by Maximos Forcus - at 2014.04.10 11:47:00
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46. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
anaboop wrote: Maximos Forcus wrote: Asking for an ISK and asset reset is the same as asking for a complete restart of the game, as they are the principal element of the game-environment, the "EVE-DUST universe". Not wiping it will not make...
- by Maximos Forcus - at 2014.04.10 11:32:00
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47. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
Asking for an ISK and asset reset is the same as asking for a complete restart of the game, as they are the principal element of the game-environment, the "EVE-DUST universe". Not wiping it will not make the rich richer, nor the poor poorer. It w...
- by Maximos Forcus - at 2014.04.10 09:51:00
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48. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
Rhydra L Wong wrote: I'll expand .... THIS IS A FANTASY UNIVERSE AND A VIDEO GAME and your remark about rich people grabbing up everything actually spreads recources is ridiculous. Fight your class war somewhere else please. Idiot, **** o...
- by Maximos Forcus - at 2014.04.10 09:07:00
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49. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
VALCORE72 wrote: Maximos Forcus wrote: VALCORE72 wrote: when the market is added you know you all will have to isk wipe everybody and all corps to make a even start right loo Why? What does an "even start" mean in this context, anyway?...
- by Maximos Forcus - at 2014.04.10 09:04:00
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50. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
anaboop wrote: As hated as this idea will be isk wipe before player market Otherwise only a number of rich players will grab everything and noone else will have a chance. Only rich people are going to dislike that too. Assets and ISK...
- by Maximos Forcus - at 2014.04.10 09:01:00
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51. Logically... - in General Discussions [original thread]
What does logic have to do with grammar?
- by Maximos Forcus - at 2014.04.10 08:18:00
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52. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
VALCORE72 wrote: when the market is added you know you all will have to isk wipe everybody and all corps to make a even start right loo Why? What does an "even start" mean in this context, anyway? Because you would have to remove all assets ...
- by Maximos Forcus - at 2014.04.10 08:05:00
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53. Ideas for TACNET skills - in General Discussions [original thread]
Leonid Tybalt wrote: Erm... We can already see all tanks on the map, unless they are under a roof of some kind. I don't want that ability lost and be forced to spend skillpoints to get it back. This is incorrect. You can see certain tanks, ...
- by Maximos Forcus - at 2014.04.09 22:17:00
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54. Ideas for TACNET skills - in General Discussions [original thread]
This shouldn't be in "General Discussions," but in "Features and Ideas Discussion." /grumpyoldman-mode
- by Maximos Forcus - at 2014.04.09 17:16:00
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55. Scientific Basis for Negative Community Interaction(CCP Required Rea... - in General Discussions [original thread]
Vrain Matari wrote: Maximos Forcus wrote: TechMechMeds wrote: Games that require you the player to put in large amounts of time get frustrating and quite frankly a joke if you get nothing back in return. Take chess for instance, you get n...
- by Maximos Forcus - at 2014.04.09 15:47:00
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56. AV vs HAV. My technically repeated opinion. - in General Discussions [original thread]
Duran Lex wrote: 4 - I've already stated i have around 100 free Sicas. I've made nothing but profit from a week of using them as a primary AV, since it's FAR better then my ishukone FG with prof 5. It was easy. I could kill infantry and vehicl...
- by Maximos Forcus - at 2014.04.09 08:50:00
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57. Scientific Basis for Negative Community Interaction(CCP Required Rea... - in General Discussions [original thread]
TechMechMeds wrote: Games that require you the player to put in large amounts of time get frustrating and quite frankly a joke if you get nothing back in return. Take chess for instance, you get nothing at all BUT you don't have to do much so i...
- by Maximos Forcus - at 2014.04.08 19:28:00
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58. forgegun being op - in General Discussions [original thread]
thomas mak wrote: They are a danger to any drop ship FTFY
- by Maximos Forcus - at 2014.04.01 09:41:00
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59. forgegun being op - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Maximos Forcus wrote: 8213 wrote: Railgun : 1 shot every .35 seconds Isn't it 1.4s? Other than that, spot on. Next time you get into an installation or tank with a railgun, hold down the trigge...
- by Maximos Forcus - at 2014.04.01 09:37:00
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60. forgegun being op - in General Discussions [original thread]
8213 wrote: Railgun : 1 shot every .35 seconds Isn't it 1.4s? Other than that, spot on.
- by Maximos Forcus - at 2014.04.01 09:02:00
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