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2081. CCP's New SP Cap... - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Mavado V Noriega wrote: Sha Kharn Clone wrote: Kira Lannister wrote: I like the sound of this, sounds like you log on for a bit. Play a few rounds and hit your sp cap. Keep playing if you want or not. The que...
- by Mavado V Noriega - at 2013.01.08 12:48:00
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2082. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Mavado V Noriega wrote: Is boring. Let me elaborate. Currently its a snooze fest 2/3 of the time and usually when u cap all objectives the game just drags on Solution: Make Skirmish 2.0 MORE like Titan Mode from BF...
- by Mavado V Noriega - at 2013.01.08 12:28:00
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2083. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
even the old skirmish had a better sense of urgency than this one. u had to get the 2 defense relays down before ur MCC shields ran out or u would lose. so the 1st part u only had half ur MCC life to play with and back then a viable tactic was hav...
- by Mavado V Noriega - at 2013.01.08 12:12:00
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2084. Open beta is going to change the current powers that be - in General Discussions [original thread]
Flyingconejo wrote: DUST Fiend wrote: We're going to be seeing much more enjoyable matchmaking, that's for sure, as the system will be able to pair people off easier. What matchmaking? I'm sorry, but calling the current system matchmaki...
- by Mavado V Noriega - at 2013.01.08 12:02:00
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2085. CCP's New SP Cap... - in Feedback/Requests [original thread]
Sha Kharn Clone wrote: Kira Lannister wrote: I like the sound of this, sounds like you log on for a bit. Play a few rounds and hit your sp cap. Keep playing if you want or not. The question is how long will it take to hit the cap? Dude ...
- by Mavado V Noriega - at 2013.01.08 11:53:00
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2086. [Feedback] SP cap and new players - in Feedback/Requests [original thread]
sooo new SP daily cap blows think ppl need to see this again......... dont force ppl to treat DUST like a job CCP making ppl have to be on everyday in order to not miss SP
- by Mavado V Noriega - at 2013.01.08 11:49:00
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2087. Open beta is going to change the current powers that be - in General Discussions [original thread]
xprotoman23 wrote: Most of the current "top corporations" will no longer be on short lists for '"top corporations". Serious shifts in power are coming. It's going to be interesting to see how fresh faces factor into the current community. I'm p...
- by Mavado V Noriega - at 2013.01.08 11:38:00
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2088. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
Is boring. Let me elaborate. Currently its a snooze fest 2/3 of the time and usually when u cap all objectives the game just drags on Solution: Make Skirmish 2.0 MORE like Titan Mode from BF2142 Right now skirmish 2.0 is a half ass titan mode ...
- by Mavado V Noriega - at 2013.01.08 05:15:00
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2089. [..SYN] SyNergy Gaming wants gfs - in The War Room [original thread]
NAV HIV wrote: Mavado V Noriega wrote: NAV HIV wrote: We were outmatched in everyday. Good lesson though. Will do it again when we r ready. needed that. GG yea GG should of drop ur surya at the start tho :( Reborns Swarms and my sl...
- by Mavado V Noriega - at 2013.01.08 04:51:00
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2090. [..SYN] SyNergy Gaming recruiting talented mercs - in Corporation Recruitment [original thread]
Pop da Molley im sweatin! WHOO!
- by Mavado V Noriega - at 2013.01.08 04:40:00
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2091. CCP needs to make more game modes. - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: Coming from MAG, Ambush is like Suppression with vehicles. Skirmish is like Escalation/Interdiction. Whatever happened to the first build game mode (similar to Conquest mode in Bf3)? I like that one, because it's almost li...
- by Mavado V Noriega - at 2013.01.08 02:59:00
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2092. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
RECON BY FIRE wrote: Noc Tempre wrote: RECON BY FIRE wrote: Ever hear of a Javelin? You lock on the target, fire, the missile flys up in the air, and then comes down and destroys the target in one hit. Completely fire and forget, one hit ...
- by Mavado V Noriega - at 2013.01.07 22:50:00
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2093. Balancing Swarm launchers - in General Discussions [original thread]
RECON BY FIRE wrote: Needless Sacermendor wrote: Mavado V Noriega wrote: steadyhand amarr wrote: Am I the only person who thinks it fine now. Badly built tanks get spanked and will built ones dominated and need teamwork to take down wh...
- by Mavado V Noriega - at 2013.01.07 22:36:00
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2094. laser rifles are over powerful - in General Discussions [original thread]
Viziam needs to be looked at dont really see an issue with the standard and ELM tbqh
- by Mavado V Noriega - at 2013.01.07 18:02:00
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2095. Balancing Swarm launchers - in General Discussions [original thread]
steadyhand amarr wrote: Am I the only person who thinks it fine now. Badly built tanks get spanked and will built ones dominated and need teamwork to take down which is how it should be meh lock on weapons are easy mode especially when u can...
- by Mavado V Noriega - at 2013.01.07 18:00:00
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2096. LLV *Update* - in General Discussions [original thread]
Noc Tempre wrote: Mavado V Noriega wrote: Noc Tempre wrote: The remote rep should move to the turret slot. Would fix so much. how would it work tho in terms of how mods currently work with a certain activation time and cooldown time or...
- by Mavado V Noriega - at 2013.01.07 17:55:00
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2097. Increase in Hard Freezes - in Technical Support/Bugs [original thread]
Nova Knife wrote: I was having some freeze issues in MQ as well, and was in an excessive amount of channels. I closed most of them and haven't froze at all since. awww yeaaa providing that fix like a bawwwsss yea the problem seems to lie...
- by Mavado V Noriega - at 2013.01.07 17:37:00
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2098. IMP-SI appeasement iron sights thread - in General Discussions [original thread]
Lance 2ballzStrong wrote: Obama DAT wrote: I adapted and moved on about two weeks ago. lol So you're implying no one else has? It's not a matter of adapting, it's wanting better things to be implemented in the game, hence we're "beta te...
- by Mavado V Noriega - at 2013.01.07 17:31:00
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2099. LLV *Update* - in General Discussions [original thread]
Noc Tempre wrote: The remote rep should move to the turret slot. Would fix so much. how would it work tho in terms of how mods currently work with a certain activation time and cooldown time or would u have it work say the same way as a blas...
- by Mavado V Noriega - at 2013.01.07 17:29:00
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2100. LLV *Update* - in General Discussions [original thread]
ugg reset wrote: Mavado V Noriega wrote: ugg reset wrote: Mavado V Noriega wrote: ugg reset wrote: I'm specced into the Light Logistics Vehicles (AKA the Limbus and Charybdis). Despite playing since the E3 build i haven't seen one o...
- by Mavado V Noriega - at 2013.01.07 16:47:00
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