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1. Regarding giving away extra DUST 514 Closed Beta PSN Codes - in General Discussions [original thread]
I don't have a lot of friends who game so I have 2 codes for this weekend if anyone knows people who would like them. These codes are North America, Central America, and South America. Please be sure to tell who you give them to about the NDA. 67F...
- by Matthias Blackclover - at 2012.07.28 23:26:00
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2. Fixing the gun game - in General Discussions [original thread]
I remember seeing old footage of a different ADS which looked similar to a "dot sight." I have a feeling that once the different races are represented that different ADS sights will as well.
- by Matthias Blackclover - at 2012.07.26 01:36:00
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3. War points - in Feedback/Requests [original thread]
If you go into the Neocom and go into the social/chat tab there is a leaderboard section that will show your War Points. In the last build it did show your War Points in your character sheet but not this time for some reason.
- by Matthias Blackclover - at 2012.07.22 12:35:00
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4. Corrupted game - in Technical Support/Bugs [original thread]
[email protected] I have no idea how to help you other than that my friend.
- by Matthias Blackclover - at 2012.07.16 01:11:00
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5. drop suites non-editable - in Technical Support/Bugs [original thread]
I am unable to help you then friend. I would suggest you use [email protected] and maybe then can sort it out for you.
- by Matthias Blackclover - at 2012.07.16 00:40:00
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6. drop suites non-editable - in Technical Support/Bugs [original thread]
So you do own Militia Dropsuits and gear already then?
- by Matthias Blackclover - at 2012.07.16 00:31:00
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7. drop suites non-editable - in Technical Support/Bugs [original thread]
You need to buy one Militia suit of each type and then you will be able to create your own fits. Go to the market and go to the Militia tab and buy all the Militia gear you want. Make sure to buy only one of each as they are infinite use. I hope t...
- by Matthias Blackclover - at 2012.07.16 00:23:00
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8. Tiny Text - in Feedback/Requests [original thread]
I am pretty sure I remember reading that standard definition support is on it's way. I hope that is the case for you guys.
- by Matthias Blackclover - at 2012.07.15 23:00:00
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9. [BUG] L1 opens Neocom - in Technical Support/Bugs [original thread]
I had this the other day and forgot to post it. I experienced the L1 button bringing up the Neocom though.
- by Matthias Blackclover - at 2012.07.08 21:11:00
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10. Squad Orders System Very Poor - in Technical Support/Bugs [original thread]
I too just came across this problem issuing orders. The location I designated was off from where the beacon was placed. I found that when I zoomed the map all the way out that the location of the beacon was closer than the zoomed version though. I...
- by Matthias Blackclover - at 2012.07.08 21:09:00
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11. [Problem fix?] Easy solution to the spawn camping epidemic - in Feedback/Requests [original thread]
I had the thought earlier that maybe the MCC could have a Merc deployment ability. Maybe have the MCC "shoot" out a Merc within a certain area of itself, with maybe a prolonged spawn time as a penalty to limit it's use.
- by Matthias Blackclover - at 2012.07.01 02:40:00
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12. HEALING - in Feedback/Requests [original thread]
Auriel Aedean wrote: Hellaciouss Deeds wrote: If you want to resuscitate team members, equip a nano-injector. I don't because everyone just suicides instantly anyway. It will be better when we have real teams that know who is carrying a nano...
- by Matthias Blackclover - at 2012.07.01 02:34:00
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13. HEALING - in Feedback/Requests [original thread]
This has been brought up before with some viable options brought up to fix it. If they were to show on the map where downed opponents were to the medics and where medics were to the downed merc nano-injectors will become more effective.
- by Matthias Blackclover - at 2012.07.01 02:27:00
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14. Request: Head shot bonus - in Feedback/Requests [original thread]
Maybe something similar to the announcer from Unreal Tournament in Ambush, but not the other game modes. I feel the bigger games (deeper games, planetary conquest) should be as immersive as possible and that would be cheapened by the announcer thi...
- by Matthias Blackclover - at 2012.07.01 02:17:00
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15. Militia items/Skill book purchasing issue - in Feedback/Requests [original thread]
I have purchased more than 1 Militia item and bought a Skill book I already had a few times. I know shame on me. I think you should be unable to do such things as it could potentially be a turn off for people who just tried this game on a whim. I ...
- by Matthias Blackclover - at 2012.07.01 02:05:00
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16. Request: Head shot bonus - in Feedback/Requests [original thread]
I almost always know when I headshot someone due to the fact that I didn't die in the exchange. I think a audio bonus would be cool. (Transformer transforming sound, or something) A small explosion for destroying the command center of the merc wou...
- by Matthias Blackclover - at 2012.07.01 01:25:00
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17. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Freyar Tarkin wrote: I can't justify spending RMT on anything subjected to player-inflicted loss. I will use my AUR on skill boosters and trial runs through suits or weapons. The thing that motivated me the most to spend money is the fact th...
- by Matthias Blackclover - at 2012.07.01 01:06:00
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18. Weapons feel weak, Knife concerns - in Feedback/Requests [original thread]
The sounds of the current guns could solely be due to the ammo type that they are. I do believe that there will plasma rounds, blaster rounds, etc. I would think that each ammo type would have a different feel and probably a different sound. I for...
- by Matthias Blackclover - at 2012.07.01 00:38:00
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19. [Request] AUR = bad blood - in Feedback/Requests [original thread]
I have purchased AUR as a thank you to CCP for what they are trying to do with this game.
- by Matthias Blackclover - at 2012.07.01 00:24:00
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