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441. Yes or No - in General Discussions [original thread]
Killar-12 wrote: Calroon DeVil wrote: 1.2 already felt "light", now CCP comes along and says: They did test the new process to deliver updates quicker so 1.3 might feel "light". 1.4 will be awesome, lol. The cicle of empty promises and disa...
- by Mary Sedillo - at 2013.07.24 06:29:00
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442. Yes or No - in General Discussions [original thread]
With no real post from our vehicle developer in two months, no feedback, no interaction, I am not hopeful of our "vehicle patch".
- by Mary Sedillo - at 2013.07.24 05:55:00
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443. Yes or No - in General Discussions [original thread]
You've got me wrong. This isn't an "I quit" post, but a post discussing the recent patch, and our outlook from here. More of the same, or a step in the direction of the dream this game used to aspire to.
- by Mary Sedillo - at 2013.07.24 03:56:00
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444. Yes or No - in General Discussions [original thread]
I think we have been giving them plenty of time and money for aurum. The game is just not fun, but I play for the people. My patience is wearing thin as with many other gamers. Who will stay when MUCH better games come out from companies who kn...
- by Mary Sedillo - at 2013.07.24 03:34:00
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445. Yes or No - in General Discussions [original thread]
Back to topic, are these patches enough? Should they release CONTENT alongside game mechanic TWEAKS?
- by Mary Sedillo - at 2013.07.24 02:50:00
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446. Yes or No - in General Discussions [original thread]
Kane Fyea wrote: Mary Sedillo wrote: I say nay. Still no pilot suit? Still no WP for dropships brave enough to be either logi or carrying a cru? Meh, its just more nerf, nerf nerf of things for infantry, yet NOTHING for vehicles. Yay? Upri...
- by Mary Sedillo - at 2013.07.24 00:03:00
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447. Yes or No - in General Discussions [original thread]
I say nay. Still no pilot suit? Still no WP for dropships brave enough to be either logi or carrying a cru? Meh, its just more nerf, nerf nerf of things for infantry, yet NOTHING for vehicles. Yay?
- by Mary Sedillo - at 2013.07.23 23:55:00
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448. Yes or No - in General Discussions [original thread]
Does the next patch inspire confidence in you of Dust's future? Do you think it is enough? What would you like to see? GO!
- by Mary Sedillo - at 2013.07.23 23:32:00
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449. 2 months, where's our Vehicle Developer team? - in General Discussions [original thread]
The Community as a whole would feel better with more feedback. No feedback equals a bad sign and I have seen it before in games such as Starhawk just before SE dropped them like a bag of bricks...
- by Mary Sedillo - at 2013.07.22 21:18:00
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450. 2 months, where's our Vehicle Developer team? - in General Discussions [original thread]
This is begging for some sort of graphic showing their dev team glitched into a wall.
- by Mary Sedillo - at 2013.07.22 20:22:00
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451. 2 months, where's our Vehicle Developer team? - in General Discussions [original thread]
The Attorney General wrote: They all decided to AFK at the office. *facepalm* Sounds about right. The heat must be too fierce outside of their MCC.
- by Mary Sedillo - at 2013.07.22 19:48:00
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452. 2 months, where's our Vehicle Developer team? - in General Discussions [original thread]
1. Dropships are hard to enjoy. The only people that play are those that WANT to do it despite the low monetary gain, the constant easy-AV able to drop us on a dime, and more. I am one of those. A single gun, the forge gun, at just about any tier ...
- by Mary Sedillo - at 2013.07.22 19:43:00
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453. how to take out lavs 101 - in General Discussions [original thread]
Zekain Kade wrote: I can run over a cluster of them with my shield llav, and laugh at how they tickle my shields. No, the best way to kill an lav is to bring down a blaster tank. Yeah, I woop LAV drivers so HARD with my adv/proto blasters....
- by Mary Sedillo - at 2013.07.22 06:07:00
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454. CPM Hints at FG nerf?! - in General Discussions [original thread]
BLKDG wrote: Soooo. If people get waxed by the forge its op. So everything that kills too fast (regardless of skill) is op. Do you know how hard it is to aim? Do you actually use them. You dont like duvalls too. Whats next for the op crpwagon. ...
- by Mary Sedillo - at 2013.07.22 03:57:00
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455. HAV players need to adapt not just complain - in General Discussions [original thread]
DeadlyAztec11 wrote: HAV drivers need to learn to make tactics to counter the tactics AV players, such as myself, use. Complaining that they need more Armor and Shields will do nothing but make their suffering last longer on the battlefield, as...
- by Mary Sedillo - at 2013.07.22 03:33:00
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456. [Feedback/Request] Redeveloping the Pilot suit. - in Feedback/Requests [original thread]
Caeli SineDeo wrote: How to create the equipment modules so they only aid vehicle users instead of creating huge advantages? You work on creating equipment that gives small aids to the vehicle user. These things can be future implementations t...
- by Mary Sedillo - at 2013.07.21 23:25:00
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457. [PETITION] SO CCP START WORKING ON PVE AGAIN - in Feedback/Requests [original thread]
They're not reading this by the way. They only keep it going for the aurum and will drop this game as soon as they can i.e. contract dries up.
- by Mary Sedillo - at 2013.07.21 22:58:00
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458. do not pass go, do not collect $200 - in General Discussions [original thread]
Our role needs some love and the current team of Devs need to get replaced.
- by Mary Sedillo - at 2013.07.21 22:40:00
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459. Dear CCP, when can I play the game again (dropships) - in Feedback/Requests [original thread]
Skipper Jones wrote: I think CCP should get rid of dropship, and have them make a return when there are bigger maps. Redesign them as transport vehicles, and have pilots get WPs when a player (that was previously in their ship) gets a kill, a...
- by Mary Sedillo - at 2013.07.21 18:47:00
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460. Where's our Vehicle Dev? - in General Discussions [original thread]
UPDATE US CCP! You sit atop your tower and ignore us, your player base!
- by Mary Sedillo - at 2013.07.21 18:25:00
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