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41. Lasers - in Feedback/Requests [original thread]
Jathniel wrote: LRs and ARs, both need to be reviewed as to their function with damage mods. I''ve seen 950 total HP evaporate in a 1/4 second. I'd like to just chalk it up to it maybe being a headshot but.... i don't know. I think lasers shou...
- by Marston VC - at 2013.04.13 18:02:00
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42. [Request] Bandoleer module - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: +1 A backpack fitted into high slot would be better. It could hold additional ammo clips ...and would add extra equipement slot on the fitting screen. Should add penalty to speed, sprint speed and stamina. And use...
- by Marston VC - at 2013.04.13 17:59:00
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43. [request] in regards to bleed out times upon being incapacitated - in Feedback/Requests [original thread]
This came to me recently but I would like to propose an idea for adding a third HP stat which would represent the 'bleed out' time you get after getting shot down. This extra HP DOESN'T increase the amount of damage you can take before getting inc...
- by Marston VC - at 2013.04.13 17:58:00
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44. [request] Corporation functionality enhancements. - in Feedback/Requests [original thread]
So i have a couple simple ideas that would make the corporate experiance so much better. First: A corp wide broadcasting option (similar to teamspeak) that allows a CEO or Director to broadcast a quick message to the entire corp all at once. This...
- by Marston VC - at 2013.02.04 23:21:00
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45. The Gek is OP! - in Feedback/Requests [original thread]
Dr Debo Galaxy wrote: How can you confirm that the posted stats are the actual stats of the gun. Since there is no practice type mode or way to really test this, how do we really know that these numbers in the mathamatical equation are correct?...
- by Marston VC - at 2013.02.04 05:45:00
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46. how to balance the laser rifle - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Marston VC wrote: Damage Nurf: -5 = 10 damage for stand/adv lvl gun, 15 damage for proto lvl gun. Damage cap : A cap for the damage stacking set at 35-40 for the standard/adv guns, and 50 for the proto gun. Ran...
- by Marston VC - at 2013.01.27 22:52:00
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47. how to balance the laser rifle - in Feedback/Requests [original thread]
Th3rdSun wrote: I'm not a LR user,but I've been killed by them more this build than the last. I don't think they need a nerf,rather a tweak,that of which would revolve around it overheating.Seems like they can shoot forever without worrying ab...
- by Marston VC - at 2013.01.27 22:50:00
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48. how to balance the laser rifle - in Feedback/Requests [original thread]
4447 wrote: laser don't need to be nerfed. i dont think they do either, but too many people cry about it, so i provided an alternative to breaking it (cuz CCP loves bringing out the nurfing sledge hammer)
- by Marston VC - at 2013.01.27 20:29:00
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49. [request] How to PROPERLY balance/nurf the laser rifle - in Feedback/Requests [original thread]
PROBLEMS WITH CURRENT LASER STATS: currently the laser rifle can insta-melt people at medium-long range after its charged up a bit. This makes it difficult for our militia grade noobs to survive if they weren't paying attention or were in the midd...
- by Marston VC - at 2013.01.27 19:59:00
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50. how to balance the laser rifle - in Feedback/Requests [original thread]
Recently ive been reading a lot of people QQing about how the "lazor riflez are OP!!!" "it insta kills me!" "im not good at the game so its OP!" ect ect..... Being an observer to most of these posts ive noticed that most people never say "i used i...
- by Marston VC - at 2013.01.27 19:57:00
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51. Corporation request - in Feedback/Requests [original thread]
Please add a Corporation broadcast feature for people with director level access. This feature would be handy for a number of reasons..... Before, because of the lack of players, corp battles were usually scheduled days in advance, this way the c...
- by Marston VC - at 2013.01.23 20:27:00
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52. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
truthfully i think they need a buff, i rarely lose to a heavy anymore, and i dont know if its because of a lack of teamwork or..... idk. Maybe give them an extra high or low slot, bring up there total EHP, lol maybe even give them an additional HP...
- by Marston VC - at 2013.01.16 20:53:00
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