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1161. Aww, that's so cute! - in General Discussions [original thread]
Godin Thekiller wrote: Malkai Inos wrote: Link or l0lz are given. Also, it's not necessarily. If you got the SP for it, getting say another role or two is okay, but not try and get everything. That's what alts are for. While i personall...
- by Malkai Inos - at 2013.07.13 15:08:00
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1162. Assault rifle is not a Plasma rifle - in General Discussions [original thread]
BL4CKST4R wrote: Then why does the assault rifle sound like its shooting bullets, some slight ballistics, and doesn't shoot "lighting". According to you it should be firing plasma, which it isnt. Have a read of #17 for CCPs description. I'm...
- by Malkai Inos - at 2013.07.13 14:59:00
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1163. Aww, that's so cute! - in General Discussions [original thread]
Link or l0lz are given. Also, it's not necessarily.
- by Malkai Inos - at 2013.07.13 14:54:00
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1164. I have devised a plan... - in General Discussions [original thread]
R'adeh Hunt wrote: [...]Either way, only CCP has the ability to provide detailed stats...and would have to normalize it based on the number of people using a specific weapon. I'm sure they're doing just that when deciding if a weapon is OP...at...
- by Malkai Inos - at 2013.07.13 14:49:00
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1165. I have devised a plan... - in General Discussions [original thread]
Selection Bias Your findings, as an individual piece of data, won't have too much significance for anyone but players of roughly your fit, skill and play style. If you're a tank driver you will find that snipers barely exist. I if you're a sni...
- by Malkai Inos - at 2013.07.13 14:36:00
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1166. Assault rifle is not a Plasma rifle - in General Discussions [original thread]
"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersi...
- by Malkai Inos - at 2013.07.13 13:23:00
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1167. why are the ccp devs ignoring the complaints about the skillpoints? - in Feedback/Requests [original thread]
This is a thread necro. 08.05.13 The OPs issue has been largely adressed with the later skilltre redesign. The Minimum skill point requirement to get into a ADS is down to below 200k SP and i'm not even sure if the 6m figure was even accurate bac...
- by Malkai Inos - at 2013.07.13 13:03:00
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1168. k WoW CCP! guess here going down the Call of Duty Noob tubes - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Malkai Inos wrote: Cool story bro. This is feedback/requests not rant&rage though. Tac ar user, so don't even get started. Up your shields, fluxes are a death sentence (assuming you're you're shield tanked) and k...
- by Malkai Inos - at 2013.07.13 07:25:00
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1169. k WoW CCP! guess here going down the Call of Duty Noob tubes - in Feedback/Requests [original thread]
Cool story bro. This is feedback/requests not rant&rage though. Tac ar user, so don't even get started. Up your shields, fluxes are a death sentence (assuming you're you're shield tanked) and keep distance or, for extra trolling power, rush ...
- by Malkai Inos - at 2013.07.13 07:09:00
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1170. Clyffton Donovan wins the first PlasmaBall Raffle! - in General Discussions [original thread]
Void Echo wrote: so 100K ISK gets you in the lottery and the reward is 100K ISK Nope 95k.
- by Malkai Inos - at 2013.07.13 06:42:00
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1171. New Weapon Descriptions from SiSi - in General Discussions [original thread]
Anyone else crying in agony after realising that this was a PS2 bomber bump? Curse you PS2 bomber! May your offspring be malformed and of low intellect!
- by Malkai Inos - at 2013.07.13 06:18:00
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1172. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: Meeko Fent wrote: LongLostLust wrote: Stop Boredom! Allow AUR Respecs every 90 days! You and respecs, sheesh. CCP has said this number able times. No more respecs. Ever. Just save SP once you have the role you wa...
- by Malkai Inos - at 2013.07.13 06:12:00
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1173. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
dday3six wrote: You still didn't answer the underlined question of how the yet to be released, future economy of Dust is a valid downside for respecs in the present. All you said was how you want the economy to function and that you believe CCP...
- by Malkai Inos - at 2013.07.13 06:03:00
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1174. Is everyone mad about something? Rage forums with spam. - in General Discussions [original thread]
What would you consider effective? His posts usually get deleted without a trace the next day and i'm pretty sure there's no one here who bought a strong PC just to try that other game some say is similar to dust but better. It's hot air with a ...
- by Malkai Inos - at 2013.07.13 05:17:00
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1175. [Suggestion] Paid Respec - in Feedback/Requests [original thread]
Major Lee High wrote: Maken Tosch wrote: I would recommend three tiers of the skill back booster. Tier 1 3-day long booster 150,000 SP returned Cost: 2,500 AUR Tier 2 7-day long booster 300,000 SP returned 7,000 aurum Tier 3 30-day long b...
- by Malkai Inos - at 2013.07.13 05:09:00
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1176. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: But then people would invest less into my ISK doubling service! It's totally legit! I swear! People mistake the last two cent digits as another set of three zeros on a regular basis in eve so there will still be plenty st...
- by Malkai Inos - at 2013.07.13 04:32:00
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1177. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
RA Drahcir wrote: not reading all of this thread because it is just about 16mil sp mercs that already had their respecs arguing for no more respecs while people with 7mil or less wanting to fix their mistakes/experimenting/noob spent sp I have...
- by Malkai Inos - at 2013.07.13 04:26:00
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1178. [request/feedback] max amount of dropsuit loadouts that can be stored needs to b... - in Feedback/Requests [original thread]
And give us the ability lump the same suits with just one or two modules changed into expandable into categories called "variations". Or better yet let us make expandable and nameable folders to group our suits as we like. Some fittings are highl...
- by Malkai Inos - at 2013.07.13 03:59:00
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1179. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
dday3six wrote: Malkai Inos wrote: Maken Tosch wrote: [...]Economic impact is one reason I am against it. We don't have an economy now, but when it does come along the respecs will hurt market speculators and traders who devoted months or...
- by Malkai Inos - at 2013.07.13 02:52:00
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1180. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: So now people would respec into what is cheap as opposed to FOTM? Not as opposed to. As well as. Both issues are caused by the same dynamic that respecs introduce, namely the instantaneous change of things that are specific...
- by Malkai Inos - at 2013.07.13 02:41:00
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