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461. lag switch? - in General Discussions [original thread]
GLOBAL RAGE wrote: Ghosts Chance wrote: GLOBAL RAGE wrote: Ghosts Chance wrote: ask yourself this, if it was so easy to lag switch dust, and so benificial. then why would people of had to rely on the "lag bomb" equipment glitch to ach...
- by Malkai Inos - at 2014.03.11 15:41:00
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462. Thank You for no Respec on behalf of 30mSP+ vets - in General Discussions [original thread]
HYENAKILLER X wrote: Where is confirmation there will be no respec? There is none. That makes this thread both about respecs and rumor mongering.
- by Malkai Inos - at 2014.03.11 15:24:00
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463. lag switch? - in General Discussions [original thread]
Ghosts Chance wrote: GLOBAL RAGE wrote: Ghosts Chance wrote: ask yourself this, if it was so easy to lag switch dust, and so benificial. then why would people of had to rely on the "lag bomb" equipment glitch to achieve the same effect? ...
- by Malkai Inos - at 2014.03.11 15:22:00
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464. will dust survive - in General Discussions [original thread]
shadow drake35 wrote: Ansiiis The Trustworthy wrote: blah blah. no commas, bad grammar. Dust has survived GTA, PS4, XboxOne, and will survive all other ****. not English class Obviously. I can barely decipher your posts.
- by Malkai Inos - at 2014.03.11 14:42:00
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465. why did ccp piciku nreal engine - in General Discussions [original thread]
RydogV wrote: I always found it strange that when CCP realized they could not use Carbon effectively, why they didn't just licence Havok software? All the best looking games on PS3 were built on it (Uncharted, The Last of Us, Killzone 2&3) ...
- by Malkai Inos - at 2014.03.11 13:58:00
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466. [Request] Expose an option to toggle oneframethreadlag - in Feedback/Requests [original thread]
X7 lion wrote: every technical issue for dust is caused by the fact its on ps3, the sooner its on ps4 the better, dont get me wrong i know porting dust would take time and isnt easy work going from the cell chip to 64bit but it needs to be done...
- by Malkai Inos - at 2014.03.11 05:08:00
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467. [Request] Expose an option to toggle oneframethreadlag - in Feedback/Requests [original thread]
KA24DERT wrote: Interplanetary Insanitarium wrote: But would it improve perceived connectivity or would people still lag out from things like equipment spam? I really don't know. From what I can gather the setting improves input latenc...
- by Malkai Inos - at 2014.03.11 04:57:00
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468. Community Q: r-Spec Options - in General Discussions [original thread]
Cotsy wrote: This isn't one of 1000's stupid posts Oh, ok. I'll read this then. Cotsy wrote: I know many don't want a re-spec, but you're just elite idiots who want to maintain an advantage Oh, ok. No point reading after all. Cotsy wrote:...
- by Malkai Inos - at 2014.03.11 03:26:00
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469. Tieracide OR - in General Discussions [original thread]
Tebu Gan wrote: [...] In WoW, you at least have to option to engage in activities more akin to your LEVEL (in Dust's case it would be GEAR). Which is why I suggest leagues as an alternative to tieracide. And while I make comparisons with WoW, ...
- by Malkai Inos - at 2014.03.11 02:16:00
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470. Bye Bye Jove - in General Discussions [original thread]
Reav Hannari wrote: Malkai Inos wrote: Chunky Munkey wrote: John Demonsbane wrote: Introduction of reworked Jovian assets as user-playable vessels confirmed for next patch. That, or the Jove are gonna start screwing with the factio...
- by Malkai Inos - at 2014.03.10 17:07:00
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471. EVE gets a chat filter. Bring back the kittening kitten filter! - in General Discussions [original thread]
steadyhand amarr wrote: Never understood why they removed kittening filter It's a kittening shame. It made angry rants so much more fun to read.
- by Malkai Inos - at 2014.03.10 16:48:00
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472. Bye Bye Jove - in General Discussions [original thread]
Chunky Munkey wrote: John Demonsbane wrote: Introduction of reworked Jovian assets as user-playable vessels confirmed for next patch. That, or the Jove are gonna start screwing with the factions :P Not anytime soon i'm afraid. The remov...
- by Malkai Inos - at 2014.03.10 16:44:00
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473. Bye Bye Jove - in General Discussions [original thread]
Why remove all jove assets? Anyone knows yet?
- by Malkai Inos - at 2014.03.10 16:29:00
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474. Tieracide OR - in General Discussions [original thread]
Tebu Gan wrote: Malkai Inos wrote: Tebu Gan wrote: Mobius Wyvern wrote: Tiericide. There can be no balance with suit tiers. I disagree. While Tieracide is a possible solution, it's not the ONLY one. I can't say for sure, but it doe...
- by Malkai Inos - at 2014.03.10 15:04:00
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475. Skillpoint distribution 2.0 - in General Discussions [original thread]
Remove Active + Increase Passive = No AFK, No farming, No grind, No WP driven anti-team behavior. I know why this won't happen. I still think it should.
- by Malkai Inos - at 2014.03.10 13:18:00
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476. Tieracide OR - in General Discussions [original thread]
Tebu Gan wrote: Mobius Wyvern wrote: Tiericide. There can be no balance with suit tiers. I disagree. While Tieracide is a possible solution, it's not the ONLY one. I can't say for sure, but it doesn't seem like tiers are going away anyti...
- by Malkai Inos - at 2014.03.10 13:05:00
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477. [BUG] FREEZES - in Feedback/Requests [original thread]
Almost, but not quite correct sub-forum.
- by Malkai Inos - at 2014.03.09 23:17:00
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478. Proto Academy? - in Feedback/Requests [original thread]
Maken Tosch wrote: OR! Turn the academy into an ACTUAL ACADEMY complete with practice shooting ranges and PvE-style tutorial missions. This notion that CCP should properly adress the NPE instead of deceiving the players into thinking that they...
- by Malkai Inos - at 2014.03.09 03:52:00
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479. Yet another example of how CCP marketing blundered the PS4 version. - in General Discussions [original thread]
Himiko Kuronaga wrote: Malkai Inos wrote: This horse is dead and rotten. You don't go and do a cross architecture port just like that. The decision to be on PS4 at/close to launch would have had to be made a year or two ago at least. There'...
- by Malkai Inos - at 2014.03.09 03:09:00
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480. Yet another example of how CCP marketing blundered the PS4 version. - in General Discussions [original thread]
This horse is dead and rotten. You don't go and do a cross architecture port just like that. The decision to be on PS4 at/close to launch would have had to be made a year or two ago at least. There's no use pointing out a well expected downside t...
- by Malkai Inos - at 2014.03.09 02:55:00
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