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1461. ...How are players supposed to use new weapons/skills when they come out? - in General Discussions [original thread]
General Tiberius1 wrote: Malkai Inos wrote: Conserve portion of SP, spec when desired content is released, done. Glad i could help not what they do in eve......if capsuleers get partial respecs and ****, why can't we? Do you mean le...
- by Malkai Inos - at 2013.05.11 02:08:00
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1462. ...How are players supposed to use new weapons/skills when they come out? - in General Discussions [original thread]
Conserve portion of SP, spec when desired content is released, done. Glad i could help
- by Malkai Inos - at 2013.05.11 01:56:00
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1463. Population of Dust may be higher then you think. - in General Discussions [original thread]
Mobius Wyvern wrote: Read the Announcement at the bottom. Your'e right, i just added my relevant sources (see edit)
- by Malkai Inos - at 2013.05.11 01:43:00
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1464. Population of Dust may be higher then you think. - in General Discussions [original thread]
SoTa of PoP wrote: I'm more annoyed by the same subject being brought up if it's inaccurately being discussed. If people have information like this and can see others are wrong they should post and explain. Ok so my suspection of trololol ...
- by Malkai Inos - at 2013.05.11 01:35:00
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1465. Population of Dust may be higher then you think. - in General Discussions [original thread]
SoTa of PoP wrote: Bumped for educational purposes. That really did impress you, eh?
- by Malkai Inos - at 2013.05.11 01:16:00
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1466. eve says 35,831 in. dust? 39690....means 3859 ACTUALY in dust - in General Discussions [original thread]
SoTa of PoP wrote: And there ya have it folks. Someone who knows what's up took the time to answer the question that's been bothering everyone. +1 And btw - misleading numbers can easily be called a lie. No need to nitpick. I take a like ...
- by Malkai Inos - at 2013.05.11 01:13:00
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1467. eve says 35,831 in. dust? 39690....means 3859 ACTUALY in dust - in General Discussions [original thread]
SoTa of PoP wrote: Now this is a decent reply. So is it possible the numbers before were a lie? Then who were the orignal 5k, just EVE side players? and now dust is showing itself with adding 30,000 to it? yea - looking at how often I'm alwa...
- by Malkai Inos - at 2013.05.11 00:58:00
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1468. eve says 35,831 in. dust? 39690....means 3859 ACTUALY in dust - in General Discussions [original thread]
Green Living wrote: Selinate deux wrote: SoTa of PoP wrote: Selinate deux wrote: I seriously hope you're trolling. Otherwise, you're just a tinfoil hat wearing imbecile. I seriously hope this is trolling - or do you think half fix...
- by Malkai Inos - at 2013.05.11 00:43:00
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1469. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
RECON BY FIRE wrote: Now, with that said. I do not support any of the asinine things like forcing Logis to only have sidearms. However, the base bonus that gives them a built in armor rep needs to be changed to something else, Caldari Logi nee...
- by Malkai Inos - at 2013.05.11 00:06:00
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1470. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
NeoWraith Acedia wrote: Malkai Inos wrote: How do you define Define Logistics, again? As a medium suit that's traded in some of it's base speed and health for a higher slot count, while also switching it's side arm for equipment so that i...
- by Malkai Inos - at 2013.05.10 23:49:00
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1471. Dedicated Logibros, Unite! - in General Discussions [original thread]
Oh, another thread to declare my support for Iron Wolf Saber's ideas. How nice!
- by Malkai Inos - at 2013.05.10 23:38:00
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1472. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
NeoWraith Acedia wrote: Malkai Inos wrote: NeoWraith Acedia wrote: ...no, just no. I am stunned by your intricate and detailed reasoning... I would give up all my slots before I would give up my main weapon. Taking the main weapon ...
- by Malkai Inos - at 2013.05.10 23:17:00
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1473. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
NeoWraith Acedia wrote: ...no, just no. I am stunned by your intricate and detailed reasoning...
- by Malkai Inos - at 2013.05.10 23:10:00
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1474. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
NeoWraith Acedia wrote: Malkai Inos wrote: Quote: The improved movement speed is more than enough reason to use an assault suit over a logi suit. The Hornet Army Of Death (yeah hyperbole) would like to disagree. Again looking at number...
- by Malkai Inos - at 2013.05.10 23:01:00
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1475. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
Quote: The improved movement speed is more than enough reason to use an assault suit over a logi suit. The Hornet Army Of Death (yeah hyperbole) would like to disagree. Again looking at numbers gets moot the moment they don't do what they're...
- by Malkai Inos - at 2013.05.10 22:47:00
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1476. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
Purona wrote: logi suits have a few flaws slower recharge shields slower and shields take longer before recharging as well as having lower shields and armor you might be able to stack shield on a logi but its going to repair at 20 hp per sec...
- by Malkai Inos - at 2013.05.10 22:32:00
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1477. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
Balance always is a relative term. If in any game everything sucks in comparison to one particular option, without beeing broken by bugs etc. thats your single most reliable sign that a nerf is in order. I'm going logi myself. Nerfing one class i...
- by Malkai Inos - at 2013.05.10 22:13:00
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1478. 2:05 PM EST SERVER: TRANQUILITY PLAYERS:49944...lulwut - in General Discussions [original thread]
Those numbers have been confirmed to count EVE and DUST players alike. To know the number of DUST players symply deduct the TQ count from the DUST count shown here . These numbers are the current ones from the servers at CCP. Also the numbers u...
- by Malkai Inos - at 2013.05.10 18:54:00
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1479. 23817 players online - in General Discussions [original thread]
ChribbaX wrote: Those numbers include EVE players as well, it's bugged atm. /c Are you positive about that? Because the number was slightly smaller than TQ minutes after DT.
- by Malkai Inos - at 2013.05.10 12:31:00
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1480. Dust 514 tranquility server 22k players - in General Discussions [original thread]
eve offline wrote: DUST514 numbers are currently including both EVE and DUST player numbers, this will be sorted shortly when proper numbers are being presented to me. Move along, nothing to see here.
- by Malkai Inos - at 2013.05.10 12:26:00
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