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8601. Null Cannons deflecting Remote Explosives - in General Discussions [original thread]
Smooth Assassin wrote: Yeah they did that on purpose you gotta get it on the side. Wrong. If it was intended, then why has CCP treated it like a bug in the 1.6 patch notes?
- by Maken Tosch - at 2013.11.01 19:16:00
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8602. Been awhile, how's balance? - in General Discussions [original thread]
Viktor Hadah Jr wrote: come back Nov 5th vehicles should be better then. Um, the vehicle balance is on 1.7, not 1.6.
- by Maken Tosch - at 2013.11.01 18:53:00
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8603. A Favour - in General Discussions [original thread]
1. You should have watched him play Dust while he was high. It would have been entertaining. 2. I'm not sure if this whole idea of yours would end well at all.
- by Maken Tosch - at 2013.11.01 18:24:00
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8604. CCP Mushrooms - in General Discussions [original thread]
@Viktor Damn it, you beat me to it.
- by Maken Tosch - at 2013.11.01 18:20:00
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8605. CCP Mushrooms - in General Discussions [original thread]
Maximus Stryker wrote: Viktor Hadah Jr wrote: They f*cking told you exactly what they are going to be focusing on for the rest of the year until next spring during the EVE vegas event. Maybe you should do some f*cking looking around. Link?...
- by Maken Tosch - at 2013.11.01 18:19:00
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8606. CCP Mushrooms - in General Discussions [original thread]
CHIPMINT BUTTERCUP wrote: That is all we are. CCP treats us like mushrooms. We are kept in the dark and fed a bunch of crap. I'll remember this when Dust: The Second Decade comes out.
- by Maken Tosch - at 2013.11.01 18:13:00
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8607. Why multiplatform would be tough. - in General Discussions [original thread]
Maximus Stryker wrote: Shadow Run was playable on both Xbox 360 and PC. People from both versions of the game were shooting each other in the same 8v8 game, ie. xbox players were shooting PC players and vica versa. It would have been nice to...
- by Maken Tosch - at 2013.11.01 18:09:00
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8608. CCP, remove really old posts? - in General Discussions [original thread]
Paran Tadec wrote: CCP Logibro wrote: We lock threads that haven't been posted in for more than 90 days, but we don't delete posts just because they're old. We even still have the old EVE Forums kicking around somewhere, stretching back all ...
- by Maken Tosch - at 2013.11.01 18:05:00
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8609. Profile dampeners - in General Discussions [original thread]
2100 Angels wrote: Line of sight detection: no, the chevron will still show up. scanned detection: yes, the flashy chevron will not show up. I remember someone did some extensive testing earlier confirming that the line of sight has a distin...
- by Maken Tosch - at 2013.11.01 16:37:00
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8610. Gaming Charities; how they change peoples lives and how you can help. - in General Discussions [original thread]
You should get in touch with CCP about this. Every so often, especially after disasters, CCP would host a "PLEX for Good" drive with which they ask players to donate any PLEX that they have in stock and they will donate X amount of cash to the cha...
- by Maken Tosch - at 2013.11.01 16:18:00
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8611. Respecs - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: its an unofficial guarantee that we are getting respecs in 1.7. with all the skill tree changes and whatnot. plus, if they don't, I have a feeling the will lose A LOT of vets... everybody's pumped about this res...
- by Maken Tosch - at 2013.11.01 14:56:00
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8612. Respecs - in General Discussions [original thread]
There is no excuse for respecs. Ever. Except for maybe when there is racial symmetry along suits and vehicles.
- by Maken Tosch - at 2013.11.01 14:19:00
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8613. Character sp transpose - in General Discussions [original thread]
www.dust514.com/support Petition system is the appropriate place for this. As for this case, this is no different than when an Eve Online account gets hacked. CCP has extensive experience dealing with cases like this. However, since this is ti...
- by Maken Tosch - at 2013.11.01 14:16:00
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8614. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
Seymor Krelborn wrote: changing a mechanic because some people dislike it is not always a good idea because some people will always dislike something. ^^^^^ This. This is so true on so many levels. Just this weekend, I was speaking to a fri...
- by Maken Tosch - at 2013.11.01 03:57:00
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8615. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
Quil Evrything wrote: Seymor Krelborn wrote: Quil Evrything wrote: But along that vein.. if you're playing a game for A MONTH without anything new to play with because you're saving all your SP for that stupid proto suit... then that ten...
- by Maken Tosch - at 2013.11.01 03:49:00
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8616. What is after uprising? - in General Discussions [original thread]
Ooooooooh! A speculation thread! I love these. I hereby christen the next major expansion (2.0) "CLOKI"
- by Maken Tosch - at 2013.11.01 03:41:00
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8617. 16m Scan Radius Buff is going to be Godly for Gallente Scouts - in General Discussions [original thread]
Aero Yassavi wrote: Jadu Wen wrote: Aero Yassavi wrote: If I had proto Gallente scout, I'd probably go 2 complex range amplifiers to get up to 72.61 meters, 1 enhanced profile dampener to beat proto scanners, 1 armor repairer to stay aliv...
- by Maken Tosch - at 2013.11.01 00:41:00
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8618. Orange-Bottle BPOs - in General Discussions [original thread]
Anarchide wrote: Mmmm... Mine is Yellow Fixed my title. Sorry.
- by Maken Tosch - at 2013.10.31 23:54:00
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8619. 16m Scan Radius Buff is going to be Godly for Gallente Scouts - in General Discussions [original thread]
Aero Yassavi wrote: Range Amplifiers have stacking penalties. So here how it works: Gal Scout Pre-1.7 Max Skills: 22.5 meters 1 complex mod: 32.625 meters 2 complex mod: 45.38 meters 3 complex mod: 57.04 meters 4 complex mod: 64.31 meters Gal...
- by Maken Tosch - at 2013.10.31 23:46:00
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8620. What good is 16m in PC? - in General Discussions [original thread]
Jadu Wen wrote: Himiko Kuronaga wrote: 10 + 50% (range amplification skill) = 15 15 + 50% (gallente scout skill) = 22.5 After buff 16 + 50% (range amplification skill) = 24 24 + 50% (gallente scout skill) = 36 Now play with a single ...
- by Maken Tosch - at 2013.10.31 22:02:00
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