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1921. [FEEDBACK]- Why do you WALK AROUND your quarters WEARING YOUR ARMOR? - in Feedback/Requests [original thread]
Far more important issues to address than some space barbie feature. I don't mind having the ability to dress up my clone in the MQ, but I (like others here) feel that this game must first resolve gameplay issues before moving on to less importan...
- by Maken Tosch - at 2012.12.26 12:45:00
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1922. Include a Battlesuit Mech - in Feedback/Requests [original thread]
Welcome from under the rock. Been talked about multiple times since early last year. Do a quick search on MTAC and see what I mean.
- by Maken Tosch - at 2012.12.26 12:42:00
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1923. [Suggestion] Treat ammo like it is in EVE - in Feedback/Requests [original thread]
One step at a time, young padawan. CCP has more important things to deal with first and you and I have a long road ahead in terms of how the game will improve over the years. Haste makes waste.
- by Maken Tosch - at 2012.12.25 05:59:00
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1924. [Suggestion] Seeing your body when you look down - in Feedback/Requests [original thread]
No one cares. I play halo and see my two feet but no one seemed to give a crap about that.
- by Maken Tosch - at 2012.12.24 17:12:00
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1925. [Request] turn of non visible enemy movement activity on the spawn map? - in Feedback/Requests [original thread]
Not sure what you mean here. Can you clarify some more?
- by Maken Tosch - at 2012.12.24 12:28:00
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1926. Orbital Strike Testing Results - in Feedback/Requests [original thread]
Thank you for this report.
- by Maken Tosch - at 2012.12.24 04:17:00
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1927. [Request] AUR Sex Change - in Feedback/Requests [original thread]
If CCP does that, then the Eve players will start complaining wanting the same thing.
- by Maken Tosch - at 2012.12.23 19:04:00
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1928. (Request) All Aur guns Have an isk price tag too - in Feedback/Requests [original thread]
As you can see, Mr. Darkshadowfox, things will be just fine as long as players are able to control the market like how Eve players can control the Eve market. If you still think we are wrong, than go procreate with yourself.
- by Maken Tosch - at 2012.12.21 12:13:00
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1929. (Request) All Aur guns Have an isk price tag too - in Feedback/Requests [original thread]
DarkShadowFox wrote: Garrett Blacknova wrote: [quote=WHz DS9899][quote=Garrett Blacknova] And while CCP won't be selling the guns for ISK, the player market WILL allow us to sell AUR gear (weapons, dropsuits, UVTs, whatever else we have) fo...
- by Maken Tosch - at 2012.12.21 03:00:00
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1930. [FEEDBACK] Navigating Terrain - in Feedback/Requests [original thread]
I would recommend CCP to implement a contour map within the mini-map with each line indicating its height in elevation by color and increments.
- by Maken Tosch - at 2012.12.20 08:11:00
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1931. [FEEDBACK] Navigating Terrain - in Feedback/Requests [original thread]
Yeah, I still die mainly because I got caught by that one foot high rock.
- by Maken Tosch - at 2012.12.20 00:54:00
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1932. Falling damage resistance for scout suits. - in Feedback/Requests [original thread]
I prefer being able to use the inertia dampeners at any time. Not just have to wait four seconds of falling. But then again, considering the button for dampening is also the button for jumping, perhaps maybe a one second delay would be ok.
- by Maken Tosch - at 2012.12.19 21:57:00
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1933. IDIOTS - in Feedback/Requests [original thread]
Nice. As if coming across as self righteous with a chip on your shoulder is going to get you any credibility for your post.
- by Maken Tosch - at 2012.12.18 01:00:00
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1934. [suggestion] SP Relocation for next build - in Feedback/Requests [original thread]
I don't like it. Go ahead and search the forums. There has been plenty of discussions about how bad this idea is. It's practically no different than undoing ones own mistakes. Terrible, terrible idea. I have explained why multiple times before abo...
- by Maken Tosch - at 2012.12.17 06:12:00
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1935. [Suggestion] "Instinct" lobbies: default only, skills disabled. - in Feedback/Requests [original thread]
I agree with Gemini. Segregation will begin with the various star systems being grouped by security status. Eve Online has that working model that has been in place for over nine years. High sec systems present very little in terms of rewards unl...
- by Maken Tosch - at 2012.12.17 06:02:00
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1936. [request] more militia gear. - in Feedback/Requests [original thread]
A testing ground is a better option rather than just slap a bunch of militia variants in there. First, a testing ground in which you get the feel of prototype weapons with all necessary skills applied strictly for testing purposes where there are...
- by Maken Tosch - at 2012.12.17 05:19:00
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1937. [Suggestion] Add Cerfiticates & "Required For" - in Feedback/Requests [original thread]
CCP, make this happen. At least at launch.
- by Maken Tosch - at 2012.12.16 20:27:00
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1938. Pre-Codex firing last clip during death - in Feedback/Requests [original thread]
Didn't CCP say it was an unintended flaw in the replication build? Anyways, I liked it as it forced players to be careful.
- by Maken Tosch - at 2012.12.16 20:10:00
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1939. [Suggestion] Give bullets ballistics properties - in Feedback/Requests [original thread]
Too much calculating for the server. The tranquility server is already having to deal with massive amounts of data in a single minute. Think about. In a single minute... 1. Tens of thousands of transactions will have been completed. Be it exchang...
- by Maken Tosch - at 2012.12.16 00:52:00
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1940. [Request] HighSec, LowSec, Go Away Sec - in Feedback/Requests [original thread]
High-Sec = Cops holding your hands while you retrofit training wheels on your ship or LAV. Low-Sec = No cops, but still part of empire space. The only protection available are automated guns that can be tanked and penalties imposed which aren't t...
- by Maken Tosch - at 2012.12.16 00:41:00
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