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261. Amarr vs Min faction - in Feedback/Requests [original thread]
One Eyed King wrote: Atiim wrote: Y-BLOCK wrote: & how the heck did u guys manage to get enslaved in the first place, since u all are so quick & nimble like a gazzelle?! http://lmgtfy.com/?q=Minmatar+Lore Amarr... They can'...
- by Maken Tosch - at 2015.01.01 03:41:00
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262. To Rattati: customizing APEX suits. - in Feedback/Requests [original thread]
a brackers wrote: I feel a better way to do this would be when you bought an apex suit u received all the "apex bpo modules" of all the equipment ccp put on it. This way you will gradually get more apex bpo modules as you buy more suits, so you...
- by Maken Tosch - at 2015.01.01 03:38:00
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263. Amarr vs Min faction - in Feedback/Requests [original thread]
/popcorn
- by Maken Tosch - at 2015.01.01 02:40:00
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264. [Idea] 32vs32 - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Jaysyn Larrisen wrote: I have to say that i'm growing pretty curious as to why we can't slowly up the player count in match to find a sweet spot. I would be open to pulling the Gallente Research Facility or other maps ...
- by Maken Tosch - at 2015.01.01 02:36:00
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265. [Idea] 32vs32 - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Maken Tosch wrote: Pokey Dravon wrote: "More People" does not equate to "Better Gameplay" The system already struggles with 16 vs 16, adding more will add significantly more burden on the system without much gain in ...
- by Maken Tosch - at 2015.01.01 00:48:00
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266. [Idea] 32vs32 - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Maken Tosch wrote: Kain Spero wrote: 32v32 will not happen on the PS3. I would love to hear if 18v18 is possible so we can have 3 even squads of 6 MAG begs to differ. MAG had a far better engine than Dust. ...
- by Maken Tosch - at 2014.12.31 23:29:00
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267. [Idea] 32vs32 - in Feedback/Requests [original thread]
Sequal's Back wrote: Alena Ventrallis wrote: Maken Tosch wrote: Kain Spero wrote: 32v32 will not happen on the PS3. I would love to hear if 18v18 is possible so we can have 3 even squads of 6 MAG begs to differ. MAG had a far bett...
- by Maken Tosch - at 2014.12.31 23:26:00
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268. [Idea] 32vs32 - in Feedback/Requests [original thread]
Kain Spero wrote: 32v32 will not happen on the PS3. I would love to hear if 18v18 is possible so we can have 3 even squads of 6 MAG begs to differ.
- by Maken Tosch - at 2014.12.31 08:57:00
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269. [Idea] 32vs32 - in Feedback/Requests [original thread]
Pokey Dravon wrote: "More People" does not equate to "Better Gameplay" The system already struggles with 16 vs 16, adding more will add significantly more burden on the system without much gain in quality of gameplay. Tell that to the MAG p...
- by Maken Tosch - at 2014.12.31 08:54:00
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270. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
jace silencerww wrote: BL4CKST4R wrote: Ok I am going to be honest I seriously do not see what it is the problem you ARE complaining about... It seems like every fitting you suggest to be "better" than a scout is sacrificing a lot just to be...
- by Maken Tosch - at 2014.12.31 08:42:00
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271. [Cowdsourcing] Improving The New Player Recruitment System - in Feedback/Requests [original thread]
I like to see this community as well as CCP to come together and talk about the current recruitment system for Dust 514. I'm not talking about in-game recruitment like a player corp looking at newbies in an NPC corp. I'm talking about current brow...
- by Maken Tosch - at 2014.12.31 05:52:00
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272. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Sigourney Reever wrote: I know that at this stage Dust development is occurring without changes to the EVE link, but the mobility issue has to be addressed. Clones moving point to point is one thing. There is an existing New Eden process for ...
- by Maken Tosch - at 2014.12.31 05:14:00
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273. My List of Ludacris Objects - in Feedback/Requests [original thread]
Bojo The Mighty wrote: CYR-5500 Boombox (ADV) (Caldari) EQ A shoulder mounted box to blast beats Point: I want to hear some unce unce unce unce unce unce you know what I'm saying? https://www.youtube.com/watch?v=xhrBDcQq2DM
- by Maken Tosch - at 2014.12.31 04:13:00
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274. Training grounds - in Feedback/Requests [original thread]
This idea has been brought up many times back before CCP Rattati took the reigns of Dust development. The problem was that the old management that ran Dust development didn't take this suggestion at all. Hopefully, now that CCP Rattati is in charg...
- by Maken Tosch - at 2014.12.31 00:53:00
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275. Nova Knife Damaging Tank - in Feedback/Requests [original thread]
TritusX wrote: if you are complaining because you're losing your tanks against a knifer then you suck Let me explain why. 1. Drive away 2. Blow him to bits 3. Drive away 4. What else can I say? A guy shouldn't have enough time to strip 3000+ ...
- by Maken Tosch - at 2014.12.29 00:47:00
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276. Nova Knife Damaging Tank - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: A tank that gets knifed to death, deserves to die. Yup.... also when you read into the technologies of the Nova knife you realise that DAMN dat thing is crazy. Still logically no Nova Knife could ...
- by Maken Tosch - at 2014.12.28 23:19:00
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277. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: Aeon Amadi wrote: Fleen Costell'o wrote: Hmmm, waiting fanfest... Dunno what for. They're not doing anything for Dust 514 or Project Legion at Fanfest. I will host roundtables an various topic...
- by Maken Tosch - at 2014.12.24 21:01:00
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278. Trello... - in Feedback/Requests [original thread]
The problem with your argument about Trello having so few players representing the player base is that the Dust forums have the exact same problem only in a slightly large scale. There are likely to be about a couple hundred players participaring ...
- by Maken Tosch - at 2014.12.22 22:34:00
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279. Subscriptions - in Feedback/Requests [original thread]
Just so you know, Dust is not in a very good position right now to go into a subscription model gameplay wise. It doesn't have what Eve Online has that makes it worth the extra cost of continuing to play it. Also, moving this to a subscription mo...
- by Maken Tosch - at 2014.12.22 01:25:00
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280. Revamp missions to be role specific - in Feedback/Requests [original thread]
I like this concept of having more missions specifically tailored towards the role the player is good at.
- by Maken Tosch - at 2014.12.20 20:05:00
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