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1001. Riddle me this - Gallente vs Amarr - in General Discussions [original thread]
So reading in the other forum (CSM one) the team that is involved in this type of stuff (and a ton more) has 4 guys on it...... 4. Yep, battle mechanics, vehicle mechanics, suits, weapons all under just 4 guys. Make of that what you will.
- by Magnus Amadeuss - at 2013.12.19 08:20:00
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1002. Scrambler Rifle - in General Discussions [original thread]
Ghost Kaisar wrote: Magnus Amadeuss wrote: BuTtHuRtPEepZ wrote: Ive been having a hard time fight against combat rifle and rail rifle users. I think i need to change my dropsuit setup. DO NOT ENGAGE CRs AT CLOSE RANGE. Skilled CR use...
- by Magnus Amadeuss - at 2013.12.19 08:15:00
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1003. Calling for the removal of the weapons team. - in The Council's Chamber [original thread]
Nova Knife wrote: Your anger is valid, but misplaced. Like AI2 pointed out above... Team Kong is the team that is responsible for pretty much everything that occurs in battle. Weapon mechanics, Suits and movement speeds, controls & control...
- by Magnus Amadeuss - at 2013.12.19 06:43:00
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1004. Scrambler Rifle - in General Discussions [original thread]
BuTtHuRtPEepZ wrote: Ive been having a hard time fight against combat rifle and rail rifle users. I think i need to change my dropsuit setup. DO NOT ENGAGE CRs AT CLOSE RANGE. Skilled CR users can put out damn near 1000 dps, you can not co...
- by Magnus Amadeuss - at 2013.12.19 04:49:00
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1005. How dose this sound for balance regarding av and vehicles. - in General Discussions [original thread]
Oh I think this is actually a wonderfull way to go about it. See I would not have much of a problem with AV (swarms in particular) in it's current form if there was a suit that had bonuses specifically for it to bring the damage up to a decent l...
- by Magnus Amadeuss - at 2013.12.18 20:42:00
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1006. Can we hotfix the Laser Rifle - in General Discussions [original thread]
I just don't know how you fix the laser rifle though. I mean the rail rifle already does way too much damage as it is, so do you boost the laser rifle even more? At what range and in what circumstances should the laser rifle rain supreme? Befor...
- by Magnus Amadeuss - at 2013.12.18 19:22:00
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1007. Riddle me this - Gallente vs Amarr - in General Discussions [original thread]
Ripley Riley wrote: Magnus Amadeuss wrote: Same for gallente and amarrian assaults in dust. Gall assault = 25% redution to hybrid weapons fitting requirements Amarr assault = 25% reduction in heat build-up. Nothing in eve or dust prevents...
- by Magnus Amadeuss - at 2013.12.18 19:08:00
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1008. Riddle me this - Gallente vs Amarr - in General Discussions [original thread]
Ripley Riley wrote: Magnus Amadeuss wrote: To Ripley Riley: Amarrian weapons have way higher fitting requirements than any other races, hence the higher fitting. That advantage is nearly fully mitigated when fitting the weapons the suits we...
- by Magnus Amadeuss - at 2013.12.18 18:39:00
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1009. Should the Minmatar have an extra module slot? - in General Discussions [original thread]
Chunky Munkey wrote: Magnus Amadeuss wrote: So minmatar get: weapons with tiny fitting requirements compared to amarrian + 1 armor hp/sec + 18% stamina + 5% movement speed + 5% sprint speed - 45 HP - 10% shield recharge rate Amarr get +33...
- by Magnus Amadeuss - at 2013.12.18 18:23:00
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1010. Riddle me this - Gallente vs Amarr - in General Discussions [original thread]
I mostly agree with the OP. To Chunky: You have an extra slot on the other suits, this means you can throw a CPU or PG mod in there. Not only that but amarrian weapons take the most CPU and PG out of the prototype weapons. The gallente may have ...
- by Magnus Amadeuss - at 2013.12.18 18:19:00
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1011. Should the Minmatar have an extra module slot? - in General Discussions [original thread]
So minmatar get: weapons with tiny fitting requirements compared to amarrian + 1 armor hp/sec + 18% stamina + 5% movement speed + 5% sprint speed - 45 HP - 10% shield recharge rate Amarr get +33% stamina +33% stamina recovery +30 HP - 1 slot - ...
- by Magnus Amadeuss - at 2013.12.18 00:18:00
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1012. Invulnerability module for drop suits - in General Discussions [original thread]
R F Gyro wrote: Hi CCP Could we have a dropsuit module that temporarily increases our HP by a massive amount, making us almost invulnerable? It should only last a short time. Could we also have our dropsuit speed increased so that we can get ...
- by Magnus Amadeuss - at 2013.12.15 21:23:00
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1013. [Bug] Imperial armor rep has wrong stats - in Technical Support/Bugs [original thread]
bump
- by Magnus Amadeuss - at 2013.12.15 21:20:00
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1014. [bug] Vehicle speed data inconsistencies - in Technical Support/Bugs [original thread]
Okinuma/saga shows 163.75 km/h This translates into 45.486 m/sec Info screen shows 28 m/s speed Gunnlogi/sica shows 303.75 km/h (84.375 m/s) info screen shows 21.50 m/s Every vehicle I have looked at has this anomaly.
- by Magnus Amadeuss - at 2013.12.15 20:45:00
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1015. FW isk to lp discussion - in General Discussions [original thread]
Aero wrote: Let's do the math 1 Protosuit = 155 LP + 8,653 ISK 1 Protosuit = 57,690 ISK 155 LP + 8,653 ISK = 57,690 ISK 155 LP = 49,037 ISK 1 LP = 316.37 ISK Level 10 winning = 659 LP = 208,486 ISK Level 10 losing = 52,200 ISK You have i...
- by Magnus Amadeuss - at 2013.12.13 22:06:00
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1016. Suicide LAV - in General Discussions [original thread]
Waruiko DUST wrote: a logi with 3 sets of REs should have 9 REs at 1.5 k each on spawn Unfortunately it doesn't work like that. You can only have three of that specific type of RE active at any time, so if you want 9 (actually 11) on a lav, ...
- by Magnus Amadeuss - at 2013.12.13 09:00:00
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1017. Make sure you check which side your on - in General Discussions [original thread]
There has been quite a few times skotty thought i should fight for the somalian pirates in space..... skotty sucks
- by Magnus Amadeuss - at 2013.12.13 08:44:00
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1018. [request] Forgive for friendly Orbital - in Feedback/Requests [original thread]
This is ridiculous. A friendly gets OB'd and can't forgive, no insta-kick eh? Yeah that's horrible. Please let me forgive my teammate and keep them in FW.
- by Magnus Amadeuss - at 2013.12.11 23:30:00
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1019. I'm gonna get max FW standing! - in General Discussions [original thread]
Aikuchi Tomaru wrote: True Adamance wrote: [quote=Viktor Hadah Jr]would not be hard since all Amarr bluedots suck d*ck No. Caldari have these guys. I have yet to see a single useful blueberry on Caldari side. I want bots. They would be mo...
- by Magnus Amadeuss - at 2013.12.11 22:40:00
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1020. I'm gonna get max FW standing! - in General Discussions [original thread]
Yeah it is pretty frustrating, but likely not sustainable. I just saw a dude on the minmatar side loose 12 fully fit proto suits in one FW match.
- by Magnus Amadeuss - at 2013.12.11 22:37:00
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