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Luna McDuffing
COALICION LATINA Top Men.
61
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Posted - 2014.10.17 14:49:00 -
[1] - Quote
I didn't have an assault suit so i figure why not go ammar since it has that nice bonus to the scrambler rifle. Well, it turns out that at least for me, the scrambler rifle is not all what is cracked up to be. Again, as far as my experience. granted my assault suit is also level 1 and the rifle is at proficiency 3 but, I didn't find it all that great. The problem is that if anybody gets closed enough then they can easily strafe out of your way. You on the other hand don;t have the luxury of going head to head because one too many shots and your rifle over heats ad seizes. I do better with the rail rifle (or any other rifle for that matter) since it has good distance and it doesn't overheat. So, the question still stands. Is anybody using this rifle and if so what are your experience with it? |
John Demonsbane
Unorganized Ninja Infantry Tactics
4196
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Posted - 2014.10.17 14:56:00 -
[2] - Quote
Really? The way I hear it on the forums, the ScR is a win button; a new player can easily pick one up and go 43/2. You must be doing it wrong.
(The godfather of tactical logistics)
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Blueprint For Murder
Immortal Guides
122
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Posted - 2014.10.17 14:57:00 -
[3] - Quote
I really like it, but I most often use the AR when not using side arms so the extra range and charge up shot are amazing to me lol along with having no dispersion while aiming. Long range battles or pseudo sniping with it is amazing when your shots are on target. In CQC it normally is a toss up depending on if I don't get over exited and switch to my side arm before I over heat then back on que.
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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The Master Race
Immortal Guides
122
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Posted - 2014.10.17 14:57:00 -
[4] - Quote
I really like it, but I most often use the AR when not using side arms so the extra range and charge up shot are amazing to me lol along with having no dispersion while aiming. Long range battles or pseudo sniping with it is amazing when your shots are on target. In CQC it normally is a toss up depending on if I don't get over exited and switch to my side arm before I over heat then back on que.
It of course isn't as strong as the RR and CR though where you can just hold or tap the trigger to win.
I am going to fit my armando with laser rifle/ScrR and have some fun with it I know it would be stronger with opposing profiles, but I am all about synergy dam you gw2.
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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Magnus Amadeuss
Bragian Order Amarr Empire
1179
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Posted - 2014.10.17 14:59:00 -
[5] - Quote
It gets a little bit better as you aproach lvl 5, but yes the damage before overheat is just pitiful compared to the other rifles.
I still use it because I am a masochists, but I would suggest making the switch to TAC AR for now if you still want that high-damage skill-shot weapon.
You get the same amount of raw damage More effective damage due to flatter damage profile 6 meters less effective range 18 round before clip change ~ 2.5s and you can still switch weapons/sprint (rather than overheat for 5s, take 50 damage and then be helpless).
Also you can use the TAC AR on all suits, the scrambler is only competitive with the TAC AR on the amarr assault.
Fixing EWAR
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Iron Wolf Saber
Den of Swords
17325
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Posted - 2014.10.17 15:09:00 -
[6] - Quote
Its pretty strong if used right but the using right part gets a bit finicky and because of it; it lags behind other rifles. It certainly requires a level of expertise.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Assault Rifles =// Unlocked
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Nocturnal Soul
Primordial Threat
4170
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Posted - 2014.10.17 15:10:00 -
[7] - Quote
It's because CCP f with it heat build up when they shouldn't have
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
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Mex-0
G0DS AM0NG MEN General Tso's Alliance
92
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Posted - 2014.10.17 15:12:00 -
[8] - Quote
I often use it when I am bored. I liked it pre-delta, when you could actually fit it on something other than an amarr assault without overheating in 3 seconds. I've switched back to my Dual SMG build for scouts.
Dedicated Scout and Nova Knifer.
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Greasepalms
Ahrendee Mercenaries
638
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Posted - 2014.10.17 15:15:00 -
[9] - Quote
Just don't bother shooting at anything with over 500 armor and you'll be fine.
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Mex-0
G0DS AM0NG MEN General Tso's Alliance
92
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Posted - 2014.10.17 15:17:00 -
[10] - Quote
Greasepalms wrote:Just don't bother shooting at anything with over 500 armor and you'll be fine.
It really isn't that hard if you can fit an smg as a sidearm. Destroy their shields with the ScR, and kill em with the smg.
Dedicated Scout and Nova Knifer.
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
555
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Posted - 2014.10.17 15:23:00 -
[11] - Quote
Magnus Amadeuss wrote:It gets a little bit better as you aproach lvl 5, but yes the damage before overheat is just pitiful compared to the other rifles.
I still use it because I am a masochists, but I would suggest making the switch to TAC AR for now if you still want that high-damage skill-shot weapon.
You get the same amount of raw damage More effective damage due to flatter damage profile 6 meters less effective range 18 round before clip change ~ 2.5s and you can still switch weapons/sprint (rather than overheat for 5s, take 50 damage and then be helpless).
Also you can use the TAC AR on all suits, the scrambler is only competitive with the TAC AR on the amarr assault. This sums up the issues with the ScR currently. The TacAR is just better, even on Amarr Assault. |
Luna McDuffing
COALICION LATINA Top Men.
61
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Posted - 2014.10.17 15:58:00 -
[12] - Quote
John Demonsbane wrote:Really? The way I hear it on the forums, the ScR is a win button; a new player can easily pick one up and go 43/2. You must be doing it wrong.
I've also heard those legends which is why I figure I gave it a go. I mean, with a basic minmatar scout with a militia bolt pistol and militia smg I can easily get 10 to 15 kills. With a medium heavy suit on an alt account I can get kills in the 20s range. I figure with the ammar I would get something in the 20s too since my main account has a lot of skills leveled up to 5. I mean these are not great numbers but they are decent. Nope, it didn't happen that way at all. I just think that maybe I'm too use to scouting or being a logi. With my gal logi which has lower ehp I can get kills in the teens every so often and glorious amount of war points in the 2k plus range easy. So, I'm definitely doing something very wrong with this ammar suit. or maybe I am a heretic and don't deserve to be part of the empire. |
Magnus Amadeuss
Bragian Order Amarr Empire
1180
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Posted - 2014.10.17 16:00:00 -
[13] - Quote
Luna McDuffing wrote:John Demonsbane wrote:Really? The way I hear it on the forums, the ScR is a win button; a new player can easily pick one up and go 43/2. You must be doing it wrong. I've also heard those legends which is why I figure I gave it a go. I mean, with a basic minmatar scout with a militia bolt pistol and militia smg I can easily get 10 to 15 kills. With a medium heavy suit on an alt account I can get kills in the 20s range. I figure with the ammar I would get something in the 20s too since my main account has a lot of skills leveled up to 5. I mean these are not great numbers but they are decent. Nope, it didn't happen that way at all. I just think that maybe I'm too use to scouting or being a logi. With my gal logi which has lower ehp I can get kills in the teens every so often and glorious amount of war points in the 2k plus range easy. So, I'm definitely doing something very wrong with this ammar suit. or maybe I am a heretic and don't deserve to be part of the empire. As a control try switching the the TAC AR. It is a gallente copy of the scrambler without the charge shot. That should give you a reasonable idea of if it is your playstyle or a gimped weapon.
Fixing EWAR
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MrBlobz
G I A N T
16
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Posted - 2014.10.17 16:10:00 -
[14] - Quote
Nocturnal Soul wrote:It's because CCP f with it heat build up when they shouldn't have
^^^^^^ This, it was a great gun before delta
(>'o')> G I A N T <('o'<)
#RollinGold
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Dingleburt Bangledack
281
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Posted - 2014.10.17 16:47:00 -
[15] - Quote
MrBlobz wrote:Nocturnal Soul wrote:It's because CCP f with it heat build up when they shouldn't have ^^^^^^ This, it was a great gun before delta Indeed.
I still use it regularly and it can get the job done, but it just doesn't stack up to the other rifles anymore. Not even having Lvl5 Amarr Assault helps very much. |
Commander Shepard III
Second-Nature
50
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Posted - 2014.10.17 16:50:00 -
[16] - Quote
I love my Duvolle Tac
Property of John ShepardIII
CEO of Second-Nature
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KenKaniff69
Fatal Absolution
2469
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Posted - 2014.10.17 16:58:00 -
[17] - Quote
I have been using it on my alt and can definitely say it is a weapon that depends on a few things you can't control.
Sometimes hit detection is great, sometimes it isn't.
Sometimes you can fire it freely, other times you'll overheat in 6-10 shots.
CCP clearly messed with something on it and they didnt tell us.
?
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Joel II X
Molon Labe. General Tso's Alliance
3858
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Posted - 2014.10.17 17:10:00 -
[18] - Quote
I like it. It has the biggest fun factor out of the Rifles because it is so much different. Haven't used the assault variant in months, though.
I have level 2 in Amarr Assault and I can confidently say it does absolutely nothing in comparison to other frames because of how the heat-up mechanics work. It's fun because of racial everything and all that, though. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
556
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Posted - 2014.10.17 17:18:00 -
[19] - Quote
I've just been using Breach ARs on my Amarr Assault. Its better.
GÇóThey do just about as much damage per shot as a Scrambler Rifle, the small amount of damage it does less is made up for by the superior Damage Profile IMO. It's far more versatile, and I can actually kill heavies without having to take a 5 second breakin between applying damage to let my rifle cool down. GÇóEffectively, they fire faster than an ScR. I can fire faster with an ScR, but not as consistently. The fully automatic nature also allows me to focus more on aiming the rifle, rather than worrying about overheating or keeping my RoF up. Honestly, my average DPS with a BrAR is higher than with an ScR, and even higher with the better armor damage. GÇóThe magazine is effectively twice the size. Being able to fire 36 rounds at 58 damage per shot is unarguably superior to firing 17 rounds at 65 damage per shot. It also frees up a lot of PG on my suits. Enough that I can equip a scanner instead of a basic Nanohive, further increasing my killing capability.
The only real downside is the range. But even then, its only 15m, iirc. The larger magazine allows me to send just as much damage downrange anyway. I hardly even feel the shorter range anyway, because a vast majority of the combat in this game takes place within 25-30m, the small amount of versatility I am losing is early made up for by the stellar CQC capabilities.
I suppose the BrAR doesn't have a charge shot, but with how fast the ScR overheats now, the charge shot is practically suicide.
I'm even digging the ironsights of the AR more then the ScRs sights. It might be the lack of muzzle flash, but they feel easier to use to me. |
Cody Sietz
Evzones Public.Disorder.
4069
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Posted - 2014.10.17 17:36:00 -
[20] - Quote
Fizzer XCIV wrote:Magnus Amadeuss wrote:It gets a little bit better as you aproach lvl 5, but yes the damage before overheat is just pitiful compared to the other rifles.
I still use it because I am a masochists, but I would suggest making the switch to TAC AR for now if you still want that high-damage skill-shot weapon.
You get the same amount of raw damage More effective damage due to flatter damage profile 6 meters less effective range 18 round before clip change ~ 2.5s and you can still switch weapons/sprint (rather than overheat for 5s, take 50 damage and then be helpless).
Also you can use the TAC AR on all suits, the scrambler is only competitive with the TAC AR on the amarr assault. This sums up the issues with the ScR currently. The TacAR is just better, even on Amarr Assault. Except the TAR doesn't get that charge shot or headshot multiplier.
Also, I don't think it takes 18 shots to kill every suit. The magazine is more then double the TAR.
Don't forget the better hipfire and lack of kick on the ScR.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Leadfoot10
Molon Labe. General Tso's Alliance
1730
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Posted - 2014.10.17 17:42:00 -
[21] - Quote
The ScR, unlike most other weapons, takes a long time to become proficient in because you have to gain a feel for the overheat mechanic.
In the right hands and against shield tanked suits, however, it can be quite beastly. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
558
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Posted - 2014.10.17 17:49:00 -
[22] - Quote
Cody Sietz wrote:Fizzer XCIV wrote:Magnus Amadeuss wrote:It gets a little bit better as you aproach lvl 5, but yes the damage before overheat is just pitiful compared to the other rifles.
I still use it because I am a masochists, but I would suggest making the switch to TAC AR for now if you still want that high-damage skill-shot weapon.
You get the same amount of raw damage More effective damage due to flatter damage profile 6 meters less effective range 18 round before clip change ~ 2.5s and you can still switch weapons/sprint (rather than overheat for 5s, take 50 damage and then be helpless).
Also you can use the TAC AR on all suits, the scrambler is only competitive with the TAC AR on the amarr assault. This sums up the issues with the ScR currently. The TacAR is just better, even on Amarr Assault. Except the TAR doesn't get that charge shot or headshot multiplier. Also, I don't think it takes 18 shots to kill every suit. The magazine is more then double the TAR. Don't forget the better hipfire and lack of kick on the ScR. Wrong. The ScR has no additional headshot multiplier. It is 150%, just the the TAR, the RR, the CR, and all the other fine rifles. I also pointed out earlier in the thread that the charge shot is also worthless no too, because it only allows 1-2 shots afterwords. About 450 damage. Barely enough to kill most scouts without headshots.The Charged volley is dead.
Wrong. It isn't even 18 shots. Its more like 14 now. That is 910 damage before overheating. That isn't enough damage to kill a healthy amount of suits in this game. Pretty much anything more than a decently tanked medium suit is immune. Also reloading is better than overheating, because it takes less time, doesn't cause damage, and can be interrupted with a weapon switch, melee, jumping or sprinting. Far superior.
Wrong. The Hipfire in the TAR is now better than the ScR after the Nerf to ScR hipfire and buff to TAR hipfire, and the kick on both is a nonissue, because they both recenter before the next shot is ready to fire. Unless the TAR gets kick that actually means jack-****, I don't consider this a downside.
You're so out of touch... And biased as ****. Gallente. |
Magnus Amadeuss
Bragian Order Amarr Empire
1184
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Posted - 2014.10.17 17:53:00 -
[23] - Quote
Cody Sietz wrote:Fizzer XCIV wrote:Magnus Amadeuss wrote:It gets a little bit better as you aproach lvl 5, but yes the damage before overheat is just pitiful compared to the other rifles.
I still use it because I am a masochists, but I would suggest making the switch to TAC AR for now if you still want that high-damage skill-shot weapon.
You get the same amount of raw damage More effective damage due to flatter damage profile 6 meters less effective range 18 round before clip change ~ 2.5s and you can still switch weapons/sprint (rather than overheat for 5s, take 50 damage and then be helpless).
Also you can use the TAC AR on all suits, the scrambler is only competitive with the TAC AR on the amarr assault. This sums up the issues with the ScR currently. The TacAR is just better, even on Amarr Assault. Except the TAR doesn't get that charge shot or headshot multiplier. Also, I don't think it takes 18 shots to kill every suit. The magazine is more then double the TAR. Don't forget the better hipfire and lack of kick on the ScR. The magazine size is completely irrelevant when you have to stop firing after 12-15 shots for 5 seconds.
Also, hipfire was nerfed into the ground.
Finally, no additional headshot modifier.
Fixing EWAR
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Nestil
uptown456
153
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Posted - 2014.10.17 18:18:00 -
[24] - Quote
well i used the SCR a lot at lvl 1 and even though i have it now at lvl 5 (& prof 1) i still use the std one and i find it very potent.
its good on 1v1 or killing multiple low EHP suits but lag really makes this weapon unusable on some games.
on laggy games i would rather just run a breach ar which was already on of my favourite weapons before the buff :D
and you really should use it with a anti-armor sidearm, since you'll have to switch a lot |
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