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201. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
So, I changed the proto-non-focused scanner to a value of 26 dB, this means that all scouts can avoid that second-to-best scanner on a max skilled proto gallogi when they fit for stealth. Only suits with stealth bonuses avoid the focused scanner, ...
- by Magnus Amadeuss - at 2014.10.09 16:04:00
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202. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
icdedppul wrote: Magnus Amadeuss wrote: Lets get a DEV in here, because unless this has changed, no CCP truncates values. They do for ammo, they do for HP, they do ranges, so what makes this special? Unless you can provide some type of proo...
- by Magnus Amadeuss - at 2014.10.09 15:43:00
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203. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: Magnus Amadeuss wrote: Adipem Nothi wrote: Magnus Amadeuss wrote: Adipem Nothi wrote: Don't be fooled by the pretty chart or the cherry picked examples. Here's the math, folks: https://docs.google.com/spreadsh...
- by Magnus Amadeuss - at 2014.10.09 15:24:00
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204. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: Magnus Amadeuss wrote: Adipem Nothi wrote: Magnus Amadeuss wrote: All scouts would still be extremely viable, even with these changes scouts may still be overpowered Its very kind of you to say this, Magnus. Un...
- by Magnus Amadeuss - at 2014.10.09 15:08:00
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205. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: Magnus Amadeuss wrote: Adipem Nothi wrote: Don't be fooled by the pretty chart or the cherry picked examples. Here's the math, folks: https://docs.google.com/spreadsheets/d/1DRR1YkBcze0KNRLh-mQMV7FEC9rbs5BFj3T_f35Uh...
- by Magnus Amadeuss - at 2014.10.09 15:03:00
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206. [Compilaton] For Hotfix Echo! - in General Discussions [original thread]
Adipem Nothi wrote: Magnus Amadeuss wrote: I just added a suggestion for modifying EWAR values, the link is in my signature. Charts and everything. @ Gav If you're big into permascan and armor tanked scouts, then this dude's plan is for y...
- by Magnus Amadeuss - at 2014.10.09 14:52:00
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207. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: Magnus Amadeuss wrote: All scouts would still be extremely viable, even with these changes scouts may still be overpowered Its very kind of you to say this, Magnus. Unfortunately, your math disagrees with your sentim...
- by Magnus Amadeuss - at 2014.10.09 14:47:00
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208. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Bright Steel wrote: Jathniel wrote: This is a good effort, but I see some serious problems. 1. With your changes, Assault and Logi suits would need to only run 2 complex precision enhancers, and he will defeat nearly EVERY *practical* ewar...
- by Magnus Amadeuss - at 2014.10.09 14:44:00
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209. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: Don't be fooled by the pretty chart or the cherry picked examples. Here's the math, folks: https://docs.google.com/spreadsheets/d/1DRR1YkBcze0KNRLh-mQMV7FEC9rbs5BFj3T_f35Uhuo/edit?usp=sharing In a word, we'd all be furt...
- by Magnus Amadeuss - at 2014.10.09 14:43:00
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210. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Jathniel, I don't think the data in the charts reflect what you are saying. Here let me go through it a point at a time. Jathniel wrote: This is a good effort, but I see some serious problems. 1. With your changes, Assault and Logi suits wou...
- by Magnus Amadeuss - at 2014.10.09 14:35:00
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211. [Compilaton] For Hotfix Echo! - in General Discussions [original thread]
I just added a suggestion for modifying EWAR values, the link is in my signature. Charts and everything.
- by Magnus Amadeuss - at 2014.10.09 05:35:00
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212. Damage types - in General Discussions [original thread]
True Adamance wrote: You can't do it Magnus. These consumerbase for Legion and Dust 514 doesn't want a game set in New Eden. They don't want a game that is tricky, about tactically fitting for the right circumstances. It doesn't matter.......N...
- by Magnus Amadeuss - at 2014.10.09 04:09:00
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213. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
So I put together a few charts as I did before for swarms (4 missiles for all/increasing damage for lower tiers... yep that was me) and the amarr scout bonus issue (was a while ago). This time it is exploring how EWAR is fundamentally broken righ...
- by Magnus Amadeuss - at 2014.10.09 03:38:00
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214. First time playing Skirmish since 1.7 - in General Discussions [original thread]
Riruodo wrote: Llast 326 wrote: Echo 1991 wrote: Iron Wolf Saber wrote: He was referring to 1.8 until CCP Rattati started to tone them back down. just make them reliant on the EWAR mods that they should be using so we dont get brick...
- by Magnus Amadeuss - at 2014.10.09 00:27:00
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215. First time playing Skirmish since 1.7 - in General Discussions [original thread]
Echo 1991 wrote: Llast 326 wrote: Echo 1991 wrote: Iron Wolf Saber wrote: He was referring to 1.8 until CCP Rattati started to tone them back down. just make them reliant on the EWAR mods that they should be using so we dont get bri...
- by Magnus Amadeuss - at 2014.10.08 23:48:00
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216. 5K WP for orbitals = fail - in General Discussions [original thread]
Derpty Derp wrote: If people didn't get swarms buffed and ads nerfed, we'd still have a viable counter to rooftop campers... Have you tried sniper rifles? Seriously, not a BS question, I mean this wholeheartedly. A charge will kill ANYTHING...
- by Magnus Amadeuss - at 2014.10.08 22:50:00
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217. First time playing Skirmish since 1.7 - in General Discussions [original thread]
John Demonsbane wrote: Was worse before. True story. Before? As in before 1.7? I don't remember this many scoutsfests pre-1.7. Or do you mean before present? Like 1.8 and 18.alpha-charlie?
- by Magnus Amadeuss - at 2014.10.08 21:14:00
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218. First time playing Skirmish since 1.7 - in General Discussions [original thread]
Scouts... scouts everywhere. Seriously, has it been like this since the cloak got released? Seems like most of the enemy team/my team is always in scout suits.
- by Magnus Amadeuss - at 2014.10.08 21:09:00
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219. Snipers do 1500k damage a shot. - in General Discussions [original thread]
CCP Rattati wrote: Magnus Amadeuss wrote: CCP Rattati wrote: I don't see a problem. I get killed in fully tanked GA Assaults all the time, before I can react. A skilled Rifle user can do that with a steady aim and headshots, a Plasma Cann...
- by Magnus Amadeuss - at 2014.10.06 06:44:00
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220. Snipers do 1500k damage a shot. - in General Discussions [original thread]
Iron Wolf Saber wrote: There are just poor map designs that currently allows for bad undesired play. Nerfing snipers further to accommodate the bad maps is the worst way to go; it should be adjusted to the normal arena of game play which is abo...
- by Magnus Amadeuss - at 2014.10.06 06:35:00
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