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861. Sticky remotes removal rumor or true? - in General Discussions [original thread]
That would be rediculous, nerfing one of the few av solutions... if they do that, they've lost their mind... On the other hand it's CCP we're talking about...
- by Mad Syringe - at 2014.03.16 18:05:00
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862. No Place for the Medium Frames [1.8 QQ] - in General Discussions [original thread]
Texs Red wrote: I disagree here, only being able to put down a single hive is just irritating and, while okay for a quick refill of ammo, does not support the stand-your-ground type of combat that is it's Caldari origin (entrench and long-ran...
- by Mad Syringe - at 2014.03.16 17:47:00
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863. How many channels is it safe to have? - in General Discussions [original thread]
It used to be, that if you had more than six, that you could get trouble in PC... It was also recommended, that you close all chats that are very crowded. Therefore special expendable chats where made which where one use only... Don't know if tha...
- by Mad Syringe - at 2014.03.16 17:32:00
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864. No Place for the Medium Frames [1.8 QQ] - in General Discussions [original thread]
Kristoff Atruin wrote: This also means that overall, equipment spam won't be as much of a dominant tactic. In particular with uplinks. The slower spawn times will mean you can't be absurdly aggressive with the placement, because you can't rely ...
- by Mad Syringe - at 2014.03.16 16:31:00
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865. Only 2 days left until we get 1.8 patch notes - in General Discussions [original thread]
spammer...
- by Mad Syringe - at 2014.03.16 14:44:00
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866. 887,139 clones destroyed so far, new stretch goal for 2 million! - in General Discussions [original thread]
Tau Lai wrote: Arx Ardashir wrote: Who is this "duna" I keep hearing about? Duna is a type of tank. No it's a type of SCRUB... aka tank scrub!
- by Mad Syringe - at 2014.03.16 14:38:00
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867. Make SURE the dead STAYS dead - in General Discussions [original thread]
Just returned after a longer break for the event, and since I'm a little rusty with the MD anyway I mostly used that... Otherwise check and finalise the fallen...
- by Mad Syringe - at 2014.03.15 23:21:00
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868. Your first impressions on DUST 514? - in General Discussions [original thread]
Kaughst wrote: Dude....This was my first impression of dust http://www.youtube.com/watch?v=Gw0gOjOWDuI than all of that was seemingly removed. Thenceforth in the closed beta it was literally like they were in a middle of a 3 year development ...
- by Mad Syringe - at 2014.03.15 23:00:00
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869. Choose my suit! - in General Discussions [original thread]
Gallente commando with assault rifle and plasma cannon! Make it work or get it buffed!
- by Mad Syringe - at 2014.03.15 10:17:00
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870. Cal. Gal. Min., or Amarr Heavy? - in General Discussions [original thread]
I-Shayz-I wrote: Min sentinal gets resistance to both scramblers for shields and rails for armor, meaning that you are safe from the better weapons in the game...and your speed keeps you from being hunted easily by scouts...your other natural e...
- by Mad Syringe - at 2014.03.15 10:12:00
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871. So do cloaks work off the stamina (for sprinting) that every suit ha... - in General Discussions [original thread]
Goro Scornshard wrote: Maybe we won't be able to sprint when cloaked? They affect speed in EVE. you can sprint, but you will be visible (shimmer)...
- by Mad Syringe - at 2014.03.14 18:12:00
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872. Reload Speed skills..(video) - in General Discussions [original thread]
try it with an HMG...
- by Mad Syringe - at 2014.03.14 18:04:00
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873. Thoughts on the Equipment Changes - in General Discussions [original thread]
Skihids wrote: Ripley Riley wrote: Cenex Langly wrote: My last comment is on repair tools. Did they really have to be gimped so badly! I mean... We all know what is going to happen here. No one is going to skill into any other suit other ...
- by Mad Syringe - at 2014.03.14 17:59:00
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874. Ancient Exiles. now recruiting - in Corporation Recruitment [original thread]
What's the min expected KD and skill amount for your recruits these days?
- by Mad Syringe - at 2014.03.14 12:20:00
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875. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
steadyhand amarr wrote: Oh man closed beta peeps are going to eat you guys alive this whole thread is a live example on how most of you just cant think outside the box...or well form any plan other than charge the enemy +1
- by Mad Syringe - at 2014.03.14 10:36:00
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876. Sooo CCP nice joke right? - in General Discussions [original thread]
I think the Amarr scout is perfectly fine. All Amarr suits are basically killer suits. Sentinel - Killer Assault - Killer Logi - Killer (only logi with sidearm) Scout - Killer (just a little more of a flanker than the other amarr suits) This...
- by Mad Syringe - at 2014.03.14 10:30:00
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877. One thing I'm happy about the new TTK. - in General Discussions [original thread]
Is there a sound when you decloak after a spawn?
- by Mad Syringe - at 2014.03.14 10:18:00
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878. Stealth buff to logistics in 1.8? - in General Discussions [original thread]
Well, the 4 different scouts have 4 different roles: Minnie (fast hacker) Gallente (sneaky guard / infiltrator) Caldary (sneaky surveillance) Amarr endurance flank assault (like all amarr suits he's more of a combat suit then anything else) The ...
- by Mad Syringe - at 2014.03.14 10:07:00
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879. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
The heavy needs to be the toughest suit to bring down! 1.8 will bring it where it belongs! The only problem is the use of light weapons on sentinels! Nerf those weapons on sentinel suits, problem solved. If a node is camped with heavies, explosi...
- by Mad Syringe - at 2014.03.14 09:58:00
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880. So 1.8 the defending team dont have mcc - in General Discussions [original thread]
Well as I wrote in the edit, you would just deactivate the nullcannons, and secondary objective would be the command node. This will not happen anytime soon, so it's all speculation!
- by Mad Syringe - at 2014.03.12 10:31:00
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