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181. Matchmaker Matchmaker, Make Me A Match! - in General Discussions [original thread]
xTheSiLLyRaBBiTx wrote: Foo Fighting wrote: I see syringe almost every day on EU server - go figure. I barely see you online either foo. Please don't make me pull up the stats for just the month alone and make you both look like the semi...
- by Mad Syringe - at 2015.04.03 12:17:00
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182. Big fix for matchmaking in pubsGǪ - in General Discussions [original thread]
Fun thing is, kdr seems to be taken into account for matchmaking right now... so all those kdr scrubs, will be put into battle with other kdr scrubs, which seems to be the reason for a lot of onesided battles where the more cowardly kdr scrubs are...
- by Mad Syringe - at 2015.04.03 12:11:00
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183. Yikes! It sucks to be Caldari! - in General Discussions [original thread]
Squagga wrote: Mad Syringe wrote: The problem right now, is the rise of the AScR, it has been buffed quite a bit, and that hurts Caldaris and to a certain extend Minmatars the most. I think, that the Scrampler rifles and pistol should have ...
- by Mad Syringe - at 2015.04.03 12:04:00
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184. Sticky:[Feedback] One teammate left behind when squad queuing and Cance... - in Feedback/Requests [original thread]
Celus Ivara wrote: 100% we need a tweak in this area; especially with possible new systems punishing squads bailing battle. Worth noting though, that there are legit times when a player wants to remain in MQ while squad deploys. Sometimes R...
- by Mad Syringe - at 2015.04.03 11:49:00
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185. Sticky:[Feedback] One teammate left behind when squad queuing and Cance... - in Feedback/Requests [original thread]
Haerr wrote: From most menus one is able to back out of that menu with O. Except for the battle finder, where O is cancel deployment. For example if you are sending (or responding) to a mail while the chat window is open or what not and you wan...
- by Mad Syringe - at 2015.04.03 11:43:00
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186. whats with the mass quitting - in General Discussions [original thread]
Scotty AI MatchMaker wrote: You work to hard and don't receive the credit you deserve from a majority of players. Veterans can see the difference in DUST and just looking at old game play compared to what we have today its come a hell of a long...
- by Mad Syringe - at 2015.04.03 11:33:00
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187. Haven't played yet, so i'm asking you. - in General Discussions [original thread]
The biggest improvement, is the lack of noobs in the battles if you have a high sp character. I think people need to realize, that even if you have a good squad on the other side, and your team looks all starter corp, these starter corp guys are n...
- by Mad Syringe - at 2015.04.03 11:07:00
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188. Everyone, calm down - in General Discussions [original thread]
postapo wastelander wrote: Mad Syringe wrote: postapo wastelander wrote: FIRST TESTDUMMY wrote: and give MM some time to work its magic. The weekend is near and I'm anticipating many even and balanced matches over the course of the nex...
- by Mad Syringe - at 2015.04.03 10:55:00
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189. Everyone, calm down - in General Discussions [original thread]
postapo wastelander wrote: FIRST TESTDUMMY wrote: and give MM some time to work its magic. The weekend is near and I'm anticipating many even and balanced matches over the course of the next three days. How you want balance something if ...
- by Mad Syringe - at 2015.04.03 10:46:00
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190. Test Server Screenshots (New stuff :3) - in General Discussions [original thread]
bathtubist wrote: Aeon Amadi wrote: http://i.imgur.com/XmALTiY.png I for one am excited. Dunno 'bout you guys. mhmm ' mhmm what am I looking at? That's an eve market window, with the top (small) window displaying a module we will g...
- by Mad Syringe - at 2015.04.03 10:40:00
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191. how to make things fair/ proper ranking - in Feedback/Requests [original thread]
ALPHA CLASS elite wrote: as you know rookies are tired of being stomped by protos who have been playing since beta. there is in fact a simple way to divide dust players into ranks. not by warpoints or victories but purely by skill points. it i...
- by Mad Syringe - at 2015.04.03 10:34:00
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192. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: TheEnd762 wrote: Not until I can see the terms of a contract, who's on the opposing team, what stage the battle is occurring in, and choose whether to accept the job before it starts or not. This. Sometimes I just c...
- by Mad Syringe - at 2015.04.03 10:30:00
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193. Dust and Legion, Link the games - in General Discussions [original thread]
agree 100%
- by Mad Syringe - at 2015.04.03 10:23:00
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194. Players who complain about Myofibril Stims - in General Discussions [original thread]
Kain Spero wrote: Speaking of starer fits though I think CCP should modify or make a starter suit that focuses on using myofibs. Better to introduce players to the tactic early on . This has happened already, they have a starter fit with a m...
- by Mad Syringe - at 2015.04.03 10:20:00
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195. Everyone, calm down - in General Discussions [original thread]
Breakin Stuff wrote: Mad Syringe wrote: So we actually had no matchmaker whatsoever... That explains a lot... LOL Dude this was a well-known problem. How did you miss that particular bus? Well, that probably was some whishful ignorance...
- by Mad Syringe - at 2015.04.03 10:16:00
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196. Dust and Legion, Link the games - in General Discussions [original thread]
Cypher Nil wrote: Mad Syringe wrote: Legion is dead, so no reason to link anything. If Dust ever moves to a new platform, it will probably be an evolutionary step away from Dust. So based on it and it's mechanics, but with better graphics a...
- by Mad Syringe - at 2015.04.03 10:13:00
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197. Destiny Bans "toxic" players..... - in General Discussions [original thread]
MINA Longstrike wrote: Jonny D Buelle wrote: CCP Rattati wrote: Players that keep harassing the academy by recreating new characters will be banned, if I get my way. And I usually do. Out of curiosity, if I was to make a new toon so ...
- by Mad Syringe - at 2015.04.03 09:55:00
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198. whats with the mass quitting - in General Discussions [original thread]
Only problem with the train map is the attacker is always doing the same thing, spamming explosives from above, and then taking the objective. Then the defender turns into the atacker, rinse repeat. The only thing that breaks this cycle is if enou...
- by Mad Syringe - at 2015.04.03 09:52:00
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199. Dust and Legion, Link the games - in General Discussions [original thread]
Legion is dead, so no reason to link anything. If Dust ever moves to a new platform, it will probably be an evolutionary step away from Dust. So based on it and it's mechanics, but with better graphics and hopefully more meaningful gamemodes. If...
- by Mad Syringe - at 2015.04.03 09:45:00
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200. whats with the mass quitting - in General Discussions [original thread]
For the noobs, there needs to be more explanation how things work in Dust! You always have people shooting the MCC with a turret... because they might think that turrets are nullcannons. This needs to be clarified in academy! Turrets do no damage...
- by Mad Syringe - at 2015.04.03 09:34:00
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