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421. Remote Explosives - in Feedback/Requests [original thread]
One of the post said that the high damage of Remote Explosives must remain high to damage HAV's , Yet the AV Prox mines are at 750 hp damage .Just saying!
- by Luther Mandrix - at 2015.03.27 10:42:00
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422. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
CCP Rattati wrote: My 1v1 comment refers to "if it is in EVE Online we must have it exactly the same following the same rules" I think we should be inspired but not overruled by EVE. How can EVE inspire us in a different way then just with mo...
- by Luther Mandrix - at 2015.03.24 17:32:00
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423. EU Battle Servers Not Starting - in Technical Support/Bugs [original thread]
Kain Spero wrote: https://twitter.com/CCP_Explorer/status/579632961542365185 The EU servers have been having issues for the past 2-3 days. You will be waiting for deployment and then it will cancel with no error message. Some players are al...
- by Luther Mandrix - at 2015.03.24 12:52:00
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424. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
CCP Rattati wrote: My 1v1 comment refers to "if it is in EVE Online we must have it exactly the same following the same rules" I think we should be inspired but not overruled by EVE. How can EVE inspire us in a different way then just with mo...
- by Luther Mandrix - at 2015.03.24 12:15:00
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425. Opinion on DUST 514 Round table? - in General Discussions [original thread]
I was proud of our people
- by Luther Mandrix - at 2015.03.21 19:24:00
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426. Remote Explosives - in Feedback/Requests [original thread]
Mister Goo wrote: Greiv Rabbah wrote: I know dying to explosives is frustrating. But demolitions have to be leveled into like any other weapon. If you died 5x in a match to a rifle would you be coming and asking for rifles to be broken be...
- by Luther Mandrix - at 2015.03.21 01:45:00
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427. Remote Explosives - in Feedback/Requests [original thread]
Big Board of Things has the Following HotFix 1.9.2 Increase RE put down delay (Did this one happen?) HotFix 1.10.1 Packed RE -AV Variant with no blast radius(Did this one happen?) Next HotFix has written New RE dealing no damage-Also 15k isk(Need...
- by Luther Mandrix - at 2015.03.20 15:54:00
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428. MAG bros check in - in General Discussions [original thread]
Sver PRO
- by Luther Mandrix - at 2015.03.20 15:34:00
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429. Remote Explosives - in Feedback/Requests [original thread]
Some Apex Scout Suits have Remote Explosive in the BPO so Remote spam with no isk cause can happen.
- by Luther Mandrix - at 2015.03.20 15:25:00
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430. Remote Explosives - in Feedback/Requests [original thread]
1.Blast Radius needs decreased for Remote explosives (Forge splash was reduced for Heavy's you can reduce it for the scouts) 2. Remote Explosive Amount Carried needs to be less than Core Locus Grenades 3.Proxs damage is 750 I think does Remote dam...
- by Luther Mandrix - at 2015.03.20 15:18:00
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431. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcTWEBzxdhPutQuO5iUaiAKZBwEld_QG_eWAxPG9zuCRtPDEdKW- https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcRI11qYI2zWvvhiMqSlUePC8em94ZLxeLWD8qrFjl484wrelX2h
- by Luther Mandrix - at 2015.03.20 12:07:00
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432. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
CCP Rattati wrote: My 1v1 comment refers to "if it is in EVE Online we must have it exactly the same following the same rules" I think we should be inspired but not overruled by EVE. How can EVE inspire us in a different way then just with mo...
- by Luther Mandrix - at 2015.03.20 11:49:00
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433. scouts can fly turn invisible an throw c4, an have super speed, wth... - in Feedback/Requests [original thread]
xxSilverleafxx ValDarianus wrote: Breakin Stuff wrote: You guys are bad. I'm pretty sure it would be hard to find a more obvious troll alt. 3/10. But only because the obvious conclusion was missed by all. Otherwise it would have been 1/1...
- by Luther Mandrix - at 2015.03.20 09:17:00
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434. scouts can fly turn invisible an throw c4, an have super speed, wth... - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Get some reaction time scrub. I can turn around after hearing the first shot and kill a scout almost every single time. Setting to 100 You hear this guy . Got to change setting in options on the neocom so you can spin ar...
- by Luther Mandrix - at 2015.03.20 09:15:00
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435. scouts can fly turn invisible an throw c4, an have super speed, wth... - in Feedback/Requests [original thread]
xxSilverleafxx ValDarianus wrote: so cpp, why have u made the scouts gods, an pissed all over the heavys??? Dude I am a heavy also and I just figured something out yesterday, 1.You must crank up the damage to kill scouts now,Went from Standa...
- by Luther Mandrix - at 2015.03.20 09:11:00
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436. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
If the Sleepers want dead bodies there are plenty that follow dust mercs
- by Luther Mandrix - at 2015.03.20 09:02:00
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437. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
Eve Scope News of what is happening in New Eden somehow in game New Building for socket ,News information Building has monitors or giant single screen that show scope news in game Need more than one of these as amarr,Cal,Gal,and Min would show new...
- by Luther Mandrix - at 2015.03.20 08:50:00
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438. Those Massive Drivers -_- - in General Discussions [original thread]
This might just be a rant, or maybe a complaint, but god dang I hate Cloaky Shotgun Scout RE Spaming. Its just, AHHHG. If you killed with one there is no hope, and you can almost always get killed with one no matter what your behind. (And I stay b...
- by Luther Mandrix - at 2015.03.18 16:33:00
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439. Ways to combat jumpers. - in General Discussions [original thread]
Heavy with a forge Gun how would you equip the sidearm and grenade and what tactics with those weapons to fight combat jumpers ,And would you equip jump mod on the heavy also
- by Luther Mandrix - at 2015.03.18 16:22:00
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440. Announcement:DUST 514: Warlords 1.0 Issues - in Technical Support/Bugs [original thread]
CCP Frame wrote: DUST 514 Warlords 1.0 has been successfully deployed! Please provide general feedback in this thread once you update your DUST 514 client (full restart of your PS3 is highly recommended as well!). For issues on the Warlor...
- by Luther Mandrix - at 2015.03.15 09:06:00
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