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381. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
We need a PC Loyalty Store for buying items (weapons and dropsuits made in PC) with the sales divided up to the manufacturing Corps in PC.Real Sales for Real Player earned isk.Not that old NPC Magic money machine. Maybe we could earn LP fighting f...
- by Luther Mandrix - at 2015.04.06 23:10:00
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382. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Sigourney Reever wrote: I agree about the cat herding, but since the current team building is accomplished via the chat interface, wouldn't it be logical to assume that these changes would be persistent across all client 'states' we experience ...
- by Luther Mandrix - at 2015.04.06 15:40:00
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383. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Zaria Min Deir wrote: Thor Odinson42 wrote: The thing we've been doing with putting your squads in corp squad finder to build squads is pretty ingenious, but it wouldn't work in most corps because you'd have jackasses jumping in those squad...
- by Luther Mandrix - at 2015.04.06 11:20:00
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384. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Luther Mandrix wrote: Luther Mandrix wrote: How about Gear level restricted systems and planets. 0.6-0.8 SYSTEM Milita gear System Standard 0.5 System Advanced 0.4 System Advanced 0.3 System Advanced 0.2 and 0.1 Proto 0.0 Above proto 0.6-0....
- by Luther Mandrix - at 2015.04.06 00:07:00
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385. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Luther Mandrix wrote: How about Gear level restricted systems and planets. 0.6-0.8 SYSTEM Milita gear System Standard 0.5 System Advanced 0.4 System Advanced 0.3 System Advanced 0.2 and 0.1 Proto 0.0 Above proto 0.6-0.8 Conservation Districts ...
- by Luther Mandrix - at 2015.04.05 23:58:00
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386. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
maluble wrote: With alot of the top corp players having 100's of millions and even billions of isk per player i dont see alot of room for improvement. Just like the matchmaking it was let go for to long, this should have been fixed before these...
- by Luther Mandrix - at 2015.04.05 23:45:00
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387. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Kevall Longstride wrote: OK. My general disregard for all things PC related is reasonably well documented. D-UNI tried it and by the time I decided to pull us out of it, the egos, histrionics, drama, epeen and exploits damn well near broke me...
- by Luther Mandrix - at 2015.04.05 23:32:00
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388. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
How about Gear level restricted systems and planets. 0.6-0.8 SYSTEM Milita gear System Standard 0.5 System Advanced 0.4 System Advanced 0.3 System Advanced 0.2 and 0.1 Proto 0.0 Above proto 0.6-0.8 Conservation Districts or the Slums where poor C...
- by Luther Mandrix - at 2015.04.05 21:28:00
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389. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Cross Atu wrote: CCP Rattati wrote: Cody Sietz wrote: I think it's in a good place right now, but I'm not a CEO. Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fightin...
- by Luther Mandrix - at 2015.04.05 18:46:00
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390. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Himiko Kuronaga wrote: He really is. He's having a conversation with himself. Crazy bastard, stop. In the name of all that is decent, quit being weird. Yep
- by Luther Mandrix - at 2015.04.05 18:28:00
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391. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Luther Mandrix wrote: Luther Mandrix wrote: Luther Mandrix wrote: CCP Rattati wrote: Cody Sietz wrote: I think it's in a good place right now, but I'm not a CEO. Looking forward to seeing what PC can change and become. Just so long...
- by Luther Mandrix - at 2015.04.05 18:26:00
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392. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Luther Mandrix wrote: Luther Mandrix wrote: CCP Rattati wrote: Cody Sietz wrote: I think it's in a good place right now, but I'm not a CEO. Looking forward to seeing what PC can change and become. Just so long as we don't see a return...
- by Luther Mandrix - at 2015.04.05 18:23:00
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393. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Luther Mandrix wrote: CCP Rattati wrote: Cody Sietz wrote: I think it's in a good place right now, but I'm not a CEO. Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fi...
- by Luther Mandrix - at 2015.04.05 18:21:00
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394. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
CCP Rattati wrote: Cody Sietz wrote: I think it's in a good place right now, but I'm not a CEO. Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue d...
- by Luther Mandrix - at 2015.04.05 18:16:00
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395. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: Hey everyone, we're delaying the podcast this weekend. We will record on Monday, as all three of us have reasons the weekend will be a bit rough. I will toss everyone a bone tomorrow though and announce a thing, so you can loo...
- by Luther Mandrix - at 2015.04.04 15:40:00
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396. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: Hey everyone, we're delaying the podcast this weekend. We will record on Monday, as all three of us have reasons the weekend will be a bit rough. I will toss everyone a bone tomorrow though and announce a thing, so you can loo...
- by Luther Mandrix - at 2015.04.04 15:39:00
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397. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
Breakin Stuff wrote: If I do that I'm going to play jumping melee monster. I'm trying to envision what happens when a sentinel with 4 myofibs punches a scout. 750 hp Damage per protofits.com
- by Luther Mandrix - at 2015.04.04 15:36:00
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398. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
Breakin Stuff wrote: VALCORE72 wrote: ive ran cal heavy 2 times . try again . every post ive seen from you has been to nerf heavys to the ground . damage nurf wasnt needed but range has been for over 2 yrs . points you make are not good for ...
- by Luther Mandrix - at 2015.04.04 12:32:00
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399. Sticky:[Feedback] One teammate left behind when squad queuing and Cance... - in Feedback/Requests [original thread]
Someone receive Scotty message (some kind of internal error with some deployed and some other not). My question to devs is Why does Scotty give us this message in the first place.If we knew that maybe we could do something different. 1.Every 10 ga...
- by Luther Mandrix - at 2015.04.04 12:25:00
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400. Sticky:[Feedback] One teammate left behind when squad queuing and Cance... - in Feedback/Requests [original thread]
The second time I see this issue is when the squad receives a new player while they are deploying or has already started the search for battle. One solution could be this. Automatic squad Lock when the Squad leader hits deploy. Invited players no...
- by Luther Mandrix - at 2015.04.04 12:17:00
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