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2181. EVE and DUST514 learning curve - in General Discussions [original thread]
Rorek IronBlood wrote: Meh. Learning curves are different from person to person, and from game to game. I think upon release of Dust514 the learning curve will be steepe, and especially in terms of the FPS genre. Atleast that is my opinion....
- by Lurchasaurus - at 2012.08.02 00:31:00
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2182. EVE and DUST514 learning curve - in General Discussions [original thread]
Crimson MoonV wrote: Lurchasaurus wrote: Crimson MoonV wrote: Milk Supreme wrote: DUST learning curve is pretty low tbh Truth. The skill ceiling does not go very high in dust. atm its not a very competitive game imo. ATM. we hav...
- by Lurchasaurus - at 2012.08.02 00:27:00
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2183. How corps work - in General Discussions [original thread]
jenza aranda wrote: think of a corp as a business with lots of other businesses around you but without any laws. if you cant get in that mindset you are going to have a bad time. very good point. Dont think clan like other games. Literally...
- by Lurchasaurus - at 2012.08.02 00:25:00
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2184. EVE and DUST514 learning curve - in General Discussions [original thread]
Crimson MoonV wrote: Milk Supreme wrote: DUST learning curve is pretty low tbh Truth. The skill ceiling does not go very high in dust. atm its not a very competitive game imo. ATM. we have like 10% of the entire game. wait until we ...
- by Lurchasaurus - at 2012.08.02 00:15:00
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2185. Any LAV Specialists Out There? - in General Discussions [original thread]
Rhadiem wrote: Lurchasaurus wrote: In competitive corp play, i see dropships being too busy will getting fireteams on objectives to go around doing logi stuff. But then it can go either way cause you can use a logi dropship. It really just d...
- by Lurchasaurus - at 2012.08.02 00:12:00
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2186. Lets talk game mechanics. - in General Discussions [original thread]
I was trying to be agreeable by saying that all the guys spouting K/D would be right at home in the arena. I have no problem treating them like a god in a part of the game where it does have a super significance.
- by Lurchasaurus - at 2012.08.01 23:55:00
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2187. Lets talk game mechanics. - in General Discussions [original thread]
xprotoman23 wrote: Lurchasaurus wrote: look, if you go at a Corp battle like COD, you probably are gonna be poor very fast. CCP knows tho that not everyone is into the whole complex battlefield thing, so they have something just for you. ...
- by Lurchasaurus - at 2012.08.01 23:52:00
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2188. SVER True Bloods - in Corporation Recruitment [original thread]
quick, you gonna go commander?
- by Lurchasaurus - at 2012.08.01 23:50:00
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2189. Lets talk game mechanics. - in General Discussions [original thread]
xprotoman23 wrote: Crimson MoonV wrote: Lurchasaurus wrote: Crimson MoonV wrote: Noc Tempre wrote: This thread is full of laughs. We get more frames and better hit detection and that somehow ruined the game. I think you are just mad...
- by Lurchasaurus - at 2012.08.01 23:44:00
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2190. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: Lurchasaurus wrote: look, if you go at a Corp battle like COD, you probably are gonna be poor very fast. CCP knows tho that not everyone is into the whole complex battlefield thing, so they have something just for you....
- by Lurchasaurus - at 2012.08.01 23:38:00
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2191. Any LAV Specialists Out There? - in General Discussions [original thread]
In competitive corp play, i see dropships being too busy will getting fireteams on objectives to go around doing logi stuff. But then it can go either way cause you can use a logi dropship. It really just depends on how a team wants to use an asse...
- by Lurchasaurus - at 2012.08.01 23:30:00
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2192. Lets talk game mechanics. - in General Discussions [original thread]
look, if you go at a Corp battle like COD, you probably are gonna be poor very fast. CCP knows tho that not everyone is into the whole complex battlefield thing, so they have something just for you. Its called the Gladiator Arena and you can fi...
- by Lurchasaurus - at 2012.08.01 23:26:00
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2193. Turn the servers on. - in General Discussions [original thread]
GM Unicorn wrote: Guys, the email about Wed was applicable to last weekend event only. I'm sorry as you guys, but the server will be open tomorrow after lunch as usual. Have a good sleep, call in sick from work or school* and see you in the bat...
- by Lurchasaurus - at 2012.08.01 23:14:00
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2194. There's something...off with current Dust stats - in General Discussions [original thread]
hrm......interesting.......obviously CCP already has this down since they have videos of it and they probably know what numbers their gonna use, but nice to at least get an idea of the scales we are talking about here.
- by Lurchasaurus - at 2012.08.01 23:12:00
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2195. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: Noc Tempre wrote: This thread is full of laughs. We get more frames and better hit detection and that somehow ruined the game. I think you are just mad that you can't riverdance through bullets anymore and thus are promo...
- by Lurchasaurus - at 2012.08.01 23:11:00
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2196. Lets talk game mechanics. - in General Discussions [original thread]
Noc Tempre wrote: This thread is full of laughs. We get more frames and better hit detection and that somehow ruined the game. I think you are just mad that you can't riverdance through bullets anymore and thus are promoting it as skill. As muc...
- by Lurchasaurus - at 2012.08.01 23:06:00
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2197. Lets talk game mechanics. - in General Discussions [original thread]
Crimson, I feel i gotta make the point tho that balance is also gonna be kinda impossible in Dust, just because of the sheer amount of ways you can attack your enemy....How do you dodge or block an orbital strike? If the enemy wants to give unlimi...
- by Lurchasaurus - at 2012.08.01 23:02:00
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2198. Lets talk game mechanics. - in General Discussions [original thread]
Regis Mark V wrote: Lurchasaurus wrote: Regis Mark V wrote: Just because Dust is doing something unique doesn't make it good! The only good unique thing they are doing is connecting Dust with Eve. But making a shooter where skill points n...
- by Lurchasaurus - at 2012.08.01 22:52:00
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2199. Lets talk game mechanics. - in General Discussions [original thread]
Omnipotent lilmamaj wrote: If this was a computer game I would listen to everything you say. well, there you go. you struck a nerve with that one omni. No one had made that distinction here and that makes a big difference. In computer game...
- by Lurchasaurus - at 2012.08.01 22:47:00
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2200. When ever kids use the word "tactical" in an argument this comes to mind - in General Discussions [original thread]
wow...that's something....... proto, good thread actually and plese understand from this point on that every time i have used the word "tactical," it was NEVER in this kind of context..... just.....wow......
- by Lurchasaurus - at 2012.08.01 22:37:00
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