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2201. In Battle Equipment and Features - in General Discussions [original thread]
Jaz MONE wrote: 1) when I said Grenande Launcher attachement for the assault rifles, I mean it should have the ability to have an attachment as such since in real life and every other fps can attach one (it gives more options) 2) Then knife i...
- by Lurchasaurus - at 2012.08.01 22:33:00
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2202. Lets talk game mechanics. - in General Discussions [original thread]
Regis Mark V wrote: Crimson MoonV wrote: xprotoman23 wrote: There's a thread in the "feedback" forums where people are asking CCP to nerf hipfire so people can walk around with their guns shoved far up their ass. People have no skill s...
- by Lurchasaurus - at 2012.08.01 22:31:00
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2203. Lets talk game mechanics. - in General Discussions [original thread]
Regis Mark V wrote: Just because Dust is doing something unique doesn't make it good! The only good unique thing they are doing is connecting Dust with Eve. But making a shooter where skill points not skill helps you win is not good. A proto al...
- by Lurchasaurus - at 2012.08.01 22:29:00
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2204. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: Fast strafe speeds+good hit detection will make for epic 1 vs 1 gunfights. You said somewhere on the forums that you defend this game from CoD fanboys that don't understand what this game is supposed to be. So then why are...
- by Lurchasaurus - at 2012.08.01 22:25:00
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2205. Lets talk game mechanics. - in General Discussions [original thread]
Omnipotent lilmamaj wrote: Come on lurch. It has been said before this is not EvE. The hardcore fps players are good at all fps players and win even at disadvantages. Unfortunately this disadvantage is just way to extreme for even the best fpse...
- by Lurchasaurus - at 2012.08.01 22:18:00
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2206. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: Lurchasaurus wrote: Crimson MoonV wrote: Omnipotent lilmamaj wrote: We aren't trying to make this game Quake Live. We want just a bit faster so it takes more skill for the 1v1's. It barely even matters to me becaus...
- by Lurchasaurus - at 2012.08.01 22:12:00
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2207. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: Circle strafing is a legit tactic and is still quite prevalent in dust. Sorry you think its silly. The control balance issue is that KB/M is even easier against slow moving targets. How easy do you want this game??? The p...
- by Lurchasaurus - at 2012.08.01 22:08:00
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2208. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: Omnipotent lilmamaj wrote: We aren't trying to make this game Quake Live. We want just a bit faster so it takes more skill for the 1v1's. It barely even matters to me because this weekend I will devote my booster and ski...
- by Lurchasaurus - at 2012.08.01 22:02:00
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2209. Any LAV Specialists Out There? - in General Discussions [original thread]
Rhadiem wrote: That's fine, substitute cheapest possible LAV to train and fit for a Militia vehicle. ;) I don't see how it affects much. LAV's are still too exposed to for most people to invest real isk and SP into. I'm open to hear arguments a...
- by Lurchasaurus - at 2012.08.01 21:59:00
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2210. Turn the servers on. - in General Discussions [original thread]
blqkt2011 wrote: J'Jor Da'Wg wrote: Excuse me, good Mr. OP. But you have no idea what you are talking about. The truth is , you JUST WANNA PLAY D******** and don't care if there isa good reason to not play. I mean, come on. You think CCP ...
- by Lurchasaurus - at 2012.08.01 21:54:00
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2211. Any LAV Specialists Out There? - in General Discussions [original thread]
Rhadiem wrote: I'll get serious about LAV's when they have a model with a roof. I've maxed out the tank in them, I've squeezed a Mobile CRU in them, put prototype small launchers on them with damage mods, but in the end when you can be sniped ...
- by Lurchasaurus - at 2012.08.01 21:50:00
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2212. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: Being able to track fast moving targets=skill in fps. yes. Im not trying to slow things down or tell you your wrong. Im trying to get it to stay the way it is cause i think they hit the sweet spot.
- by Lurchasaurus - at 2012.08.01 21:48:00
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2213. Lets talk game mechanics. - in General Discussions [original thread]
Omnipotent lilmamaj wrote: That means we look at things very differently. Strafing is to stop enemies from hitting you. If you want to run from your enemy you would want faster running speeds. Strafing is basically moving side to side. lol i...
- by Lurchasaurus - at 2012.08.01 21:42:00
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2214. Testing, Testing 1...2...3... - in General Discussions [original thread]
Benjamin Hellios wrote: Lurchasaurus wrote: PEEEEEEETREEEEEEEEEEEEEE wrote: engage in forum shenanigans. but remember, only after comsuming alcohol. If you cant effectively stoke the burning rage of the opposition without them realiz...
- by Lurchasaurus - at 2012.08.01 21:34:00
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2215. Lets talk game mechanics. - in General Discussions [original thread]
Mike Gunnzito wrote: Lurchasaurus wrote: Omnipotent lilmamaj wrote: 1. High strafe speed takes more skill because it is harder to hit someone who is strafing. This makes aiming harder to do, henceforth more skill. um....whether or not ...
- by Lurchasaurus - at 2012.08.01 21:31:00
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2216. Lets talk game mechanics. - in General Discussions [original thread]
Omnipotent lilmamaj wrote: 1. High strafe speed takes more skill because it is harder to hit someone who is strafing. This makes aiming harder to do, henceforth more skill. um....whether or not it makes it harder for someone to hit, and the ...
- by Lurchasaurus - at 2012.08.01 21:19:00
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2217. Testing, Testing 1...2...3... - in General Discussions [original thread]
PEEEEEEETREEEEEEEEEEEEEE wrote: engage in forum shenanigans. but remember, only after comsuming alcohol. If you cant effectively stoke the burning rage of the opposition without them realizing your a troll, your doing it wrong. LOL btw, i...
- by Lurchasaurus - at 2012.08.01 21:12:00
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2218. In Battle Equipment and Features - in General Discussions [original thread]
Ad ski wrote: Knife is fine as it is, buff it a bit if you want but only if they can't panic knife you. Attachments I'd just be happy with scope changes and possibly grips. knife assasinations are bunk different cosmetics for guns will be ...
- by Lurchasaurus - at 2012.08.01 21:10:00
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2219. There's something...off with current Dust stats - in General Discussions [original thread]
Grit Breather wrote: That's all true. I'm just saying that as we're all in the same universe we need to be using the same system of measure. It doesn't really make much sense when even a frigate can't OHK a proto suit... lol first of all, th...
- by Lurchasaurus - at 2012.08.01 21:03:00
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2220. EVE and DUST514 learning curve - in General Discussions [original thread]
Dewie Cheecham wrote: Lurchasaurus wrote: this has been posted a bunch already, and is an old pic, BUT...... classic and very accurate. Yep, old, and accurate. Well, only if you flatten the WoW curve a lot. truth
- by Lurchasaurus - at 2012.08.01 21:03:00
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