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21. [Long Detailed Post] CALDARI SCOUT IS OP - in General Discussions [original thread]
First I apologize for the double post. I know, it's simply wrong, but I wasn't able to fit eveyrthing in a single post. Unidentified Caldarian wrote: Luis rules 1st wrote: Wait wait, say that again? I'll list the weapons I remember and the...
- by Luis rules 1st - at 2014.07.24 06:05:00
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22. [Long Detailed Post] CALDARI SCOUT IS OP - in General Discussions [original thread]
I-Shayz-I wrote: For those that think I don't use the suit... I have an alt character which I use to test all Caldari suits. It has almost 20 million sp and all relevant skills needed. Sure it doesn't have EVERYTHING maxed out, but the majorit...
- by Luis rules 1st - at 2014.07.24 05:52:00
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23. [Long Detailed Post] CALDARI SCOUT IS OP - in General Discussions [original thread]
KING CHECKMATE wrote: ITs a very detailed post Shays. But i will respectfully Disagree. Something with so many counters cannot be considered OP. OP is something that gives you a natural advantage over your enemies, so much taht it can o...
- by Luis rules 1st - at 2014.07.23 22:34:00
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24. [Long Detailed Post] CALDARI SCOUT IS OP - in General Discussions [original thread]
Cody Sietz wrote: 2 damps and a Proto cloak. Well... somehow that makes sense. But the cloak can't last forever, so it's not reliable 24/7 I-Shayz-I wrote: And you say I'M the idiot. Please stop, you're making a fool of yourself. Yeah su...
- by Luis rules 1st - at 2014.07.23 18:32:00
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25. I Feel So Bad - in General Discussions [original thread]
Destiny has a good PvE, which Dust needed. (Still need it, but I guess it just won't come) PvP it's worse than many I've seen. Dustiny won't work for me, unless they change that. Everything was so flashy and it reminded me of mass driver, flylock...
- by Luis rules 1st - at 2014.07.22 15:41:00
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26. Why does Amarr still get the most CPU/PG? - in General Discussions [original thread]
Cody Sietz wrote: 7 More PG doesn't seem to explain why the suit gets 70 more CPU and 13 more PG in charlie(max skills) Not to mention, with max skills, the ScR and AR have a 4 point difference in PG. But I need those 13 PG to be able to fi...
- by Luis rules 1st - at 2014.07.22 15:14:00
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27. Heavy Machine Gun Problem - in General Discussions [original thread]
Junior Wassup wrote: Hello guys, today I purchased a HMG, and I am not sure on how to equip it to my class. It doesn't appear on the guns when I replace. I bought it and have all the skills and idk what to do. Check the heavy frame or sentine...
- by Luis rules 1st - at 2014.07.22 15:08:00
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28. Why does Amarr still get the most CPU/PG? - in General Discussions [original thread]
Leeroy Gannarsein wrote: We had fewer slots and assaults haven't been rebalanced yet. Also our rifle takes seven PG more than yours does and fitting something else is pointlessly silly. You are pointing what you don't have. But what about ...
- by Luis rules 1st - at 2014.07.22 15:00:00
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29. Scouts should not have a light weapon slot - in General Discussions [original thread]
This is the perfect example why I don't usually read the forums.... There will always be some dumb idea out there waiting. "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."
- by Luis rules 1st - at 2014.07.22 14:53:00
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30. [Long Detailed Post] CALDARI SCOUT IS OP - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Prob means the bonus plus the actual mod usage . The way you written it is one dampener. At the best could be double dampener. Triple.... still waiting for that sort of bug and make a cal ghost loado...
- by Luis rules 1st - at 2014.07.22 14:47:00
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31. Why does Amarr still get the most CPU/PG? - in General Discussions [original thread]
First of all, let's make this straight, it is wrong that they have more CPU/PG. And don't give the pathetic "SR (Or ScR) used more CPU/PG", because then that means they cannot use any other weapon and use better those extra points. Then give them...
- by Luis rules 1st - at 2014.07.22 14:44:00
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32. [Long Detailed Post] CALDARI SCOUT IS OP - in General Discussions [original thread]
Leeroy Gannarsein wrote: Yep, my triple damp CalScout will be super OP. Wait! What!!?? How exactly are you gonna fit 3 (Three) dampeners in 2 (TWO) slots? Dampeners were low slots the last time I checked and Caldari scout has two, unless I m...
- by Luis rules 1st - at 2014.07.22 14:35:00
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33. [Long Detailed Post] CALDARI SCOUT IS OP - in General Discussions [original thread]
Cody Sietz wrote: The Amarr could do it as well. Gallente got nerfed worst, But now that Caldari is on the chopping block everybody gives a damn about not nerfing this and that. Either turn everything back to 1.8 numbers and let everything b...
- by Luis rules 1st - at 2014.07.22 14:25:00
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34. [Long Detailed Post] CALDARI SCOUT IS OP - in General Discussions [original thread]
This is stupid... As simple as that. Everything that's decent in the game gets nerfed or crippled close to non usable. A lot of people skilled into the suit because of the passive scan, and it seems they'll remove it... Yet, people keeps complain...
- by Luis rules 1st - at 2014.07.22 14:06:00
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35. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
KenKaniff69 wrote: Luis rules 1st wrote: KenKaniff69 wrote: Joel II X wrote: I would've liked the shield nerf, if they buffed the amount of shields it extended as well. You didn't even takea step forward in this one, CCP, just a step b...
- by Luis rules 1st - at 2013.12.04 22:07:00
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36. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
KenKaniff69 wrote: Joel II X wrote: I would've liked the shield nerf, if they buffed the amount of shields it extended as well. You didn't even takea step forward in this one, CCP, just a step backward. The other changes are great, in my opi...
- by Luis rules 1st - at 2013.12.04 21:44:00
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37. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
RAMB0 wrote: Added shield extender penalty - stacking slows down the depleted shield recharge delay. Why? The high CPU and PG cost for so little HP isn't enough penalty? Boooooooo Nope it's not enough Maybe shields don't give ya that much ...
- by Luis rules 1st - at 2013.12.04 20:01:00
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38. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
I dunno who decided this, but adding a penalty in shields is NOT the answer. Everyone who uses shields knows armor is the way to go. Here's the thing, originally I started as minmatar assault. Then found out that my shields, even with 5 shields e...
- by Luis rules 1st - at 2013.12.04 19:52:00
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39. MD= I win button - in General Discussions [original thread]
XeroTheBigBoss wrote: Cat Merc wrote: XeroTheBigBoss, you started good showing how easy the MD is to use, just like any other weapon.... And then you fell to the trap and started talking nonsense. Even so doesn't erase the POINT of this ...
- by Luis rules 1st - at 2013.08.08 06:27:00
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40. [Feedback] Suits Balance - in General Discussions [original thread]
Hi! Well, just wanna make some points. I like the idea of logis having that 5rep/s by default. It's a huge ability. What's definetly wrong is that those suits have more space (Low & High slots) than any other. Why? Because they can be as flex...
- by Luis rules 1st - at 2013.08.08 06:09:00
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