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2561. High slot QQ - in General Discussions [original thread]
DozersMouse XIII wrote: instead of whining about how useless damage mods will be now try stacking some precision mods in there you will be suprised For my ten metre radius? Yeah, right, sure. I'll just stack some shields.
- by Lorhak Gannarsein - at 2014.03.06 00:57:00
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2562. Petition for CCP LogiBro to change his name to CCP Lockingbro - in The Locker Room [original thread]
Signed. Also... lol@'Locker' room :P
- by Lorhak Gannarsein - at 2014.03.05 15:49:00
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2563. Let's Be Real About the Railgun - in General Discussions [original thread]
Obodiah Garro wrote: The Robot Devil wrote: I don't know if you are trolling or not but a bit more time might make the weapon more skill intensive instead of just point and click. What about the CR, AR and even the AScR? The RR doesnt ev...
- by Lorhak Gannarsein - at 2014.03.05 15:47:00
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2564. Everybody stfu and wait - in General Discussions [original thread]
Xander Mercy wrote: Ydubbs81 RND wrote: Why should we stfu? They gave us the numbers early for our input, right?? then do it in a more constructive manner cause right now its just a bunch of raging post about stuff you haven't seen in acti...
- by Lorhak Gannarsein - at 2014.03.05 15:38:00
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2565. Hot SP tip for 1.8. - in General Discussions [original thread]
ScR. Maybe I'll get it for my pistol.
- by Lorhak Gannarsein - at 2014.03.05 15:35:00
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2566. New medium dropsuit stats! - in General Discussions [original thread]
So I can't even shield tank my Amarr Assault because 150 base at max skill = no room for anything but extenders. Dual tanking it is, then.
- by Lorhak Gannarsein - at 2014.03.05 15:16:00
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2567. These are the massive problems with 1.8 weapon changes: - in General Discussions [original thread]
Roy Ventus wrote: 1. Damage Mods probably won't be gaining a penalty because stacking them doesn't give you the same potential for damage that it does now. With that being said, stacking 4-5 damage mods will bring the weapons back to the damage...
- by Lorhak Gannarsein - at 2014.03.05 15:10:00
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2568. Magsec SMG OP - in General Discussions [original thread]
Sam Tektzby wrote: And what about precharge and rate of fire?! Why mostly Galentean avatars are against Caldari tek XD RoF is part of DPS. Precharge is meaningless, according to the RR. I use Amarr gear.
- by Lorhak Gannarsein - at 2014.03.05 15:03:00
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2569. Remove heavies from all Skirmish modes. - in General Discussions [original thread]
DJINN Marauder wrote: Dr PepperPoP wrote: Did this thread really happen? I think I've just lost faith in humanity... again. You were trolled So, so hard. Or... This could be trolling on too many levels for my mind to handle. O.O
- by Lorhak Gannarsein - at 2014.03.05 14:57:00
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2570. Battle Wagons - in Feedback/Requests [original thread]
Soooo... MAVs? Yeah, we've been QQing for these for a while now.
- by Lorhak Gannarsein - at 2014.03.05 14:52:00
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2571. Confused About Assault Rifles - in General Discussions [original thread]
The variants have a lower DPS than AR right now. Come 1.8 they'll be better than AR in every measurable way. ACR will truly be king of the assault weapons
- by Lorhak Gannarsein - at 2014.03.05 14:51:00
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2572. Damage Tanking is ruined, the Minmatar Assault is officially obsolet... - in General Discussions [original thread]
KingBabar wrote: Mossellia Delt wrote: Range extenders? Or presision enhancers whichever the high slot mod is. I do believe a problem is the lack of high slot mods. Edit: amarr assaults can still use a shield recharger to good use. HA H...
- by Lorhak Gannarsein - at 2014.03.05 14:13:00
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2573. CALDARI FTW - in General Discussions [original thread]
lolOP RR. Guess it's no coincidence that CCP all have Caldari portraits. No matter what they claim.
- by Lorhak Gannarsein - at 2014.03.05 14:08:00
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2574. I cant use the great customization ccp - in General Discussions [original thread]
ChromeBreaker wrote: -_- you cant do it all dude... thats the point I can either dual tank or use Biotics and shield tank. On my armour suit.
- by Lorhak Gannarsein - at 2014.03.05 14:06:00
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2575. So brick tanking is back I guess? - in General Discussions [original thread]
Maybe I'll shield tank my Amarr assault. I'm thinking 2x extenders, 1x energiser, 2x regulators and 1x repper.
- by Lorhak Gannarsein - at 2014.03.05 14:04:00
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2576. Weapons that should not have been nerfed... - in General Discussions [original thread]
and Burst, and Breach, and while we're at it, why is ACR, AScR and ARR higher DPS than AR? Grade A bullsh*t right there.
- by Lorhak Gannarsein - at 2014.03.05 14:03:00
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2577. List of weapons affected by nerf to damage mods. - in General Discussions [original thread]
N I G wrote: Lorhak Gannarsein wrote: AR SR SL (lol) MD LR SG PLC SMG (maybe) ScP NK FG Did I miss any? AV will now be utterly worthless against Gunnlogis, and nearly worthless against Madrugars. Fixed, the rifles will be fine. IT's...
- by Lorhak Gannarsein - at 2014.03.05 14:02:00
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2578. Devblog out. - in General Discussions [original thread]
They're everywhere. They just don't have 'devblog' written in the title.
- by Lorhak Gannarsein - at 2014.03.05 14:01:00
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2579. What the Fox Says, about Damage Module changes (1.8) - in General Discussions [original thread]
Fox Gaden wrote: Lorhak Gannarsein wrote: lolAV They have not posted the AV changes. DonGÇÖt start laughing yet. Damage mod nerfs. I repeat, lolAV.
- by Lorhak Gannarsein - at 2014.03.05 13:58:00
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2580. List of weapons affected by nerf to damage mods. - in General Discussions [original thread]
AR SR SL (lol) MD LR SG ScR PLC CR RR SMG ScP NK HMG FG Did I miss any? AV will now be utterly worthless against Gunnlogis, and nearly worthless against Madrugars.
- by Lorhak Gannarsein - at 2014.03.05 13:45:00
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