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3701. Has anyone else noticed some of the forum glitches recently? - in General Discussions [original thread]
Check the settings menu; we can now hide our corps and alliances, and also make a signature. It's next to notifications.
- by Lorhak Gannarsein - at 2013.11.01 13:25:00
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3702. Why does the basic laser , advanced and prototype laser all have the SAME range? - in General Discussions [original thread]
Viziam overheats less quickly.
- by Lorhak Gannarsein - at 2013.11.01 13:24:00
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3703. Video of atiim - in General Discussions [original thread]
Atiim wrote: The Attorney General wrote: Atiim wrote: Having a tank for 4+ months does Not using hardeners or reps shows that you are clearly not a tanker, no matter how many you call in. A tanker is someone who runs tanks as their ...
- by Lorhak Gannarsein - at 2013.11.01 13:17:00
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3704. The greatest enemy of all mercenaries - in General Discussions [original thread]
Slag Emberforge wrote: Cpl Foster USMC wrote: Molden Heath Police Dept... I was soloing pubs last night and they completely decimated the ambush was in, I scored first place on my side... With two kills. It was that bad. I'm impressed ...
- by Lorhak Gannarsein - at 2013.11.01 13:13:00
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3705. I have 514 likes! - in General Discussions [original thread]
Dexter307 wrote: you did that on purpose, like-farmer -.-
- by Lorhak Gannarsein - at 2013.11.01 13:12:00
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3706. Small Railgun Turrets - in General Discussions [original thread]
Vyzion Eyri wrote: I think small railguns should be the 'sniper' of vehicle turrets. Give it 400m range, and for the love of God at least give it the same if not more damage than missile turrets. If we do this, overheat and splash can stay the ...
- by Lorhak Gannarsein - at 2013.11.01 12:30:00
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3707. Issue With Gunnlogi in 1.7 - in General Discussions [original thread]
KalOfTheRathi wrote: But the underlined section is a kick in the gut. There is no reason to run tanks. CCP/Shanghai has decided that the described method it the Only method that a tank will be allowed to run. Well, I've fit a Madrugar with a...
- by Lorhak Gannarsein - at 2013.11.01 12:27:00
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3708. Issue With Gunnlogi in 1.7 - in General Discussions [original thread]
Spkr4theDead wrote: But it's fair when infantry can fit complex and PRO everything, right? Please fit a STD dropsuit with fully PRO mods. I'll need pics. I'll wait. Spkr4theDead wrote: now they're going to nerf the CPU skill Gunnlog...
- by Lorhak Gannarsein - at 2013.11.01 12:26:00
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3709. Splash is the problem, from Mass Drivers to Flaylocks to Forges - in General Discussions [original thread]
lolnope. There are two weapons with equivalent splash and direct damage. Those are the Flaylock and the grenade. And considering that direct damage gets splash applied to the target too... well, lolnope. EDIT: also, I hope you realise that forge ...
- by Lorhak Gannarsein - at 2013.11.01 12:05:00
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3710. Sometimes battles are not fair... But that's life. - in General Discussions [original thread]
steadyhand amarr wrote: This is somthing that was awsome in planetside in how it was shameless in how unfair certain battles could be and this is somthing dust needs to do more off. Stop trying to be fair and instead give us challenges give us ...
- by Lorhak Gannarsein - at 2013.11.01 12:02:00
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3711. Small Railgun Turrets - in General Discussions [original thread]
Ld Collins wrote: TheAmazing FlyingPig wrote: Should totes make them a hitscan weapon. what is a hitscan weapon? has no travel time, basically. They seem to suffer from the same ill as small missiles; that the movement of the vehicle ap...
- by Lorhak Gannarsein - at 2013.11.01 11:59:00
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3712. Gunnlogi and 1.7 - in General Discussions [original thread]
daishi mk03 wrote: Lorhak Gannarsein wrote: Kasote Denzara wrote: My Flux Grenade is ready. Haha. Your flux grenades won't do jack **** against a hardened Gunnlogi - double hardeners = like 75% resists :P like 15sec on life suppor...
- by Lorhak Gannarsein - at 2013.11.01 08:29:00
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3713. Gunnlogi and 1.7 - in General Discussions [original thread]
Kasote Denzara wrote: My Flux Grenade is ready. Haha. Your flux grenades won't do jack **** against a hardened Gunnlogi - double hardeners = like 75% resists :P
- by Lorhak Gannarsein - at 2013.11.01 08:17:00
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3714. Stop the Gunlogi QQ - in General Discussions [original thread]
Hey - would it be possible for you to upload the spreadsheet you used? My excel-fu is pretty poor these days.
- by Lorhak Gannarsein - at 2013.11.01 08:15:00
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3715. wait..what? - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: because who wouldn't want be inside their favorite DEVs? I would love to be inside CCP Praetorian right now, by this logic, only I ain't dropping $100 on it. CCP GIVE ME THAT SKIN.
- by Lorhak Gannarsein - at 2013.11.01 08:13:00
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3716. Issue With Gunnlogi in 1.7 - in General Discussions [original thread]
CharCharOdell wrote: Well, here is something you should consider: Vehicles are being redone to match the way dropsuits work. The Gunlogi is a meta 1 piece of gear. The modules you are using are complex (meta 5 and up). This would never work on...
- by Lorhak Gannarsein - at 2013.11.01 08:09:00
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3717. Video of atiim - in General Discussions [original thread]
Also subbed, and 'like'd basically half the posts :P
- by Lorhak Gannarsein - at 2013.11.01 08:04:00
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3718. Stop the Gunlogi QQ - in General Discussions [original thread]
OP has said it better than I ever could. It's pretty obvious that the changes in tanking aren't really a massive nerf, like all the idiot QQers are saying; all it takes is a little thought, and actually looking at the numbers (though I admit I'm t...
- by Lorhak Gannarsein - at 2013.11.01 07:57:00
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3719. Hello i`m a russian - in General Discussions [original thread]
I want a banana rambo suit.
- by Lorhak Gannarsein - at 2013.11.01 07:46:00
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3720. Bonus SP multiplier stacking calculation... - in General Discussions [original thread]
4.5x total. EDIT: oops, Omegas so 5x, I guess, based on past experience.
- by Lorhak Gannarsein - at 2013.10.31 23:41:00
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