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21. Large Missile Turret Recoil?! - in Feedback/Requests [original thread]
Skytt Syysch wrote: I'm pretty sure all of the large missile turrets function that way on the HAVs. It's a known issue, and one workaround I've heard is zoom in with L1 before firing and it won't trigger the recoil. And the railgun does have a...
- by Lorebot - at 2012.07.12 16:48:00
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22. [Request] Hardpoint system - in Feedback/Requests [original thread]
Personally, I'd rather see vehicles just get bonuses to certain weapons similar to how ships in EVE do rather than simply restrict their use using a hardpoint system. The hardpoint system works in EVE because of the abundance of slots you can equ...
- by Lorebot - at 2012.07.12 16:45:00
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23. Large Missile Turret Recoil?! - in Feedback/Requests [original thread]
I was pretty shocked by the fact that the Large Missile Turret has such a ridiculous amount of recoil on a HAV when compared to a Railgun or a Blaster. It's not only a huge pain in the butt, it's also completely unrealistic. It's a Missile launch...
- by Lorebot - at 2012.07.12 16:36:00
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24. [Request] Hardpoint system - in Feedback/Requests [original thread]
With the current lack of variety in vehicle choices this seems like a very bad idea to me. If there were more vehicles and you were able to divide them up more evenly I suppose I could get behind this idea, but under the current system with the cu...
- by Lorebot - at 2012.07.12 16:15:00
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25. Dust Devs need to pay more attention to what the EVE Devs have learned in the pa... - in Feedback/Requests [original thread]
More meaningful choices always lead to more meaningful interactions and a higher degree of personal investment. The more choices we're given, the more we care about the decisions we make and the more attached we become to the results. Allowing gr...
- by Lorebot - at 2012.07.12 16:09:00
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26. Dust Devs need to pay more attention to what the EVE Devs have learned in the pa... - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: At the moment I will have to say no to the suits, there arent alot of suits out there and it be better off to have them 1 per level unlock for the moment until we start seeing factional symetry. I will however have to a...
- by Lorebot - at 2012.07.12 08:06:00
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27. Inappropriate names petition. GM UNICORN SPECIFICALLY - in Technical Support/Bugs [original thread]
Perhaps you never noticed, but even with the neocom up the kills still scroll on the right side of the screen, so the names still popup and people can see them. And yes, I'm from the US not that it makes much difference since I've played with EU ...
- by Lorebot - at 2012.07.12 07:42:00
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28. Inappropriate names petition. GM UNICORN SPECIFICALLY - in Technical Support/Bugs [original thread]
Nope, not ok with that either, hence the 'walks in the room' I don't play the game in front of him, or any other child for that matter. When he comes in the room I pause the game or at least bring up the neocom, it gets me killed, but it limits hi...
- by Lorebot - at 2012.07.12 07:14:00
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29. Inappropriate names petition. GM UNICORN SPECIFICALLY - in Technical Support/Bugs [original thread]
DUSTPLAYER 060720121333 wrote: Edited by GM Kiriap. That's your answer right there. And you're absolutely right, it can apply to any name and will be interpreted as needed. It's CCP's game, so CCP makes the rules. If you don't like it...
- by Lorebot - at 2012.07.12 06:57:00
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30. Inappropriate names petition. GM UNICORN SPECIFICALLY - in Technical Support/Bugs [original thread]
Can't tell if serious or troll... Guessing troll... Nice :)
- by Lorebot - at 2012.07.12 06:43:00
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31. Killed while inside a missile installation - in Technical Support/Bugs [original thread]
sounds like you got hit with the Zombie bug that was supposedly squashed in the 2.0 update...
- by Lorebot - at 2012.07.12 05:49:00
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32. Dust Devs need to pay more attention to what the EVE Devs have learned in the pa... - in Feedback/Requests [original thread]
Ventis Gant wrote: Forums eating my posts are why I have started copying my posts to the clipboard before I post them...that way if the forums eat the post, I can just paste it back in and try again. Also, the forums save a draft every few seco...
- by Lorebot - at 2012.07.12 05:41:00
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33. Dust Devs need to pay more attention to what the EVE Devs have learned in the pa... - in Feedback/Requests [original thread]
Sigh...I just spent the past hour writing what I thought was a very elegant and thoughtful post about why items and skills in Dust should interact more like items and skills in EVE interact...and then the forums ate it...so now you get the short v...
- by Lorebot - at 2012.07.12 03:26:00
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34. Market , Skills , and Equipment Purchasing - Partially Solved - in Technical Support/Bugs [original thread]
I'm glad to see that this thread was stickied, but also dismayed at the prospect of this issue not being fixed immediately as would be suggested by the need to sticky a post about how to work around it :( I really didn't expect this issue to stil...
- by Lorebot - at 2012.07.12 02:17:00
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35. System Crash when I unplugged my controller during play - in Technical Support/Bugs [original thread]
During play I had my controller plugged in to recharge. Mid match my controller finished charging and during my next respawn I unplugged the controller from the system. When the controller is unplugged in this fashion it turns off for a moment and...
- by Lorebot - at 2012.07.09 00:35:00
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36. Paid $20 and Game Non-Functional - in Technical Support/Bugs [original thread]
Teddy Horan wrote: I don't understand what you guys could POSSIBLY be blaming me for...I'm just the guy who was promised if he payed $20 he would have access to a WORKING beta...not a main menu. Because a game is a beta DOES NOT mean it is bro...
- by Lorebot - at 2012.07.08 21:56:00
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37. Static Spawn Locations - in Feedback/Requests [original thread]
Sadly Droplinks aren't enough once 'the camp' starts. If the other team pushes you back to the default spawn location you're pretty much finished, there's no escape. I'm not sure why CCP felt they could leave the spawn points so exposed on this m...
- by Lorebot - at 2012.07.08 04:16:00
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38. Nanite Injector Problems. - in Technical Support/Bugs [original thread]
I haven't had a chance to use a Nanite injector myself yet, the one time I had a chance the guy suicided before I could switch gear to use it. I did notice that the Militia Nanite Injector that you can purchase from the market is NOT a bpo, it's ...
- by Lorebot - at 2012.07.08 00:16:00
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39. will there be a wipe? - in Technical Support/Bugs [original thread]
CCP has confirmed that they will be doing a full server and character reset before launch. No headstarts. The only things that will carry over are any Aurum or purchased specialty items, they will be refunded to your account after the wipe occurs ...
- by Lorebot - at 2012.07.07 20:15:00
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40. How to DEFINETLY Resolve MARKET Loanding Issue and OTHER LOADING ISSUE - in Technical Support/Bugs [original thread]
This didn't do anything for me besides reset my controller settings and make me have to turn off all the tutorials again. I still get stuck on loading screens and can't spend skillpoints :(
- by Lorebot - at 2012.07.07 19:07:00
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