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41. mind eraser augmentation or skill reset - in Feedback/Requests [original thread]
I was thinking it might be nice if there was a way you could spend isk to free up skill points you have in a area you might decide you no longer want. Example could be you decide you want to switch weapons or no longer feel the need for a certain ...
- by Lord Sedto - at 2012.08.01 01:56:00
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42. Grenade resupply - in Feedback/Requests [original thread]
Having a module that equips to vehicles that allows to resupply grenades is a good idea I like it. It could be like a portable resupply depot (PRD for short) This way if some jerk does go and blow up all the resupply depots (not a bad strat actual...
- by Lord Sedto - at 2012.07.31 20:10:00
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43. Selling Your Stuff - in Feedback/Requests [original thread]
I would assume that they will let everything be done in a open market, perhaps certain levels of items like the lower levels and militia items being on a market that is always there to buy. I would hope that it will be based on planets. Planet ric...
- by Lord Sedto - at 2012.07.31 20:03:00
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44. Grenade resupply - in Feedback/Requests [original thread]
how about the ability to increase capacity of grenades? instead of 2 you can build it through skills to 8? speaking of nades how about a sticky bomb? throw the nade and it sticks to whatever you throw it at?
- by Lord Sedto - at 2012.07.31 16:27:00
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45. I love Blasters and they could use your love too (Analysis, Feedback, Suggestions) - in Feedback/Requests [original thread]
a bit off topic but I would rather see a gunship thats equivalent to a tank so to say, maybe not as strong but able to carry large blasters or missiles. Would be a tank buster for sure. Gives the pilot the ability to target and fire, along with 2 ...
- by Lord Sedto - at 2012.07.31 16:21:00
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46. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Hip fire should be only when on top or close quarter but right now it is designed so you can be medium range (ideal for AR) and still hit your target. Either do away with scopes or adjust it so hip fire is not as accurate or possibly take away the...
- by Lord Sedto - at 2012.07.31 15:34:00
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47. Automatic Replenishment - in Feedback/Requests [original thread]
Running out of ammo in the game is different than what they where saying I think. If your in a match and run out of dropsuits, mods or weapons and it becomes invalid they sugested you could have it set to auto resupply. I tend to think you should ...
- by Lord Sedto - at 2012.07.31 02:10:00
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48. Automatic Replenishment - in Feedback/Requests [original thread]
Well as see it curently when in battle between spawns or at the depot you would be buying at the corps contracted station? So the prices and numbers of available would be however many the corp has. As you would be in battle so the war economy is a...
- by Lord Sedto - at 2012.07.31 00:31:00
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49. [Request] Automatic skill upgrade purchase for new weapons/equipment etc. - in Feedback/Requests [original thread]
I will admit I tend to go from looking at prerequisites to use and back to skill book quite often and kinda agree that it might need to be easier but making it all automatic wont solve the issue. If you are looking at say large blaster for a tank,...
- by Lord Sedto - at 2012.07.30 22:18:00
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50. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
I agree I try o use the scope always and find some days I am in the zone and can easily at a medium distance spray chest and head shots, though as the enemy might get closer the AR is useless with the scope up and hip fire seems to be king. Of cou...
- by Lord Sedto - at 2012.07.30 22:11:00
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51. [Concern] Eve players vs Dust players - in Feedback/Requests [original thread]
You kidding me? Is this an attempt to get people in a flame war? First I want to say the only people who sit there and say PC is better than console players or vice versa is (as house would say) a Moron! I have played console and PC games and bel...
- by Lord Sedto - at 2012.07.30 22:03:00
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52. Very Difficult to target - in Feedback/Requests [original thread]
I was noticing some days I tend to target better than other days. Maybe I was in the zone I don't know but if you keep at it you will get better. Being at the right distance helps to aiming with a AR and not shooting from the hip, you want to be m...
- by Lord Sedto - at 2012.07.30 19:53:00
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53. Automatic Replenishment - in Feedback/Requests [original thread]
I don't know about this auto refill idea I mean sure its kinda cool but if you don't have the sense to be stocked up enough for the match your going into then tough we shouldn't be able to restock during a match imo use the militia loadout and yea...
- by Lord Sedto - at 2012.07.30 16:59:00
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54. sum different idea's - in Feedback/Requests [original thread]
XxDreadknotxX wrote: i think acouple of things could really enhance the gameplay of this fps... 1. the ability to lay down as to get better cover. 2. as your running i think the ability to divefire would be awsome.. 3. i think the game mecha...
- by Lord Sedto - at 2012.07.29 14:35:00
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55. SPAMMING - in Feedback/Requests [original thread]
I like the idea of maybe at the MCC as it moves across the field having a few random spots you can drop from ship to ground, Alpha, Beta and Charlie as well as the reanimation clones should have three areas near them that randomly spawns. This cou...
- by Lord Sedto - at 2012.07.29 14:16:00
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56. PvE Ideas - in Feedback/Requests [original thread]
User generated PVE missions? creating a game editor to allow the user access to building small to medium sized mission/quest, this would give thousands of missions across the universe that would be some what unique. As for salvage drops I would s...
- by Lord Sedto - at 2012.07.26 09:15:00
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57. - Broker - - in Feedback/Requests [original thread]
Milk Supreme wrote: Asno Masamang wrote: Icy Tiger wrote: Isnt there going to be a Player Market? I've heard there is. Yes, there will be, however, as it stands now, the products on the market will all be provided by pod pilots and NPC...
- by Lord Sedto - at 2012.07.26 04:17:00
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58. Crafting - in Feedback/Requests [original thread]
Chao Wolf wrote: If eve pilots can fight and craft why can't dust mercs fight and craft?... This is suppose to be a first of its kind game right? Well to my knowledge there has never been a FPS with crafting, so that would be a first. I tend...
- by Lord Sedto - at 2012.07.25 23:29:00
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59. Crafting - in Feedback/Requests [original thread]
Chao Wolf wrote: ... Another interesting but probably not feasible idea would be letting corps/players (eve and dust) be able to put emblems on gear they make that is visually represented like armor, guns, and vehicles kinda like a logo That...
- by Lord Sedto - at 2012.07.25 23:15:00
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60. Re-connect to game in progress. - in Feedback/Requests [original thread]
Umallon Macross wrote: Or CCP could let me PLAY the game that my PS3 AUTOMATICALLY RECONNECTS TO ANYWAY, and forces me to SIT THERE doing NOTHING. Ya they should have a respawn or something in that case. If it reconnected you to the battle s...
- by Lord Sedto - at 2012.07.25 23:04:00
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