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21. "Nerfing Tier 2 HAV's" - in Feedback/Requests [original thread]
Do we really need to nerf it? If you work as a team you should be able to take it out and if you can not then is it because your AV grenades are not good enough? If it is stacking penalty not working then fix that and lets see what happens. If it ...
- by Lord Sedto - at 2012.08.02 02:22:00
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22. a not so usual vehicle request, - in Feedback/Requests [original thread]
Avenger 245 wrote: i already now ccp is going to add gunships, mtac, Apc and other vehicles that you would expect in dust, which is why i dont make thread or post on threads asking for this however here is a vehicle idea that ccp might not have...
- by Lord Sedto - at 2012.08.02 02:16:00
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23. brain storming ideas - in Feedback/Requests [original thread]
would be cool to have a bike will you be able to use your weapon or would it have a weapon to use? I think they need more driver controlled vehicles but then again with the implementation of mechs and fighters/bombers? that kinda takes care of tha...
- by Lord Sedto - at 2012.08.02 02:12:00
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24. Remote Explosives - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Lord Sedto wrote: Mobius Wyvern wrote: Draco Dustflier wrote: These things need to attach to tanks so i can get my troll on. that is all. Next build AV grenades will adhere to tanks, and have their old damage ...
- by Lord Sedto - at 2012.08.02 02:02:00
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25. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Onieros Voidwalker wrote: I would love to see reduced hip fire accuracy, and more incentive to aim down the sights while shooting. Likewise, the rate at which we can turn should be increased along with our walking/running speed while aiming (ob...
- by Lord Sedto - at 2012.08.02 01:59:00
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26. Remote Explosives - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Draco Dustflier wrote: These things need to attach to tanks so i can get my troll on. that is all. Next build AV grenades will adhere to tanks, and have their old damage stats back. Nice I was thinking a sticky b...
- by Lord Sedto - at 2012.08.02 00:58:00
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27. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
another thing that pops in my head is when using scoped fire really we should be using our visor/helmets that zoom in and eye targeting system is being used would make more sense than looking down the barrel. This way you don't have to nerf anythi...
- by Lord Sedto - at 2012.08.02 00:55:00
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28. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Well that's good to hear that they plan on tweaking it, personally I would never like to see a nerf if something is overpowered then buff everything else to make up the difference.
- by Lord Sedto - at 2012.08.01 23:34:00
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29. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Crimson MoonV wrote: Lord Sedto wrote: I still dissagree that hipfiring takes more skill, after all its got a better range and hit ratio than someone at medium distanced shooting you in the head several times. When I find myself in a match w...
- by Lord Sedto - at 2012.08.01 23:17:00
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30. kill count and KDR not accurate measure of skill due to how calculated suggested... - in Feedback/Requests [original thread]
Then they should have stats for revived, healed and strategic points taken. A better ratio to have would be a players total damage and dps listed as well. This way it emphasises more on objectives, damage out vs damage in and other things pertain...
- by Lord Sedto - at 2012.08.01 22:23:00
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31. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
I still dissagree that hipfiring takes more skill, after all its got a better range and hit ratio than someone at medium distanced shooting you in the head several times. When I find myself in a match where I'm being out gunned due to hipfiring I ...
- by Lord Sedto - at 2012.08.01 22:16:00
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32. mind eraser augmentation or skill reset - in Feedback/Requests [original thread]
If you don't like the idea at least give reasons why you dislike it, I try to keep an open mind to everything I read regaurdless if I dissagree with the idea. Another possibility could be spend real world cash though I tend to like the penelty ide...
- by Lord Sedto - at 2012.08.01 21:56:00
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33. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Well then we should never need to aim we are so much evolved tech wise we should use smart bullets and they go after the nearest target. In fact anything that requires skill should be discouraged. Everyone should have the same gear, same hp and sa...
- by Lord Sedto - at 2012.08.01 21:05:00
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34. (Request) I want in on the whole exploring abandoned stations gameplay coming to... - in Feedback/Requests [original thread]
Just Bad wrote: This would make for some high stakes stuff for the pod pilots and a great controlled scenario where the two player bases could meet to either work together or trade bullets and blood. An EVE player could contract a group to pro...
- by Lord Sedto - at 2012.08.01 20:58:00
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35. kill count and KDR not accurate measure of skill due to how calculated suggested... - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I would prefer if points were awarded based on how much damage is done, whether kill of assist. If player A takes down 90% of total HP, and gets an assist he should get 90% of the possible points for killing an enem...
- by Lord Sedto - at 2012.08.01 20:48:00
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36. mind eraser augmentation or skill reset - in Feedback/Requests [original thread]
Well that's a pretty big consequence of -20% skillpoints. Say you have 5 mill sp you will loose 1 mill sp through a reset leaving you at 4 mill sp to spend. And remeber through the beta its easier to gain sp. Also they could attach a time limit ma...
- by Lord Sedto - at 2012.08.01 19:33:00
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37. Ammo - in Feedback/Requests [original thread]
I was under the impression that we buy the weapon and it contains a certain amount of energy that is converted into ammo so to say. That's why nanohives replenish the ammo we need. Though different ammo types would be interesting but would become ...
- by Lord Sedto - at 2012.08.01 18:54:00
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38. kill count and KDR not accurate measure of skill due to how calculated suggested... - in Feedback/Requests [original thread]
I can understand your point but also I kinda dissagree but that's to dissagree with the current system. I think there should be kill assist on the scoreboard as well. The games supposed to be about team play not solo play or who can kill the most...
- by Lord Sedto - at 2012.08.01 18:46:00
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39. Selling Your Stuff - in Feedback/Requests [original thread]
That's to funny and I am sure a lot of us appreciate the humor and answear at least we got feedback going both ways I've seen betas where you give feedback and never know if it was read or not.
- by Lord Sedto - at 2012.08.01 16:42:00
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40. mind eraser augmentation or skill reset - in Feedback/Requests [original thread]
Nope didn't play mag, was just a idea I don't care if I can reset my skills or not thing is after reading on these forums I tend to think you all want to cater to the casual gamer or troll on these forums. If your catering to casual gamers then a ...
- by Lord Sedto - at 2012.08.01 16:37:00
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