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401. Crucified SP - in Feedback/Requests [original thread]
Lonewolf514 wrote: Lil Libi Dravon wrote: I know about the diminishing returns in a game and i understand that it's based on WP now, but 9 kills and 4 hacks should earn more SP than 3500 for my first game. :( 2 games later and a skirmish ,...
- by Longshot Ravenwood - at 2012.10.03 22:32:00
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402. REQUEST: MELEE IMPROVEMENT - in Feedback/Requests [original thread]
Agera 117 wrote: It would be truly beautiful if you could actually hit someone with the knife when you use it. Thank you. Confirmed, no hit detection issues with the knife. Someone killed me with it this morning
- by Longshot Ravenwood - at 2012.10.03 22:27:00
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403. Sp anti grind kicks in after half a day of play? - in General Discussions [original thread]
Mavado V Noriega wrote: how are u guys gettin so little??? im still gettin a solid amount of SP per game after 2 days What's your SP total at? The grind it kicking in at ~250-300k sp for the week(ish - I don't know if these are the same acc...
- by Longshot Ravenwood - at 2012.10.03 22:26:00
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404. Sp anti grind kicks in after half a day of play? - in General Discussions [original thread]
HowDidThatTaste wrote: Seems counter productive to punish the people who like to play a lot. The more we play the more aurum we spend. At this rate it may only be worth playing one day a week. Has the grind kicked in on all 3 of your characte...
- by Longshot Ravenwood - at 2012.10.03 22:22:00
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405. Dooooomed DOOOOOMED.... - in General Discussions [original thread]
Aeon Amadi wrote: Some are just nay-saying bull but others are valid concerns. I have a thread regarding one of those concerns that's pretty controversial at the moment. And how does this lead into a story about an epic match you participated...
- by Longshot Ravenwood - at 2012.10.03 22:08:00
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406. [Request] Match Neocom - Resyncronize Uplink Option - in Feedback/Requests [original thread]
If we have a deployment issue in a match the only option we have is to quit. I'd like to have the option to "Resynchronize" our uplink (exit the match & rejoin) as a method of trying to clear out intermittent issues. It would automatically su...
- by Longshot Ravenwood - at 2012.10.03 20:51:00
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407. Dooooomed DOOOOOMED.... - in General Discussions [original thread]
Every time there's a software update or a feature announcement we're doomed to listen to people complain about how the game is going to fail, they're going to leave, things are still broken that are being worked on, etc.... I saw a post yesterday...
- by Longshot Ravenwood - at 2012.10.03 20:41:00
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408. 6 man Squad - in General Discussions [original thread]
CCP Nullarbor wrote: Can you please confirm if the extra members appeared in the Team channel or the Squad channel (exact numbers for each would be good). There is a known issue that the team channel can sometimes show the incorrect squad brea...
- by Longshot Ravenwood - at 2012.10.03 20:28:00
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409. Heavies UP? - in General Discussions [original thread]
HowDidThatTaste seems to disagree with you. Every time I kittening saw him this morning he had an HMG or a Forge Gun & he was going to town. I managed to drive him off once or twice but he was always able to find cover before I could deliver t...
- by Longshot Ravenwood - at 2012.10.03 20:27:00
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410. the maps we play on arent built for this slow game play. - in General Discussions [original thread]
" Getcha motor running, Headout to the highway, Looking for adventure, And whatever comes - **** SWARMS" *Swerve, bail* Then I think to myself, Well, I'm 1/2 way to where I was trying to go, let me just leave a quick drop uplink here before I c...
- by Longshot Ravenwood - at 2012.10.03 10:59:00
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411. The Inevitable Death of Dust 514 - in General Discussions [original thread]
We haven't even finished testing features THAT ARE IMPLEMENTED. Why are we getting into this argument already? Also, DOOOOOOOOMEEEEED. Doooooooooommmmmmmed. iiiiineeeeevitaaaaable.... IIIIIIIIINEEEEEVIIIITABLE.... Oh NOE -- they're talking about...
- by Longshot Ravenwood - at 2012.10.03 10:50:00
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412. [Bug] On Revival - in Technical Support/Bugs [original thread]
Someone was shooting an AR when I was revived -- ended up doing some weird looping thing to my PS3 -- had to hard boot it.
- by Longshot Ravenwood - at 2012.10.03 10:37:00
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413. Crucified SP - in Feedback/Requests [original thread]
Cross Atu wrote: I didn't think to mention this before but I am further inclined to believe that there is a bug in play because while I've seen a reduction in my SP gain the reduction is more or less in line with the denomination change I menti...
- by Longshot Ravenwood - at 2012.10.03 10:35:00
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414. [Feedback] Spawning in CODEX is *awful* - in Feedback/Requests [original thread]
There's a solution to this. It's called a drop uplink. The first suit I drop in always carries one & it gets deployed in the most helpful place I can think off without making it easy to pop/camp. Also, the pre-drop map is much clearer than it ...
- by Longshot Ravenwood - at 2012.10.03 10:33:00
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415. Crucified SP - in Feedback/Requests [original thread]
The anti-grind is weekly instead of daily now. I've heard a lot of complaints from players in the 800K sp arena. To give you some perspective I'm still working on cresting 600K (I'll be doing some grinding on my days off ) .
- by Longshot Ravenwood - at 2012.10.03 10:29:00
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416. The Inevitable Death of Dust 514 - in General Discussions [original thread]
Corps will still be a great place to find friends & squad up for pickup matches that help with skill & money.
There will be NPC missions that you can use to acquire skill points -- I wouldn't be surprised if there were NPC missions ...
- by Longshot Ravenwood - at 2012.10.03 04:29:00
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417. [Request] Changes to Market Buying - in Feedback/Requests [original thread]
Instead of asking me every time I buy something if I'd like to go to my fittings, can we add a button that we can move our cursor to the right an extra time that lets us move quickly from market into our fitting service, then retain our place in t...
- by Longshot Ravenwood - at 2012.10.03 04:15:00
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418. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Longshot Ravenwood wrote: KAGEHOSHI Horned Wolf wrote: I'm not exactly sure what the point you're making is, might be how you phrased it. If getting a strike is a collective effort, why shouldn't the reward ...
- by Longshot Ravenwood - at 2012.10.03 04:12:00
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419. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I'm not exactly sure what the point you're making is, might be how you phrased it. If getting a strike is a collective effort, why shouldn't the reward be shared as well? Would you prefer if the points from the as...
- by Longshot Ravenwood - at 2012.10.03 03:39:00
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420. Guns shouldn't need to cool down -- THEY SHOULD BLOW UP IF USED ineffectively. - in Feedback/Requests [original thread]
Hael Arran wrote: 7/10 almost had me there for a sec but your second post blew it for you. Agreed. 7/10. Well played, sir. In new eden the capsuleers can & do force their weapons to work at dangerous extremes & overheat their equipm...
- by Longshot Ravenwood - at 2012.10.03 03:30:00
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