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361. Racial Nanite Injectors - in Feedback/Requests [original thread]
Eh... Gallente should mirror caldari not amarr Amarr should have the current one, only healing armor, although amarr should be able to heal both at high rates Gallente should have more armor than shields, caldari vice versa, and MINMATAR should ...
- by Lightning35 Delta514 - at 2014.12.26 19:36:00
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362. Amarr flashbang - in Feedback/Requests [original thread]
New grenade- sticky nade. Throw at a wall or something and it will stick to it. , it will detonate when an enemy passes in its blow range. Std 300 damage 3m blast radius 4 m activation range Adv 400 damage 3m blast radius 4.5 m activation rang...
- by Lightning35 Delta514 - at 2014.12.26 17:51:00
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363. Amarr flashbang - in Feedback/Requests [original thread]
Can we get it? It's the only grenade we don't have that will be very useful in this game. I say it should be amarr as they special in light/lasers so... Yeah. Std 5m radius 5 sec stun Adv 6m 7.5 sec stun Proto 7m 9 sec stun Also, speaking a...
- by Lightning35 Delta514 - at 2014.12.26 02:18:00
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364. barricade - in Feedback/Requests [original thread]
+1. Gallente grenade. Unfolds into a small armor wall that has 3000 hp (1 regen p/s optional).
- by Lightning35 Delta514 - at 2014.12.25 17:43:00
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365. [Feedback Request] How can we fix melee to be a useful tactic in Dus... - in Feedback/Requests [original thread]
More damage, more range. Increased damage mod damage too
- by Lightning35 Delta514 - at 2014.12.24 02:20:00
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366. Dropship. (Standard) - in Feedback/Requests [original thread]
I don't know it's something about it that feels incomplete. I mean, I think of these things as you tanked transport/cargo aircraft. It should be able to go into a heavy fire area, either by hovering over or landing at the location, be able to prov...
- by Lightning35 Delta514 - at 2014.12.24 02:18:00
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367. [REQUEST] Be a gunner in my derpship DEVS? - in Feedback/Requests [original thread]
Derrith Erador wrote: Get ready for some inception style crap, because it's about to go down. "Assault". Assault is the main suit in dust intended for slaying. The first three letters of assault spell "Ass". "Ass". Ass is a term for the hind...
- by Lightning35 Delta514 - at 2014.12.24 00:15:00
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368. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Jadd Hatchen wrote: Starlight Burner wrote: CCP Rattati, I now ask you to do the same adjustments that you've done with the Scrambler Rifle to the Combat Rifle. I agree that the clip size in the Scrambler Rifle with it's amount of damage it...
- by Lightning35 Delta514 - at 2014.12.23 16:15:00
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369. Riot shield - in Feedback/Requests [original thread]
Sooooooo.... Anyone?
- by Lightning35 Delta514 - at 2014.12.22 11:36:00
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370. Riot shield - in Feedback/Requests [original thread]
Thokk Nightshade wrote: So, ignoring my post about Sentinels, what about the other 2 points I mentioned? While in use would it cause a movement penalty (either x% to movement or, like crouching, not able to sprint)? Either of the two would...
- by Lightning35 Delta514 - at 2014.12.20 04:04:00
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371. Riot shield - in Feedback/Requests [original thread]
It also has bonuses
- by Lightning35 Delta514 - at 2014.12.19 22:28:00
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372. Riot shield - in Feedback/Requests [original thread]
Boot Booter wrote: Cool.. But I think the HP values are low. I mean a proto shield would get destroyed in 1 sec by a HMG and take 5 min to recharge? Well, I don't want them to be so over used that you increase ttk by dozens of seconds more,...
- by Lightning35 Delta514 - at 2014.12.19 11:33:00
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373. Riot shield - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Lightning35 Delta514 wrote: . You can strafe and jump as the shield takes the rounds as you find cover To me, this is just more of a reason for the shield to block a percentage of damage, and reduce mobility. Strafing ...
- by Lightning35 Delta514 - at 2014.12.19 01:49:00
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374. Riot shield - in Feedback/Requests [original thread]
True Adamance wrote: Lightning35 Delta514 wrote: Fizzer XCIV wrote: This should definitely be an Amarrian item. Could look a little like this . Probably a Primary Weapon. I say this so there would be justification to make it a powerful...
- by Lightning35 Delta514 - at 2014.12.19 01:34:00
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375. Riot shield - in Feedback/Requests [original thread]
Thokk Nightshade wrote: Lightning35 Delta514 wrote: Thokk Nightshade wrote: I'm down. This would allow Sentinels a chance to cross open areas and get into close range (closer) but still not strong enough where they they can just walk thro...
- by Lightning35 Delta514 - at 2014.12.19 01:29:00
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376. Riot shield - in Feedback/Requests [original thread]
Fizzer XCIV wrote: This should definitely be an Amarrian item. Could look a little like this . Probably a Primary Weapon. I say this so there would be justification to make it a powerful and fun play style, rather than an equipment like tool...
- by Lightning35 Delta514 - at 2014.12.19 01:26:00
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377. Riot shield - in Feedback/Requests [original thread]
Thokk Nightshade wrote: I'm down. This would allow Sentinels a chance to cross open areas and get into close range (closer) but still not strong enough where they they can just walk through a hailstorm of gunfire unfazed. However, I believe, ...
- by Lightning35 Delta514 - at 2014.12.19 01:20:00
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378. Riot shield - in Feedback/Requests [original thread]
Rectangular shield/armor riot shield Std Shield- can take 300 damage Armor- can take 400 - light weight- quickly recharges 2 min(2:30 for armor)- ideal for scouts Adv Shield - can take 500 damage- Armor-can take 600 medium weight - mid recha...
- by Lightning35 Delta514 - at 2014.12.19 00:05:00
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379. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
NOPE. No thank you. I'm keeping my DESTRUCTIVE BLASTER as it is.
- by Lightning35 Delta514 - at 2014.12.17 21:03:00
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380. Plasma cannon/pilot dropsuit - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: As an advocate and lover of my PLC...no. It hurts shields just fine, the only issue it would has in any way is application of damage. These 'new' hulls will have their own downsides: - Enforcers will be faster but weake...
- by Lightning35 Delta514 - at 2014.12.17 19:17:00
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