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401. Make active Scanners - in Feedback/Requests [original thread]
Make active Scanners use the scanning suit's precision. Make range extenders effect active Scanners Make active Scanners give a bonus to scan precision equal to the Scanners meta level precision enhancer while it is active.
- by Leovarian L Lavitz - at 2015.09.16 05:30:00
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402. Please stop the MD jumpers... - in General Discussions [original thread]
I kill MD bunnies quote often.
- by Leovarian L Lavitz - at 2015.09.16 05:21:00
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403. Make active Scanners... Active - in General Discussions [original thread]
However, if he swaps out, all the enemies instantly drop off scan until he activates the next scanner, unless you can only fit one active scanner per suit like the cloak, but I'm neither for nor against that.
- by Leovarian L Lavitz - at 2015.09.15 19:43:00
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404. Make active Scanners... Active - in General Discussions [original thread]
Ghost Kaisar wrote: Leovarian L Lavitz wrote: Vehicle active Scanners only highlight players while the module is active, and in the modules scan area. I propose that infantry active Scanners work similarly: Active scanner only works while ...
- by Leovarian L Lavitz - at 2015.09.15 16:37:00
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405. Make active Scanners... Active - in General Discussions [original thread]
Vehicle active Scanners only highlight players while the module is active, and in the modules scan area. I propose that infantry active Scanners work similarly: Active scanner only works while it is the active equipment, like a cloaking device ...
- by Leovarian L Lavitz - at 2015.09.15 10:44:00
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406. So leaving battle.... - in General Discussions [original thread]
I leave to restart my Ps3 when its framerate is too low. This is pretty rare, though. 1v16, I'll be there.
- by Leovarian L Lavitz - at 2015.09.15 08:38:00
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407. I say yes to the Nerf on Scanners! - in General Discussions [original thread]
Sgt Kirk wrote: Give Scanners Falloff Make Scanners to where you have to hold down to scan Readjust variants for Scanners Done. That would fix it
- by Leovarian L Lavitz - at 2015.09.15 05:45:00
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408. Final gripes and compliants about vehicles and stuff. - in General Discussions [original thread]
Saga ii is fine, I propose a methana ii for the armor guys
- by Leovarian L Lavitz - at 2015.09.15 05:34:00
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409. Any PORT in a storm - in General Discussions [original thread]
Think they may bring back logi-lav capability on the current models? They can have all the same stats as the current lavs plus the built-in logi link. I'm cool with that.
- by Leovarian L Lavitz - at 2015.09.14 08:32:00
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410. Any PORT in a storm - in General Discussions [original thread]
I plan to follow dust and its progeny wherever it ends up, so if a second port announcement is made, I'll go and get the hardware to play it. If it is discontinued, I'll be there on the closing day, bringing the gud fights until the lights go of...
- by Leovarian L Lavitz - at 2015.09.13 10:57:00
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411. Port Announcement from CCP Rouge - in General Discussions [original thread]
Darth-Carbonite GIO wrote: Rouge does not deserve any of the hate he got after Fanfest 2014. Agreed, and I'll add that dust has gotten much more fun with him in charge
- by Leovarian L Lavitz - at 2015.09.13 10:33:00
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412. Racial vehicle parity - in General Discussions [original thread]
All the races have fine rifles, now they all would have vehicles too
- by Leovarian L Lavitz - at 2015.09.12 12:03:00
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413. Racial vehicle parity - in General Discussions [original thread]
The Ps3 doesn't have enough ram for more unique vehicle models. However, rattati has shown how amazingly well reskins work on the vehicles in the place of unique models. https://forums.dust514.com/default.aspx?g=posts&m=2718270#post2718270 ...
- by Leovarian L Lavitz - at 2015.09.12 07:47:00
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414. Status of the racial vehicle reskin? - in Feedback/Requests [original thread]
Hello, what is the status of the racial vehicle reskin? I understand they would be place holders because the Ps3 doesn't have the ram for more unique vehicle models. I thought the ones posted looked amazing and I hope they are being pursued by ...
- by Leovarian L Lavitz - at 2015.09.12 07:29:00
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415. Some one mistook - in General Discussions [original thread]
My gloatmail for hatemail His reply was," yes yes, send more hatemail" I sat there, took a swig of my jack, and que the next match.
- by Leovarian L Lavitz - at 2015.09.12 06:39:00
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416. lagging on gallente research facility? how to fix that! - in General Discussions [original thread]
Count- -Crotchula wrote: boycott the map, don't play it, just went 39-8 with a heavy what kind of score is that? well every time somebody shot at me my frame rate would be chopped in half, if 2 people shot at me at once, I couldn't move. The g...
- by Leovarian L Lavitz - at 2015.09.12 06:27:00
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417. Next Hotfix - in General Discussions [original thread]
Make CRUs and mobile CRUs cost no clones to spawn on.
- by Leovarian L Lavitz - at 2015.09.12 06:09:00
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418. CRUs exist - in General Discussions [original thread]
It just occurred to me : make spawning from Crus or mobile Crus cost no clones. Crus also generate clones over time
- by Leovarian L Lavitz - at 2015.09.12 06:05:00
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419. CRUs exist - in General Discussions [original thread]
To make mobile Crus competitive, make it so that spawning on one does not cost your team a clone
- by Leovarian L Lavitz - at 2015.09.12 05:58:00
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420. CRUs exist - in General Discussions [original thread]
We could also lower the number of starting clones to 50 or something and then Crus become prized sub objectives
- by Leovarian L Lavitz - at 2015.09.12 05:54:00
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