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1461. Upllink spam - in General Discussions [original thread]
Make uplinks self-destruct when the deploying suit is killed.
- by Leovarian L Lavitz - at 2013.08.12 21:50:00
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1462. Specialization is a lie! - in General Discussions [original thread]
Billi Gene wrote: Leovarian L Lavitz wrote: Iron Wolf Saber wrote: Omni-soldiering is a specialization in flexibility. This is correct, vehicles are also included in an Omni-soldiers tool-bag. i agree, but wouldn't recommend being t...
- by Leovarian L Lavitz - at 2013.08.12 18:31:00
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1463. Specialization is a lie! - in General Discussions [original thread]
Iron Wolf Saber wrote: Omni-soldiering is a specialization in flexibility. This is correct, vehicles are also included in an Omni-soldiers tool-bag.
- by Leovarian L Lavitz - at 2013.08.12 18:07:00
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1464. Specialization is a lie! - in General Discussions [original thread]
Poplo Furuya wrote: You're looking at the wrong things. Observe Shield Extenders. Their growth is 22/33/66 with a passive boost from the skill itself. Proto performs to triple the standard of basic, double that of enhanced. Grenades get both ...
- by Leovarian L Lavitz - at 2013.08.12 17:52:00
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1465. Specialization is a lie! - in General Discussions [original thread]
ZDub 303 wrote: As a 'specialist' I have to say... I enjoy mowing down generalists in pubs when I play. Not sure what this 'lie' is. Solo generalists not equal to a squad of generalists. They get mowed down, swap to their next suit choice (wh...
- by Leovarian L Lavitz - at 2013.08.12 17:50:00
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1466. Specialization is a lie! - in General Discussions [original thread]
Thor Odinson42 wrote: I know guys who went this route. They complain NONSTOP about not being able to kill and/or getting killed too much. It's literally the worst thing you can do in this game if you ever want to be good at it. If you are ru...
- by Leovarian L Lavitz - at 2013.08.12 17:47:00
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1467. Specialization is a lie! - in General Discussions [original thread]
TheAmazing FlyingPig wrote: ... use my ADV LR ...
- by Leovarian L Lavitz - at 2013.08.12 17:45:00
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1468. Specialization is a lie! - in General Discussions [original thread]
Don't be fooled into it, most weapons at ADV are good enough. Additionally, when you are running a squad of six, that extra damage you might get from speccing is only a drop in the bucket. The only two weapons I consider beneficial to spec into wi...
- by Leovarian L Lavitz - at 2013.08.12 17:41:00
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1469. I use to drink my morning coffee n read the news! - in General Discussions [original thread]
ROADKILLURAZZ wrote: NOW, I find myself trapped in the forums reading the funny pages! The laughs never end! I find the forums more entertaining then the actual game! Nerf this, buff that, OP OP, spam, trolling, ban hammers! Its like watching a...
- by Leovarian L Lavitz - at 2013.08.12 15:53:00
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1470. Why did CCP make it so we have to spec into something we don't even use??? - in General Discussions [original thread]
It would be nice if the current dropsuits were all part of the same skill for each race, but each dropsuit got different bonuses/slot layout. Then the actual specialization skill would apply to new tech II dropsuits that have higher resistances th...
- by Leovarian L Lavitz - at 2013.08.12 05:01:00
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1471. From Coffin on wheels to Murder Taxi - in General Discussions [original thread]
PR DIABOLITO NY wrote: Nemo Bluntz wrote: Bojo The Mighty wrote: Nemo Bluntz wrote: Its ON for enemy bullets, grenades, turrets, etc. Its OFF for collision to promote the LAVs to be used as light armored troop transports with a gun on...
- by Leovarian L Lavitz - at 2013.08.12 04:58:00
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1472. How many dropsuit fittings do you currently have? - in General Discussions [original thread]
Robocop Junior wrote: What is the max anyway? I have just under 20. I think its about 30.
- by Leovarian L Lavitz - at 2013.08.12 02:47:00
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1473. How many dropsuit fittings do you currently have? - in General Discussions [original thread]
How Many Dropsuit fittings do you normally have? I am often playing around the max limit (I have every basic frame to adv, lotso of specialty suits and all weapons to atleast adv or proto), while my brother has about three (he runs assault).
- by Leovarian L Lavitz - at 2013.08.12 02:34:00
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1474. Vehicle active scanner are actually really useful. - in General Discussions [original thread]
I never leave home without one. Scanner tanking on a LAV or LLV is a must. Every single one of my LAVs has it fit. It's a challenging decision to fit on to my tank, and I often duplicate fits depending on what I'm doing so I always have one with it.
- by Leovarian L Lavitz - at 2013.08.12 02:20:00
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1475. Why did dust change from the Carbon Engine to Unreal engine? - in General Discussions [original thread]
This begs a new question then: Where is all of the goodies that were presented back in 09? It's been nearly half a decade. o.o
- by Leovarian L Lavitz - at 2013.08.11 20:58:00
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1476. Why did dust change from the Carbon Engine to Unreal engine? - in General Discussions [original thread]
Orca Amsel wrote: Why does everyone think the 2009 demo was using the carbon engine? From 2009 there was this rumor post on dust514.org that said CCP will be using Unreal engine for this game. CCP switching engines was something that I asked...
- by Leovarian L Lavitz - at 2013.08.11 20:56:00
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1477. I suggest your introducing a new option of resetting SP for AURUM: - in General Discussions [original thread]
Iron Wolf Saber wrote: I draw the line there because I still want to force players to plan their soldier's growth more carefully. EVE Online has access to reassigning their attributes which alters how fast they train up their skills which is ...
- by Leovarian L Lavitz - at 2013.08.11 18:41:00
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1478. CCP looking for Bust err I mean Dust Business Manager - in General Discussions [original thread]
Planetside2PS4F2P wrote: This listing really shows the state of the game. Looking for big responsible positions this late in the game. I think we all know ccp is floundering, as their listing board proves this. First the Executive Producer wa...
- by Leovarian L Lavitz - at 2013.08.11 18:24:00
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1479. CCP, why are you so slow? - in General Discussions [original thread]
Patrick57 wrote: FIRST TESTDUMMY wrote: I am genuinely curious. Why does it take months to implement content, weapons, dropsuits, etc.? What about balancing issues and bug fixes? I will admit that you attend to the latter a bit faster, but...
- by Leovarian L Lavitz - at 2013.08.11 17:47:00
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1480. Why did dust change from the Carbon Engine to Unreal engine? - in General Discussions [original thread]
First Prophet wrote: Carbon was meant for high end PCs. It melted PS3s. So they switched to Unreal. Edit: Also learn to use the search function. :\ Why did they throw out all of their assets then? It's like they started from scratch after f...
- by Leovarian L Lavitz - at 2013.08.11 16:38:00
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