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61. i cant believe I'm saying this but... - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Hakyou Brutor wrote: Try this: Open your eyes, listen with your ears. It has worked wonders for me. Edit: But really, it you see someone drop remotes rush them. we do... I'm not talking about scrubby scouts doi...
- by Leeroy Gannarsein - at 2014.07.12 13:23:00
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62. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Aeon Amadi wrote: KEROSIINI-TERO wrote: Aeon Amadi wrote: . . Logistics are a support class, their entire role centralizes around supporting their team, so the inevitable question that I have toward all of this hoopla about the sidearms...
- by Leeroy Gannarsein - at 2014.07.12 13:17:00
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63. Breach Plasma Cannon - in Feedback/Requests [original thread]
Ghazbaran wrote: -snip- That is accurate except for the base premise: the MD is not an AV weapon, therefore the PLC and the MD would fall under separate categories. Arguably an assault PLC would take on characteristics of the SL, but that's...
- by Leeroy Gannarsein - at 2014.05.26 13:17:00
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64. [REQUEST] Amarr Scout - in Feedback/Requests [original thread]
Sir Dukey wrote: Leeroy Gannarsein wrote: Amarr Scout suffers from a complete lack of purpose in the current meta, more than any other suit (except Assaults, I guess but that isn't the point). The recent 'Hotfix: Alpha' notes show that you'r...
- by Leeroy Gannarsein - at 2014.05.26 02:58:00
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65. [request] - in Feedback/Requests [original thread]
Tonka Legacy wrote: Sir Dukey wrote: Railguns are ridiculous especially with damage mods and they take away the role of the missiles. What missiles can do, a large railgun can do better. Please nerf the amount of damage mods you are allowed ...
- by Leeroy Gannarsein - at 2014.05.26 02:38:00
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66. [REQUEST] Amarr Scout - in Feedback/Requests [original thread]
One Eyed King wrote: I like the idea in theory, as it would give them a unique role as a scout. Part of the problem with Amarr are their zealots. They are a little more picky and like their suits to match the lore more than any of the other ra...
- by Leeroy Gannarsein - at 2014.05.26 02:30:00
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67. [Request] Temporarily disable... - in Feedback/Requests [original thread]
MINA Longstrike wrote: Haerr wrote: Please give us an option to automatically disable all chats, except for the one with voice activated, and mail functions while in a match. Basically just automatically disable all non pew-pew functions of ...
- by Leeroy Gannarsein - at 2014.05.25 12:58:00
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68. [REQUEST] Amarr Scout - in Feedback/Requests [original thread]
Amarr Scout suffers from a complete lack of purpose in the current meta, more than any other suit (except Assaults, I guess but that isn't the point). The recent 'Hotfix: Alpha' notes show that you're seriously considering the roles of the scouts;...
- by Leeroy Gannarsein - at 2014.05.25 10:02:00
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69. [Request] Temporarily disable... - in Feedback/Requests [original thread]
NO THEN HOW WILL I YELL AT THE NOOBS IN LOCAL!
- by Leeroy Gannarsein - at 2014.05.25 09:42:00
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70. [Proactive Heavy Weapon Balance] Scrambler Lance and Plasma HW - in Feedback/Requests [original thread]
Why would I use a scrambler lance instead of a forge? (Aside from RP) It would appear to have difficulty dealing damage, based on your description - a single shot is far easier to land than a beam - and that difficulty is not rewarded by greater d...
- by Leeroy Gannarsein - at 2014.05.23 16:38:00
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71. [Feedback] The Amarr - in Feedback/Requests [original thread]
Amarr Assault bonus is good, and the fitting is amazing. I'd be happy with a 2/4 layout and keeping the fitting, tbh. Although 2/5 as some have suggested sounds awesome too. Amarr Logi is appalling, and is made up for only by the uplink bonus, ...
- by Leeroy Gannarsein - at 2014.05.23 16:33:00
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72. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
CCP Rattati wrote: Booby Tuesdays wrote: 10 pages later, and I'm still patiently waiting for a response as to whether or not the increased nanites for grenades will affect Mass Driver rounds as well. it's definitely not meant to I don'...
- by Leeroy Gannarsein - at 2014.05.23 00:38:00
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73. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
If reactives giving a resistance bonus is impossible to do or undesirable for whatever reason, what about making them a percentage bonus? That way we can have the best of both worlds; scouts that can EHP tank a reasonable amount with a logical spe...
- by Leeroy Gannarsein - at 2014.05.19 07:56:00
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74. [Feedback] Commandos - in Feedback/Requests [original thread]
CCP Rattati wrote: God Hates Lags wrote: I have all the commandos at 5 and to be honest, the problem is lack of weapon variety. The commandos themselves are pretty balanced to my mind, the problem is that only the min actually has two weapon...
- by Leeroy Gannarsein - at 2014.05.19 00:46:00
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75. [request] Legion monument - in Feedback/Requests [original thread]
I-Shayz-I wrote: A permanent item or suit would be better. but yeah, something to represent the commitment we have put into this game. A skin would be amazing. (It'd be CalAssault, wouldn't it -_-)
- by Leeroy Gannarsein - at 2014.05.13 10:08:00
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76. (Legion suggestion) - Mordus Legion Dropsuit - in Feedback/Requests [original thread]
Haerr wrote: Make it a Guristas Pirates Scout Suit and I'm onboard! +1 As a proud Galamarri (and also a guy who likes to D&D as a cleric and/or paladin) I'd be pretty chuffed with a Sisters of EvE one...
- by Leeroy Gannarsein - at 2014.05.08 14:29:00
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