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1561. Forge gun fix - in General Discussions [original thread]
Kane Fyea wrote: Lance 2ballzStrong wrote: there's talks about nerfing the FG against infantry btw. @ CPM lvl Tell them to fk off. Leave the FG alone. I'm pretty sure their decision was influenced by people running around with it and ...
- by Lance 2ballzStrong - at 2013.07.04 21:52:00
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1562. Forge gun fix - in General Discussions [original thread]
there's talks about nerfing the FG against infantry btw. @ CPM lvl
- by Lance 2ballzStrong - at 2013.07.04 21:49:00
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1563. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Auto regen > needing a hive / armor rep OP's suit is a situational suit, and might be suited for PC games, point defense. Anything other than that, i.e. slayer role, no. Caldari is still better on that front.
- by Lance 2ballzStrong - at 2013.07.04 21:43:00
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1564. only a universal skill RESET! will restore balance to the force... - in General Discussions [original thread]
A respec will bring 90% of people using cal logi the other 10% are the idiots like me using a heavy suit, and the other poor schmucks using scout suits or any other suit / race tbh.
- by Lance 2ballzStrong - at 2013.07.04 20:32:00
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1565. afk needs to stop - in General Discussions [original thread]
Rian CuThalion wrote: I never said it was against the rules. Killing people is a mechanic of life doesn't mean I'll do it. It's not butthurtery it's more a moral sense for the greater good, not being little kids looking out for only themselves....
- by Lance 2ballzStrong - at 2013.07.04 20:21:00
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1566. FLUX should kill Caldari users in one shot - in General Discussions [original thread]
nothing should kill shield tankers tbh. At least that's what I think goes through CCP's mind when it comes to balancing. On the other hand, armor? Give people contact nades + Flaylocks Skill to kill? What's that? Just blow **** it with explos...
- by Lance 2ballzStrong - at 2013.07.04 17:44:00
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1567. the new range update makes me want to try heavy - in General Discussions [original thread]
lolarmortankedsuits
- by Lance 2ballzStrong - at 2013.07.04 17:36:00
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1568. afk needs to stop - in General Discussions [original thread]
Iron Wolf Saber wrote: Its on the roadmap. thank you. Maybe now after months of crying people can quit it. This mechanic should have never made it into the game to begin with, but good to know they'll fix it within 3-6+ months.
- by Lance 2ballzStrong - at 2013.07.04 17:28:00
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1569. afk needs to stop - in General Discussions [original thread]
Rian CuThalion wrote: Lance 2ballzStrong wrote: lol... blame CCP's built in mechanic. Don't hate the player, hate the game If CCP gave people more SP to actually PLAY then maybe you'll see more people playing. As it is I get the same SP...
- by Lance 2ballzStrong - at 2013.07.04 17:25:00
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1570. The HMG : one day after 1.2 - in General Discussions [original thread]
Duran Lex wrote: I ask, cause a few of my friends that roll heavy that use the Kb/M just told me the exact same thing you did. you turn and move quicker with m/kb at least that's what i've noticed from videos with people using it.
- by Lance 2ballzStrong - at 2013.07.04 17:15:00
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1571. afk needs to stop - in General Discussions [original thread]
Martin0 Brancaleone wrote: Malik loves Love wrote: Ccp can't afford it. Player numbers are critically low already. The real player numbers are already being obscured by ccp so removing afk would be a killer OR people would actually play ...
- by Lance 2ballzStrong - at 2013.07.04 17:06:00
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1572. afk needs to stop - in General Discussions [original thread]
lol... blame CCP's built in mechanic. Don't hate the player, hate the game If CCP gave people more SP to actually PLAY then maybe you'll see more people playing. As it is I get the same SP from sitting in the MCC watching TV than I do for act...
- by Lance 2ballzStrong - at 2013.07.04 16:56:00
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1573. The HMG : one day after 1.2 - in General Discussions [original thread]
Azura Sakura wrote: I think all you need... Is a logibro with core repair tool . But dem grenades bro. Grenades, flaylock pistols, mass drivers. Most people carry Locus nades, and Flaylocks these days, rendering any armor tank suit worthless.
- by Lance 2ballzStrong - at 2013.07.04 16:49:00
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1574. The HMG : one day after 1.2 - in General Discussions [original thread]
Not really.... it's always been a pile of doody since Uprising But seriously though, it's not too bad. The turning speed of the heavy is certainly a concern, and compounds any problems you might be having with killing people. Can't kill what ...
- by Lance 2ballzStrong - at 2013.07.04 16:44:00
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1575. Faster Strafe Speed + Poor Aiming = - in General Discussions [original thread]
bolsh lee wrote: Lance 2ballzStrong wrote: Hence the amount of people using explosions to kill people. Nades + Flaylock + Mass Driver. This game is needing less and less skill to play. Whoever can spam the most explosives, win. Why aim. ...
- by Lance 2ballzStrong - at 2013.07.04 16:38:00
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1576. Faster Strafe Speed + Poor Aiming = - in General Discussions [original thread]
Hence the amount of people using explosions to kill people. Nades + Flaylock + Mass Driver. This game is needing less and less skill to play. Whoever can spam the most explosives, win. Why aim.
- by Lance 2ballzStrong - at 2013.07.04 15:57:00
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1577. CCP.... redline tanks? - in General Discussions [original thread]
They made tanks glass cannons, with increased zoomed when they "ADS"... so yeah, red line tanking seems to be what CCP intended them to do.
- by Lance 2ballzStrong - at 2013.07.03 22:22:00
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1578. CCP: Fair is Fair... - in General Discussions [original thread]
Icy TIG3R wrote: Shields are massively OP. Heavy's are fine, they're not meant to be moving around so much, and more for corridor shooting/defense. I'm talking about turning...not moving.
- by Lance 2ballzStrong - at 2013.07.03 21:59:00
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1579. CCP: Fair is Fair... - in General Discussions [original thread]
"All is Fair in Love and War"... not when it comes to balancing a game. I have no problem with the strafe speed personally, BUT where does that leave heavies and their stupidly slow turning / tracking speed? You increased the strafe speed but ...
- by Lance 2ballzStrong - at 2013.07.03 20:14:00
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1580. PETITION: CCP Revert the Strafe Speed to Pre 1.2 Levels - in General Discussions [original thread]
not gonna happen. This game is built for shield tankers. Increased strafe speeds helps who? You got it! Shield tankers!
- by Lance 2ballzStrong - at 2013.07.03 19:29:00
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