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861. The death of a Sagaris - in General Discussions [original thread]
I often use a logi suit equipped with a swarm launcher, nanohive and uplink to deal with vehicles. It means I can pin down a sagaris (even if I don't destroy it) for long periods. If someone else comes along with a swarm launcher, then great, we ...
- by Laheon - at 2012.08.02 16:55:00
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862. Character Wipe and New Build - in General Discussions [original thread]
If you've participated in every beta event this build, I think you'll be given a free scout and logi dropsuit BPO. That means unlimited run dropsuits. I don't think they'll be much better than militia suits, though.
- by Laheon - at 2012.08.02 16:46:00
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863. Lets talk game mechanics. - in General Discussions [original thread]
Thanks for correcting me. I didn't really have the facts off the top of my head. I've just thought of a way to do randomised spawning. Let's have the centre of the spawn at arbitrary point A. Take a seed number and take the sine of it to get an a...
- by Laheon - at 2012.08.02 16:45:00
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864. Replace the hamsters - in General Discussions [original thread]
Reminds me of this. http://community.eveonline.com/iNgameboard.asp?a=topic&threadID=1232785&page=1#11
- by Laheon - at 2012.08.02 16:33:00
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865. Lets talk game mechanics. - in General Discussions [original thread]
Templar Two wrote: First: randomization isn't actually possible: no algorithm has been created on this planet that can actually deliver true randomization. Mathematicians have been trying to deliver a true randomization algorithm and failed, ev...
- by Laheon - at 2012.08.02 16:24:00
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866. lowest amount of beta testers - in General Discussions [original thread]
There's also irrefutable evidence that it's a Thursday, and on Thursdays, most people work. Stop trolling, seriously.
- by Laheon - at 2012.08.02 16:17:00
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867. Replace the hamsters - in General Discussions [original thread]
It's definitely an EVE thing.
- by Laheon - at 2012.08.02 16:17:00
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868. Lets talk game mechanics. - in General Discussions [original thread]
Tony, calm down. It's not SP that's important. I've invested a mil or two into completely useless choices for me, plus another couple mil into things that don't help me in a gun fight. That leaves me with about 5mil worth of SP.It doesn't. Most of...
- by Laheon - at 2012.08.02 16:12:00
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869. Replace the hamsters - in General Discussions [original thread]
Or are the servers killing the hamsters? Or are the hamsters killing the servers because the servers are killing the hamsters?
- by Laheon - at 2012.08.02 15:43:00
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870. lowest amount of beta testers - in General Discussions [original thread]
jus nukem wrote: To alot of console players who aren't familiar with how a TRUE beta works.... this beta was a critical impression on how they feel the game is going to be. Once they're gone, rarely do they return. ESPECIALLY when there is very...
- by Laheon - at 2012.08.02 15:41:00
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871. Lets talk game mechanics. - in General Discussions [original thread]
xprotoman23 wrote: have you ever played a clan match in a shooter? I have. Have you ever played a game where killing wasn't the sole objective?
- by Laheon - at 2012.08.02 15:37:00
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872. Lets talk game mechanics. - in General Discussions [original thread]
Okay, let's see... 7ppl versus HAV... Nope. I've taken out gunnlogi's, soma's, sica's all solo. Proto SL ftw. Two on a sagaris, both with proto launchers, bye bye Sagaris. Far cry from the 7 you just quoted. If you're not working together, then yo...
- by Laheon - at 2012.08.02 15:35:00
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873. lowest amount of beta testers - in General Discussions [original thread]
jus nukem wrote: At least COD gives you more than ONE friggin map to play on! LOL! I detest COD nowadays, but they have the perfect formula geared towards console players. Thats undeniable. Its amazing ppl stuck around for as long as they did p...
- by Laheon - at 2012.08.02 15:20:00
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874. Lets talk game mechanics. - in General Discussions [original thread]
Templar... Something I think you, and Tony, have failed to grasp is that tactics doesn't apply solely to gun game and fights. It will apply to battlefield placement, sneaking stealthily behind enemy lines to cap CRU's and objective points, luring ...
- by Laheon - at 2012.08.02 15:13:00
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875. Breach shotgun capacity - in General Discussions [original thread]
Bigger magazines, same pockets. What can you do?
- by Laheon - at 2012.08.02 14:48:00
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876. Lets talk game mechanics. - in General Discussions [original thread]
Tony, honestly, I don't know why you haven't left the game yet. For the past month, every single one of your posts has been whining about how this has been nerfed, that doesn't feel right, that's not fair, etc. Normally, if I come across a game I...
- by Laheon - at 2012.08.02 14:47:00
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877. lowest amount of beta testers - in General Discussions [original thread]
Above poster implies that console players are spoon-fed everything whenever they get bored. Get a life, Nukem. CCP aren't EA, Activision or Epic. They have to work on the game, instead of just pump out a new build whenever they think their player...
- by Laheon - at 2012.08.02 14:38:00
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878. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
Blasters fire energy. "Blaster technology harnesses magnetic containment fields to project superheated energy over short distances." A railgun uses two rails and a magnetic field across them to accelerate the projectile, not a cyclotron. The bl...
- by Laheon - at 2012.08.02 14:34:00
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879. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
Let's consider the fact that railguns and blasters are, essentially, the same technology. They use (according to the lore) magnetic fields to accelerate something to huuuge speeds. Failguns fire projectiles, blasters fire enery. Let's consider th...
- by Laheon - at 2012.08.02 14:22:00
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880. Character Wipe and New Build - in General Discussions [original thread]
Speculation says for next weekend. You'll have a character wipe before that. All skills, isk, etc gone, but you'll get the AUR you spent back. I've also heard a rumor that we're keeping the SP we gained from beta events.
- by Laheon - at 2012.08.02 13:14:00
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