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621. Dropsuit Operation Skill Buff. - in General Discussions [original thread]
Think it would provide a bonus like EVE ships. Like the Hulk - +3% per level of exhumer, but dependent on the suit you've got on.
- by Laheon - at 2013.03.27 02:02:00
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622. please answer this really quick yes or no question... - in General Discussions [original thread]
No, as in it doesn't matter. Yes, as in everything you can grow into is the same. Shame you asked two questions.
- by Laheon - at 2013.03.27 02:01:00
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623. please answer this really quick yes or no question... - in General Discussions [original thread]
yes
- by Laheon - at 2013.03.27 02:00:00
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624. Hopes/Expectations for Uprising - in General Discussions [original thread]
It's easy to deal with AV. Kill them. Srsly though, have infantry support. The number of times I've had to back off killing a tank/LAV with my AV grenades is because there have been infantry about.
- by Laheon - at 2013.03.27 01:53:00
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625. Dropsuit Operation Skill Buff. - in General Discussions [original thread]
I could barely understand your post, apart from your beef with dropsuit command. It lowers the dropsuit resolution, which means it's harder for enemies to detect you on the radar. Or do you mean the racial ones? I can imagine when racial dropsuit...
- by Laheon - at 2013.03.27 01:52:00
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626. New build 'Uprising' on May 6th? - in General Discussions [original thread]
Jathniel wrote: (Maybe dropping Unreal as the framework game engine as a whole?) If you want to wait another two years for the game, then sure.
- by Laheon - at 2013.03.27 01:40:00
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627. Theory on how CCP will balance vehicles - in General Discussions [original thread]
I've hit a DS three times in quick succession with a forge gun... It simply ran away after only just losing all its shields. LAV's should be easy to blow up. And I haven't really tried anything against a well-fit tank, but militia fits are really ...
- by Laheon - at 2013.03.27 01:39:00
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628. Alternatives to improving game speed. - in General Discussions [original thread]
PS3 cell architecture...? Surely that's Sony's fault, they did design it. Meh, I'm getting sick of arguing my POV. I officially give up. Just... Try to cut CCP some slack. Don't go so hard on them. It's a little bit disheartening to see people b...
- by Laheon - at 2013.03.27 00:55:00
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629. Eligable Contractees - in General Discussions [original thread]
Buster - I can see you're new to New Eden. If there's a chance of backstabbing, it will happen. A larger corp won't sit back and relax because they've done all the fighting only for you to take the majority of the loot. If anything, they'll take ...
- by Laheon - at 2013.03.27 00:52:00
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630. Alternatives to improving game speed. - in General Discussions [original thread]
Icy Xenosmilus wrote: Also 3 years of previous development time, and E3 build was only decent. The last "good" build in terms of gameplay I saw was the one before it, Replication. If they'd build off of that, they would've made greater progress...
- by Laheon - at 2013.03.27 00:50:00
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631. Alternatives to improving game speed. - in General Discussions [original thread]
@Icy - I played in July, I followed the initial announcement, and I've tried selling this game to so many of my friends. Sadly, they're lazy idiots and don't want to try a free-to-play game. I'd show them some gameplay, but then again, I'm lazy, ...
- by Laheon - at 2013.03.27 00:42:00
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632. caldari prime has fallen!!! - in General Discussions [original thread]
XeroTheBigBoss wrote: Once we slay off the rest of the Caldari dogs we can pound Minmatar into submission and have them serve in our rule against the remaining. I am taking Gallente in a new era! We will become a true EMPIRE! Xero, the Galle...
- by Laheon - at 2013.03.27 00:27:00
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633. Illuminated sights on the toxin AR - in General Discussions [original thread]
Ignoble Son wrote: Laheon wrote: I'm just saying that I'm not particularly bothered by it. Not saying it shouldn't change. have you ever shot an assault rifle before? Well I have. MANY. And having to use pistol sights to try to make dis...
- by Laheon - at 2013.03.27 00:11:00
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634. Illuminated sights on the toxin AR - in General Discussions [original thread]
I'm just saying that I'm not particularly bothered by it. Not saying it shouldn't change.
- by Laheon - at 2013.03.26 23:50:00
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635. New build 'Uprising' on May 6th? - in General Discussions [original thread]
They're trying to find the cause, don't worry!
- by Laheon - at 2013.03.26 23:45:00
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636. Should shield extenders also receive a stacking penalty? - in General Discussions [original thread]
...I don't think it's a suggestion. And not particularly, I've had assaults sneak up behind me before. And had heavies disappear off my radar from about 10m away.
- by Laheon - at 2013.03.26 23:44:00
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637. New build 'Uprising' on May 6th? - in General Discussions [original thread]
Really, serpent? You stopped playing a game because it wouldn't record your *stats*?
- by Laheon - at 2013.03.26 23:40:00
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638. Illuminated sights on the toxin AR - in General Discussions [original thread]
I'm happy using the current sights. I still kill people at medium range. That said, I would enjoy a scope. Or at least customisable scopes/sights.
- by Laheon - at 2013.03.26 23:38:00
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639. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
How has this troll thread gotten to 9 pages?
- by Laheon - at 2013.03.26 23:25:00
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640. Uprising Build on May 6 - in General Discussions [original thread]
Already posted. https://forums.dust514.com/default.aspx?g=posts&t=65949&find=unread
- by Laheon - at 2013.03.26 23:23:00
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