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81. Uplinks.... Why in Skirmish & Domination (Pub/Factional - Skirmi... - in Feedback/Requests [original thread]
Psycho Mascara wrote: ?What? That's all you have to say.... Yep
- by Lady MDK - at 2015.01.18 09:11:00
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82. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Fox Gaden wrote: Lady MDK wrote: The issue as i see is the weapon not the suit. Sentinals were billed as anti vehicle platforms which is fine the forge gun does this job well. The commando is a heavy class that can field multiple light wea...
- by Lady MDK - at 2015.01.18 08:35:00
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83. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Just thinking about warbarge exterior appearance for a minute... Ratati - Are they the ship that the clones are loading onto in this EVE video around 1:22? https://www.youtube.com/watch?v=yFTUazuGdTw
- by Lady MDK - at 2015.01.17 13:45:00
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84. oh dear god this makes me want PVE - in Feedback/Requests [original thread]
Ive always maintained that incursions would be a great way to introduce PVE to dust. And another way to merge communities is we had access to the incursion channels.
- by Lady MDK - at 2015.01.17 13:42:00
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85. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
The issue as i see is the weapon not the suit. Sentinals were billed as anti vehicle platforms which is fine the forge gun does this job well. The commando is a heavy class that can field multiple light weapons and does its job well. The issue ...
- by Lady MDK - at 2015.01.17 10:27:00
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86. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Ekrano Fergus wrote: Are we getting new art assets in dust for the warbarge or is it going to just be new menus or reusing the match waiting room. This is supposedly part of the warbarge. At one point there was more to it as far as concept w...
- by Lady MDK - at 2015.01.17 07:21:00
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87. The ability to attack eve pilots in factional warfare. - in Feedback/Requests [original thread]
True Adamance wrote: Skullmiser Vulcansu wrote: I suggest the addition of a secondary objective for each map that will actively target enemy Eve pilots with a null cannon, or other offensive system, It could be anything, really. The locatio...
- by Lady MDK - at 2015.01.16 23:23:00
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88. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
OK so creating more advanced weapons will be a slower task as long as we can continue to provide components? and it will stop if we stop supplying components? or is it just a slow passive process? Experimental guns into the creation bay but some ...
- by Lady MDK - at 2015.01.16 22:59:00
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89. Sticky:[Update] Salvage - in Feedback/Requests [original thread]
@rattati... Is there ever the possibility of salvaging being an actual gameplay option rather than a reward mechanic? Done correctly it could be a great personal/corp conflict driver? Previous suggestions involve the ability to return to a battle...
- by Lady MDK - at 2015.01.13 19:51:00
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90. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Maybe we start in stations for academy and return to stations to join pub matches i.e. the barge is docked, gives no bonuses and we clonejump from the quarters in the station. Then to join facwar or PC we must fly in our own ship to where we want...
- by Lady MDK - at 2015.01.13 19:41:00
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91. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Ripley Riley wrote: Lady MDK wrote: Apologies for asking if this has been covered here or elsewhere I have missed it. Will the warbarge be something we can move? I.e. on the starmap or something? Or is it just something theoretical that we...
- by Lady MDK - at 2015.01.13 14:34:00
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92. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Apologies for asking if this has been covered here or elsewhere I have missed it. Will the warbarge be something we can move? I.e. on the starmap or something? Or is it just something theoretical that we base from instead of a station?
- by Lady MDK - at 2015.01.13 14:02:00
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93. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Kevall Longstride wrote: Checking in from my snowboarding holiday......... Lucky B*****d!! Looking forward to seeing this in the new expansion and hoping for more than just my merc In a room on their own at some point.
- by Lady MDK - at 2015.01.13 13:41:00
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94. Thread under Construction (Second attempt) - in Feedback/Requests [original thread]
Fox Gaden wrote: District Proximity Bonuses DUST : Owning multiple Districts in close proximity should provide a bonus or benifit, to encourage Corporations to concur areas, rather than spreading out randomly all over the region. Adjac...
- by Lady MDK - at 2015.01.10 17:28:00
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95. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
CCP Rattati wrote: ....and preparation of increased salvage, and salvage based rewards in all ToW (theatres of war, PC, FW and Pub). I'm curious Ratti, does the above+the presence of a salvager role on the roadmap potentially imply some ne...
- by Lady MDK - at 2015.01.08 07:37:00
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96. Dust 514 will NEVER be balanced.... - in Feedback/Requests [original thread]
Dust will never be balanced cus there are players that excel and those that suck and some in the middle.... and given the wide variety of player skills its had to balance.
- by Lady MDK - at 2015.01.03 22:43:00
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97. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Initially when I saw warbarges/flottilas and raids on the roadmap I suddenly considered a whole new angle of gameplay. If the warbarges involved in PC and maybe even FW are all visible on the map of new eden and they have a jump range for moving ...
- by Lady MDK - at 2014.12.31 17:32:00
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98. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Dreaming again but rather than 3 matches would a new version of skirmish 1.0 be workable where the objectives close in on the enemy base? Stage 1 : hack one of the points around the base to choose your staging ground. Defenders can scout to try a...
- by Lady MDK - at 2014.12.30 07:40:00
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99. [Idea] Active Resource Extraction for Planetary Conquest - in Feedback/Requests [original thread]
I don't do PC (you can probably tell) but if I did I might want it to work a bit like this... First things first.. Planetary management and raids - The structures on the planet would produce something. something useful to us or to EVE, be it cl...
- by Lady MDK - at 2014.12.29 19:11:00
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100. Game Mode: Planetary Conquest Raid - in Feedback/Requests [original thread]
Kain Spero wrote: Lady MDK, would like to know your thoughts on this: https://forums.dust514.com/default.aspx?g=posts&t=186091&find=unread Hey kain. I like the ideas. I am in favour of anything that breaks down the walls of dusts...
- by Lady MDK - at 2014.12.28 22:30:00
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