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121. DUST Social Spaces Discussion - in Feedback/Requests [original thread]
Following a trip to the trello board i noticed a subject on social spaces which got me thinking about how this could exist within DUST. How can social spaces work within this game. Some corps (thinking of the likes of Darkstar here) have 1500 mem...
- by Lady MDK - at 2014.12.04 22:08:00
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122. Basic Crafting - in Feedback/Requests [original thread]
I always thought crafting would be something EVE side... but maybe for basic upgrades it should be in dust as it adds some depth to the game the thought of creating your own stuff. An alternative but similar suggestion.... Could unwanted gear be ...
- by Lady MDK - at 2014.12.04 20:04:00
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123. New game mode - Salvage - in Feedback/Requests [original thread]
Finn Colman wrote: If only they would put the player based market in Dust, which they have already said is not going to happen any time soon... This probably won't work quite like we would want it to without the ability for a player to sell to ...
- by Lady MDK - at 2014.12.01 18:42:00
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124. New game mode - Salvage - in Feedback/Requests [original thread]
On the EVE Test server there are now some salvage items under the Dust Infantry section and some decrypters that are needed to break into said salvage containers. Basically following a battle have the server spawn a new kind of match that is that...
- by Lady MDK - at 2014.11.30 22:37:00
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125. FW - in Feedback/Requests [original thread]
Hey if eve players actually needed DUST players to flip systems maybe there would be more matches up.. but since they don't actually need them.. meh. Or maybe if a gang of Dust mercs could decide to go attack somewhere themselves instead of only ...
- by Lady MDK - at 2014.11.30 21:16:00
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126. New heavy weapons? - in Feedback/Requests [original thread]
I am imagining a golden reskin of the forge gun that shoots hot beams of death like a heavy laser cannon. The wielders rotational speed should be reduced drastically while active maybe so it cant decimate whole fields of infantry since its for s...
- by Lady MDK - at 2014.11.30 18:36:00
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127. [REQUEST] Balance Design Questions about Vehicles - in Feedback/Requests [original thread]
Not really a balance question but : Quote: If its possible to create the remaining heavy weapons using existing assets as suggested in another thread with tweaked stats what the possibility of creating a rust red reskin of the caldari Lav, H...
- by Lady MDK - at 2014.11.30 17:53:00
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128. New heavy weapons? - in Feedback/Requests [original thread]
If its possible to create heavy the remaining heavy weapons using existing assets with tweaked stats what the possibility of creating a rust red reskin of the caldari Lav, Hav and Dropship and having it under minmatar vehicles. Also a Gold reskin ...
- by Lady MDK - at 2014.11.30 17:39:00
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129. Bringing consistency to EVE PI and DUST. - in Feedback/Requests [original thread]
Agreed that cleared should be a temporary situation but the frequency shouldn't be too high. There are plenty of planets to share.
- by Lady MDK - at 2014.11.12 17:05:00
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130. Bringing consistency to EVE PI and DUST. - in Feedback/Requests [original thread]
Breakin Stuff wrote: EVE players pay to play. Making any portion of their game DEPENDENT upon the presence of free to play game players and their cooperation is not ok. They must have immediate tangible benefits from infantry to entice them t...
- by Lady MDK - at 2014.11.10 17:59:00
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131. Bringing consistency to EVE PI and DUST. - in Feedback/Requests [original thread]
Sigourney Reever wrote: This discussion has been 'discouraged' by ccp before. https://forums.dust514.com/default.aspx?g=posts&m=2175598#post2175598 The only place where mercs would be able to attack PI would be sov warfare were you ...
- by Lady MDK - at 2014.11.10 07:26:00
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132. Bringing consistency to EVE PI and DUST. - in Feedback/Requests [original thread]
Talbain Sigmund wrote: Don't forget the Sansha Incursions. Sansha's Nation is known for swooping down on populations and gathering them up for experiments. Given that populations tend to not float in space it seems like the 4 empires would actu...
- by Lady MDK - at 2014.11.09 20:10:00
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133. Bringing consistency to EVE PI and DUST. - in Feedback/Requests [original thread]
Breakin Stuff wrote: If having mercs maintaining a planet counts for use-based SOV (screw Dominion) that would allow you to retain a foothold even if driven out otherwise? Yep I like the idea of Air superiority and Ground occupancy going...
- by Lady MDK - at 2014.11.09 19:36:00
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134. Bringing consistency to EVE PI and DUST. - in Feedback/Requests [original thread]
For sure... for eve players to actually need mercs CCP are going to have to get brave and put things in the hands of mercs especially when it comes to things like sov and fw occupancy. What i find surprising however and what is pointed out in tha...
- by Lady MDK - at 2014.11.09 19:14:00
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135. Bringing consistency to EVE PI and DUST. - in Feedback/Requests [original thread]
Cross posted from EVE forums.. For those that dont know PI is planetary Interaction, an EVE mechanic that allows eve players to place industry an a planets surface, Link to thread : https://forums.eveonline.com/default.aspx?g=posts&t=38453...
- by Lady MDK - at 2014.11.09 17:14:00
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136. FW notifications - in Feedback/Requests [original thread]
Personally I think system ownership should not be achievable unless there is ground superiority (in dust) and air superiority (in eve) currently it's usefull to have mercs involved but not essential.
- by Lady MDK - at 2014.11.09 12:41:00
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137. FW notifications - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: June Arethusa wrote: Quote: 4. FW doesnt really seem to effect anything in EVE, the infantry dont have a clue they win or lose and that is it, no real connection whatsoever, that guy in space is there for someone els...
- by Lady MDK - at 2014.11.08 19:40:00
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138. When someone steals your vehicle - in Feedback/Requests [original thread]
TheEnd762 wrote: Lady MDK wrote: DDx77 wrote: You should be able to blow it up So Add a self destruct button that activates like a RE Thank you Could you attach REs to it? Like booby trap? That wouldn't allow you to kill team thieve...
- by Lady MDK - at 2014.11.08 07:01:00
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139. FW notifications - in Feedback/Requests [original thread]
They should allow dust players to contest a world as well via a similar interface to PC. Then notify eve FW players that mercs need support. Maybe this should have team deploy as well.
- by Lady MDK - at 2014.11.08 03:28:00
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140. When someone steals your vehicle - in Feedback/Requests [original thread]
DDx77 wrote: You should be able to blow it up So Add a self destruct button that activates like a RE Thank you Could you attach REs to it? Like booby trap?
- by Lady MDK - at 2014.11.08 03:19:00
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