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441. [Request] Mortars - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Weapon or equipment slot? I think there should be a heavy equipment slot. Used for this and maybe deployable mini installations and other bigger things. maybe restrict it to logistics and 1 max per suit to avoid over ...
- by KryptixX - at 2012.09.22 19:57:00
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442. Equipment slot for heavies - in Feedback/Requests [original thread]
next build there will be a heavy suit with an equipment slot but without the heavy weapon slot. so they say.
- by KryptixX - at 2012.09.22 19:48:00
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443. Hack from distance - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Some kind of equipment(destroyable) the size or a nano hive that you have to place on the objective then you can walk away within a range increased by skill level or a remote controlled car type thing that you can sit...
- by KryptixX - at 2012.09.22 18:55:00
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444. Moving planet to planet with out your corp - in General Discussions [original thread]
Drake Lyons wrote: There could be a neural consciousness network built in high security space, allowing near instantaneous 'jumps' from one station to another without the need to traverse space. Similar to how jump clones work, but without the ...
- by KryptixX - at 2012.09.22 17:53:00
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445. Old Turrets versus New Turrets - in General Discussions [original thread]
Waruiko DUST wrote: new ones are better. Being shot out of a turret in the old builds was stupid. Rather than someone running up behind you and shooting your back as your face is in the installation?
- by KryptixX - at 2012.09.22 14:22:00
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446. Is this footage from the new build? - in General Discussions [original thread]
it sounds like hes describing both the current build and the next build.
- by KryptixX - at 2012.09.22 12:13:00
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447. not sure what the role of the dropship is this build - in General Discussions [original thread]
HowDidThatTaste wrote: So I specced out proto ships and they are still just as bad the militias. For survivability Now flying is certainly fun once you get the hang of it. But they are certainly one way transport ships at best. They are somew...
- by KryptixX - at 2012.09.21 00:26:00
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448. Cut your losses....... - in General Discussions [original thread]
Brahma El Indio wrote: Brumae Verres wrote: Graphics are the primary disappointment? ... Do you realize how many awesome games there are running crap graphics? You spoiled selfish little ingrates! Go away it's time for my tea and your upse...
- by KryptixX - at 2012.09.19 22:52:00
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449. What's the point with favorites? - in General Discussions [original thread]
Determines what you look like when you walk around in merc quarters and war barge.
- by KryptixX - at 2012.09.19 20:10:00
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450. Will there be selling option introduced? - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Yeah, should be in the next build. are they adding a simple vendor manor of selling? or full fledged EVE style. i know eve style is imminent but didnt know it would be in this soon.
- by KryptixX - at 2012.09.19 19:25:00
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451. Diminishing returns on SP. - in Feedback/Requests [original thread]
tribal wyvern wrote: Kleanur Guy wrote: Can we PRETTY PLEASE make it weekly and not daily. Casual players are still being punished for not playing everyday (something you said they wouldn't). What is the point in this question???? How are...
- by KryptixX - at 2012.09.19 16:46:00
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452. Just read zionTCD #9 - in General Discussions [original thread]
Parson Atreides wrote: I can't even name ten Dust corps let alone rank them and I've been playing this Beta for months. search "recruitment" a bunch of recruiting threads come up, easily 10+.
- by KryptixX - at 2012.09.19 12:33:00
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453. Just read zionTCD #9 - in General Discussions [original thread]
Top 10 is pointless. Intrest they just generated for the site is not.
- by KryptixX - at 2012.09.19 11:46:00
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454. Role of Logistics after Crusader - in General Discussions [original thread]
Laurent Cazaderon wrote: Everything depends on the specs those crusaders suit will have. My opinion is that they will come with major kickbacks as they can buff an entire squad. Something like no equipment, restrictions on some modules, speed....
- by KryptixX - at 2012.09.18 15:22:00
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455. Role of Logistics after Crusader - in General Discussions [original thread]
jenza aranda wrote: KryptixX wrote: Personally i think it would be cool if there was a deployable mini installation, some variations could be; Anti personel turret - mostly focused on damaging enemies tank turret - deals smaller damage but...
- by KryptixX - at 2012.09.18 01:45:00
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456. Role of Logistics after Crusader - in General Discussions [original thread]
DUST Fiend wrote: I think Logistics suits have HUGE potential to fit a lot of various roles. I mean, my logi fits are more focused on damage and survivability, with no focus on team support. My main scout suit on the other hand runs with a nani...
- by KryptixX - at 2012.09.17 16:50:00
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457. Role of Logistics after Crusader - in General Discussions [original thread]
So far in this beta MOST of the logistics players i see are playing a pseudo combat medic role. But will the introduction of the Crusader suit shift them to more of an engineer role (assuming crusader suits have equipment slots)? Crusaders fr...
- by KryptixX - at 2012.09.17 15:42:00
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458. Role of Logistics after Crusader - in General Discussions [original thread]
Personally i think it would be cool if there was a deployable mini installation, some variations could be; Anti personel turret - mostly focused on damaging enemies tank turret - deals smaller damage but have much more health anti armor turret ...
- by KryptixX - at 2012.09.17 15:42:00
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459. Question About Damage Mods - in General Discussions [original thread]
You need sidearm weapon damage for SMGs no matter what slot you put it in. Same with ARs in a heavy slot. You would need light damage mods.
- by KryptixX - at 2012.09.17 14:18:00
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460. There's the Crusader Suit... annnnnd it's gone. - in General Discussions [original thread]
Mobius Wyvern wrote: Aeon Amadi wrote: I agree - but I'd rather not get my hopes up just to have them dashed. As a dedicated Squad Leader in Zion TCD I was extremely looking forward to using them, as well as their more controversial modules ...
- by KryptixX - at 2012.09.17 13:03:00
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