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1321. The first commando - in General Discussions [original thread]
Chances Ghost wrote: LT SHANKS wrote: Have fun with it. *continues waiting for Minmitar gorilla fatty* me and my corp joke that we are going to spec into those and put on some complex red potions to make us go fasta!!!!! super running he...
- by Krom Ganesh - at 2013.07.02 13:00:00
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1322. Logistics Sidearm Equipment Slot. - in Feedback/Requests [original thread]
Driftward wrote: Clearly has never used the push-to-talk feature....but that aside. I would like a D-pad based equipment slot switch. Really we only need three anyways. up down and right cover that. The only problem comes from not being able ...
- by Krom Ganesh - at 2013.07.02 04:30:00
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1323. Servers down - in General Discussions [original thread]
Both Singularity and Duality came on right after the outage occurred (Those are test servers, right?). I assume turning those on caused a hiccup in the regular servers.
- by Krom Ganesh - at 2013.07.02 04:15:00
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1324. Solution to Murder Taxi Platoons - in General Discussions [original thread]
I want to be able to do this to LAVs.
- by Krom Ganesh - at 2013.07.02 02:53:00
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1325. Heavy Gallente Suit - in Feedback/Requests [original thread]
Nocturnal Soul wrote: gallente heavy suit looks like a bad ass rhino and the minmatar looks like a ape just one more reason for me regretting being an amarrian At least the Amarr Heavy looks better than the Caldori Heavy. Cal heavy just lo...
- by Krom Ganesh - at 2013.07.01 19:19:00
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1326. (Request) new drop suit role - in Feedback/Requests [original thread]
I say no for two reasons. 1) That's one of the intended roles of dropships 2) Anyone who uses them would end up being a bug on the windshield of a jet pilot (once we get those). Think aerial LLAV.
- by Krom Ganesh - at 2013.07.01 18:53:00
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1327. Would we like bounties? - in General Discussions [original thread]
Considering Dust is currently a lobby shooter and we are immortal, a traditional bounty system wouldn't work well. How about the bounty issuer creates a bounty pool with a set payout per kill? For example, if I set up a bounty on Iron Wolf Saber...
- by Krom Ganesh - at 2013.07.01 06:56:00
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1328. Let's talk Drop Uplinks... - in General Discussions [original thread]
One uplink in an area does the same job as five. The only difference is how many people can spawn in that area before the uplinks break.
- by Krom Ganesh - at 2013.07.01 02:34:00
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1329. Enable logis to switch to repair tool or injector as side arm - in Feedback/Requests [original thread]
Topic requesting the same thing: https://forums.dust514.com/default.aspx?g=posts&m=992917#post992917 As noted in that topic, this only gives logis quick access to 1 equipment, which is helpful but not ideal. Instead I suggest asking for th...
- by Krom Ganesh - at 2013.07.01 00:01:00
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1330. Only thing I like about domination - in Domination Gamemode [original thread]
Bendtner92 wrote: CCP LogicLoop wrote: How do others feel about this? I'd like to see what you guys think about Scheneighnay McBobs feelings. YES please. No spawning on objectives is something that should be implemented for Skirmish as we...
- by Krom Ganesh - at 2013.06.30 20:41:00
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1331. [Request] Contact Flux Grenades - in Feedback/Requests [original thread]
As I noted, they are too powerful. Reduce the damage of the fused locus so they can't even OHK a scout and then they should be very hard to exploit.
- by Krom Ganesh - at 2013.06.30 18:15:00
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1332. [Request] Contact Flux Grenades - in Feedback/Requests [original thread]
I think contact grenades can serve a useful role. They could be opening moves (esp. a flux version) for some quick damage or they could be finishing moves for when you run out of ammo, don't have time to reload, and the enemy is to far to melee. T...
- by Krom Ganesh - at 2013.06.30 18:00:00
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1333. Cosmetic Options - in General Discussions [original thread]
DeadlyAztec11 wrote: Krom Ganesh wrote: So does anyone know if they plan on giving assaults and logis; sentinels and commandos; and scouts and pilots different suit designs before they implement this paintbucket? If they don't it's going to ...
- by Krom Ganesh - at 2013.06.30 07:48:00
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1334. SP - in Feedback/Requests [original thread]
BOUNTYHUNTER187 wrote: **** u and the dust community Welcome to New Eden.
- by Krom Ganesh - at 2013.06.30 04:44:00
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1335. Logistics Sidearm Equipment Slot. - in Feedback/Requests [original thread]
How about changing up, down, lefft on the D-pad to customizable quickslots? The player list and map can be accessed from the start button. (and if a player really wants the player list or map on those buttons, the can set it so). Alternatively, I...
- by Krom Ganesh - at 2013.06.30 04:40:00
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1336. [Request] Characther Select Screen - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=71944&find=unread 4th post
- by Krom Ganesh - at 2013.06.30 04:08:00
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1337. [Request] a question and answer section involving devs. - in Feedback/Requests [original thread]
Are there enough questions that could be asked (aside from repeated "When is so-and-so coming out?") to warrant an entire forum section? Why not just occasionally have a thread similar to the bullets thread we have here. Someone gathers a bunch o...
- by Krom Ganesh - at 2013.06.30 02:26:00
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1338. Am I the only one who thinks melee taking stamina is stupid? - in General Discussions [original thread]
Alaika Arbosa wrote: Princeps Marcellus wrote: It's ridiculously silly. If they wanted to include all the things that make you tired IRL, they could include kick from actually firing your gun, because controlling that takes lots of effort. ...
- by Krom Ganesh - at 2013.06.30 02:21:00
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1339. [Request] a question and answer section involving devs. - in Feedback/Requests [original thread]
Isn't that one of the purposes of the rookie training grounds?
- by Krom Ganesh - at 2013.06.30 02:15:00
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1340. [Suggestion] Reorganization of skill tree - in Feedback/Requests [original thread]
Django Quik wrote: Totally understand that but it just makes more sense to me to have weapon types and suit types first. The reasoning is that being able to use a particular frame suit would likely mean you're able to use other similar weapons...
- by Krom Ganesh - at 2013.06.29 23:39:00
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