Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
901. [Request] Game mode: Scan & Destroy - in General Discussions [original thread]
Samuel Zelik wrote: There'd be no point to spamming uplinks around the MDA because it would effectively take no damage due to the MCC's Shield Transporter. Also, if it takes a group of people secure a found MDA/ MDA terminal, they're obviously...
- by Krom Ganesh - at 2013.10.30 15:18:00
|
902. Ultimate scout problem - in General Discussions [original thread]
Almost everyone can equip a scanner which trumps passive scanning in almost every way.
- by Krom Ganesh - at 2013.10.30 02:21:00
|
903. Scout Registry / Killboard - in General Discussions [original thread]
Penalty on the smallest one would mean your db would be 28.0009. I originally calculated both since I've never bothered finding out which gets the penalty but the Dust Fitting Tool displayed the result that had the highest tier getting the penalt...
- by Krom Ganesh - at 2013.10.30 02:03:00
|
904. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Did NOT evade proto with 1xADV, 1xbasic. (i think) I believe* this is how it should be calculated 45 * 0.95 * 0.94 * .8 * ( 1 - 0.15 * 0.86 ) = 28.0009 which would make you still vulnerable to proto scanners. *: D...
- by Krom Ganesh - at 2013.10.30 01:45:00
|
905. CPM Confirms: No battle skirt for Amarr scout - in General Discussions [original thread]
True Adamance wrote: Krom Ganesh wrote: That suit is awesome and definitely has some Amarr aesthetics but I don't think the Amarr scout will look like that. The main problem I see is that the bottom half of the coat is long enough that it wo...
- by Krom Ganesh - at 2013.10.29 22:31:00
|
906. CPM Confirms: No battle skirt for Amarr scout - in General Discussions [original thread]
That suit is awesome and definitely has some Amarr aesthetics but I don't think the Amarr scout will look like that. The main problem I see is that the bottom half of the coat is long enough that it would actually need some physics or movement ani...
- by Krom Ganesh - at 2013.10.29 22:09:00
|
907. Scout Registry / Killboard - in General Discussions [original thread]
Cool. I got the free suits as well. Too bad I probably won't be able to wear the Quafe suit for a long time since there is a good chance my cal scout and a respec are coming soon.
- by Krom Ganesh - at 2013.10.29 21:20:00
|
908. Request for CCP (based off their own words) - in General Discussions [original thread]
+1. Yes. I want to see some high quality images of the new suits.
- by Krom Ganesh - at 2013.10.29 19:39:00
|
909. Scout radius - in General Discussions [original thread]
CCP needs to let scouts take more advantage of their mobility 1. CCP should redesign all outposts to better account for vertical movement & combat (more stairwells, windows, ladders, roofs, etc.) 2. CCP should add shortcuts that only scouts a...
- by Krom Ganesh - at 2013.10.29 19:35:00
|
910. Is rail rifle amaar? - in General Discussions [original thread]
The rail rifle is Caldari. The Amarr AR is the Scrambler Rifle.
- by Krom Ganesh - at 2013.10.29 18:51:00
|
911. Lets all be honest here... - in General Discussions [original thread]
Cyrius Li-Moody wrote: Lets be honest though, with enough equipment spam scanners become almost worthless since all you see are equipment markers. So the true counter to scanners is not dampnening but logis with tons of equipment!
- by Krom Ganesh - at 2013.10.29 18:46:00
|
912. Dat scout buff? - in General Discussions [original thread]
Smooth Assassin wrote: Might wanna change that nova knife signature since they're being fixed. Might as well keep it until the fix is confirmed to actually fix nova knives.
- by Krom Ganesh - at 2013.10.29 18:29:00
|
913. Scout Registry / Killboard - in General Discussions [original thread]
Sorry if I was unclear. What I meant was having an alt on your psn account along with your main. You can use your main but still get the suits by not using an alt on the same same account for the 60 day period. So there is potentially no tradeoff.
- by Krom Ganesh - at 2013.10.29 17:45:00
|
914. Dat scout buff? - in General Discussions [original thread]
Maken Tosch wrote: Have you done the math on how much 16m translates into compared to 10m? It's significant to me. A Gallente Scout GK.0 with 3x Profile Damps and 1x Range Amp will do a great job in seeing others while still evading most scann...
- by Krom Ganesh - at 2013.10.29 17:39:00
|
915. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Ghost Kaisar wrote: LOGGED IN THIS MORNING. GOT 100 BLACK EAGLES GOT 100 QUAFES! WTF DON'T CARE I do. I care a lot. HOW THE **** DO I GET THAT!? Word on the forum is you get them by having at least an alt on your...
- by Krom Ganesh - at 2013.10.29 17:35:00
|
916. I DEMAND a refund on the 'Foxfour' Gallente Suit! - in General Discussions [original thread]
Does it take extra fall damage?
- by Krom Ganesh - at 2013.10.29 17:23:00
|
917. Simple fix to the scout. - in General Discussions [original thread]
Fox Gaden wrote: A couple of people have mentioned remote hacking devices. For a remote hacking device to be balanced it would have to be a destroyable device that would have to be deployed within 5m of a hackable object. Then when you activat...
- by Krom Ganesh - at 2013.10.29 17:06:00
|
918. Simple fix to the scout. - in General Discussions [original thread]
knight of 6 wrote: I have a problem with scout only mods, the scout is a stripped down barebones suit, if something can fit on it, why wouldn't it fit on a larger suit? that said, base speed mods. they passively increase your non sprint speed....
- by Krom Ganesh - at 2013.10.29 16:11:00
|
919. Simple fix to the scout. - in General Discussions [original thread]
HyperionsThunder wrote: ... orbital strike interruption (just a delay, not a theft)... I think it would be cooler if we could make orbitals miss their intended targets. E.G. Red sets an orbital to hit your team, you activate something that ...
- by Krom Ganesh - at 2013.10.29 15:55:00
|
920. Scout buff - in General Discussions [original thread]
It's pretty good for a lvl5 gal scout with lvl 5 range extenders and 2 or 3 cmp range extenders. For min scouts and non-range tanked gal scouts, its nice but not too big of a change.
- by Krom Ganesh - at 2013.10.29 15:44:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |