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141. [Feedback] : Dragonfly Scout suit needs a little bit buff - in Feedback/Requests [original thread]
So an enemy starts to turn around...you *immediately* start sprinting if you can't kill him quickly. He might take your shields off, but if you picked your fight well you'll be in cover before you take much armor damage. Wait 2 or 3 seconds and yo...
- by Kristoff Atruin - at 2013.01.30 18:02:00
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142. [Feedback] : Dragonfly Scout suit needs a little bit buff - in Feedback/Requests [original thread]
The scout dropsuit's defense is sprinting. If an enemy so much as looks at you, you run. You have enough speed and stamina that you'll lose them quickly if you use cover. Then you circle around and shoot them in the back.
- by Kristoff Atruin - at 2013.01.30 17:54:00
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143. Small blaster turrets - hit detection issue? - in Feedback/Requests [original thread]
Last build small blaster turrets became viable weapons again, but since this build dropped I've been noticing some really odd problems in actually killing anyone with them. When I ride in a HAV with small blasters on it the best it seems I can hop...
- by Kristoff Atruin - at 2013.01.30 05:01:00
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144. [Request/Feedback] Limit the amount of ISK a director can give out per day - in Feedback/Requests [original thread]
If you want to recover from your setback you should send me whatever isk you have left. I'll double it in a week and send it back. Pizza promise.
- by Kristoff Atruin - at 2013.01.28 18:59:00
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145. [REQUEST] Backup Camera for Tanks - in Feedback/Requests [original thread]
I think you can already do this. If you're on a keyboard I think it's 'c' you press to look behind you, though I'd have to double check that. Works on a LAV, don't see why it wouldn't work on any other vehicle. I think on the controller it might ...
- by Kristoff Atruin - at 2013.01.23 18:53:00
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146. {Feedback} lav physics - in Feedback/Requests [original thread]
The torque modules make LAVs handle so much better. The problem is that the things go so friggin fast that a little bump will make you lose contact with the ground. When you land if your torque is bad you can't correct and lose control. I also fin...
- by Kristoff Atruin - at 2013.01.22 19:11:00
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147. Eve integration - Feedback for FW pilots - in Feedback/Requests [original thread]
We were running some corp battles yesterday with orbital support, and I asked him what info he was getting in space about the battle. Apparently all he sees is the names of the people / things he kills, and when the battle has ended. I think they ...
- by Kristoff Atruin - at 2013.01.20 22:43:00
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148. 9 Hours to delete an alt character WTF. - in Feedback/Requests [original thread]
It's better for CCP to put the timer on because without it what happens is people accidentally click delete character when they didn't mean to. This was an issue earlier in beta. CCP can restore a deleted character, they still exist and nobody can...
- by Kristoff Atruin - at 2013.01.10 18:16:00
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149. 9 Hours to delete an alt character WTF. - in Feedback/Requests [original thread]
It's a reset, not a wipe. The waiting period is to stop you from accidentally a character.
- by Kristoff Atruin - at 2013.01.10 14:53:00
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150. The LAV engine sounds - in Feedback/Requests [original thread]
Needs more bass
- by Kristoff Atruin - at 2012.12.22 02:30:00
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151. [Feedback] Off map support notification - in Feedback/Requests [original thread]
In the last build when you were leading a squad and accumulated enough points a notification appeared in the middle of your screen. That notification has been moved, I assume, to the upper right where the kill reports all are. I think that's the w...
- by Kristoff Atruin - at 2012.12.22 01:09:00
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152. Feedback: OMG the ISK - in Feedback/Requests [original thread]
Last build was like this at the start too, but it increased once more players were using good equipment. It seems that the isk payout to your team is determined using the value of the gear your enemies were using. Then your own payout is determine...
- by Kristoff Atruin - at 2012.10.05 12:33:00
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153. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
I don't think it's necessarily an issue of the strikes costing too little, but the fact that people can perform actions that are as far away from teamwork as you can get to farm enough WPs to bring in a constant barrage of strikes. If you had to e...
- by Kristoff Atruin - at 2012.10.03 15:18:00
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154. Weapon/Equipment Wheel - in Feedback/Requests [original thread]
I did a lot of logi work last build and used to quickly change between weapons and different kinds of equipment in the middle of a firefight. Using a keyboard and mouse makes this a lot more difficult now. Before you could scroll your mouse wheel ...
- by Kristoff Atruin - at 2012.10.02 17:58:00
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155. [Feedback] Laser rifles + Attributes stats - in Feedback/Requests [original thread]
I've been having great success with the entry level laser rifle. I've killed so many guys who thought they would be cute and pop their head over a ridge to take potshots at me. The cover did nothing for them, since the laser essentially has perfec...
- by Kristoff Atruin - at 2012.10.02 13:02:00
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156. LAV feels like driving a stick of butter - in Feedback/Requests [original thread]
"maybe use one button for the gas and another for brake and reverse and a hand brake button. all in one analog is kinda low end driving sim feel to me" If you use a keyboard to drive you have different keys for these. W is gas, S is brakes / reve...
- by Kristoff Atruin - at 2012.09.18 19:41:00
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157. LAV logistics, keyboard / mouse - in Feedback/Requests [original thread]
So I finally tried using vehicle mounted logi tonight - the 0pg / 0cpu shield repper on a baloch. I ran into an issue that made the module nearly unuseable...whenever I tried to lock on to someone the view kept snapping back to straight forward th...
- by Kristoff Atruin - at 2012.09.18 05:38:00
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158. just checked out the new patch. - in Feedback/Requests [original thread]
I haven't driven a tank since the last wipe, but I'm wondering why armor resist mods got nerfed. Armor HAVs were never a problem. They're so slow that they have a hard time getting away. Armor was already the red-headed stepchild to begin with, as...
- by Kristoff Atruin - at 2012.09.16 03:07:00
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159. LAVs - in Feedback/Requests [original thread]
I was just thinking that an option would be for swarms to have a lock on time that varies based on the signature radius of the target, like in eve. The only time I fail to kill an LAV is when it manages to break line of sight while I'm locking on....
- by Kristoff Atruin - at 2012.09.08 03:05:00
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160. LAVs - in Feedback/Requests [original thread]
There's that too, but at least the tracking speed on large railguns is pretty slow now. Hitting a moving LAV with a large railgun is kind of hard, between the tracking speed and the charge up time. Large blasters are more of a threat, but they're ...
- by Kristoff Atruin - at 2012.09.07 15:17:00
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