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41. dust needs a respec system - in Feedback/Requests [original thread]
BL4CK FRIAR wrote: I would be ok with ONE respec, not now, but later down the road when all the weapons are online and all vehicles are online. And by the way no this isnt something that has never happened in Eve online, it has. When they did a...
- by Kovak Therim - at 2013.01.30 05:53:00
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42. dust needs a respec system - in Feedback/Requests [original thread]
While I like respec in SP RPGs like Skyrim and would like to undo some choices I made in Dust, I have to say no to it. I'll just live with my f*** ups and move on. Eventually, all characters will begin to grow wider, not taller. There is no skill ...
- by Kovak Therim - at 2013.01.30 05:16:00
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43. To Nerf the HMG or not to Nerf the HMG? The vote is yours! - in Feedback/Requests [original thread]
Stop farming likes by making pointless vote topics, besides the fact it's on a subject that needs to go away.
- by Kovak Therim - at 2013.01.28 22:09:00
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44. Large Missile turrets are OP. Please Nerf. - in Feedback/Requests [original thread]
It's a large missile turret. It's supposed to hurt.
- by Kovak Therim - at 2013.01.28 04:15:00
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45. vote to whether HMG is op or not - in Feedback/Requests [original thread]
#1 Leave my baby alone.
- by Kovak Therim - at 2013.01.26 05:05:00
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46. [Request] Put off nerfing/buffing until release, CCP - in Feedback/Requests [original thread]
Title pretty much says it all. Dust should be at the release build and out for a period of time before anymore balance changes are even contemplated. You can't balance a game properly until all the pieces are in place. I hate lasers with a passion...
- by Kovak Therim - at 2013.01.25 22:16:00
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47. Dust 514 in PS4 (Orbis) consoles - in Feedback/Requests [original thread]
dig all russoturisto wrote: official response will be? CCP has gone on record saying that they have a 10-year roadmap for Dust, well into the next console generation.
- by Kovak Therim - at 2013.01.24 06:16:00
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48. AUR prices for new players are ten times too high, IMHO. - in Feedback/Requests [original thread]
Wasn't the stuff that was 20 and 30 AUR only supposed to go up to 250 and 500 AUR?
- by Kovak Therim - at 2013.01.23 05:38:00
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49. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
While joyriders are immensely annoying, getting rid of them is easy enough if you have a decent team. A couple of militia swarms will take care of the problem.
- by Kovak Therim - at 2013.01.22 05:10:00
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50. Heavy thoughts - in Feedback/Requests [original thread]
As a heavy, I have so many ways that I can be countered it's not even funny. Complaining that a heavy has thick armor? Really? Wtf do you think makes us run at the speed of a snail?
- by Kovak Therim - at 2013.01.21 04:57:00
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51. [Suggestion] Map Grid - in Feedback/Requests [original thread]
This has been brought up before and I think CCP said they would look at into getting it into the game. I agree, it's a good idea.
- by Kovak Therim - at 2013.01.19 02:20:00
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52. [Feedback] Defensive Hacking Not Worth It - in Feedback/Requests [original thread]
I think it should be based on how close it was to being taken by the other team at the moment the counter hack succeeded.
- by Kovak Therim - at 2013.01.17 16:36:00
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53. Permanent Weapons ? - in Feedback/Requests [original thread]
A secondary market will be added to Dust in the near future that will allow players to sell salvage and unwanted gear to other players. A lot of AUR purchased gear will find it's way there eventually, meaning newer players can buy those guns with ...
- by Kovak Therim - at 2013.01.17 16:32:00
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54. Permanent Weapons ? - in Feedback/Requests [original thread]
They are called BPOs that you can buy for AUR, and they are militia-only for now. - There was a type 1 assault rifle BPO that was given out awhile back called the Exile. Still kicking myself for missing it. - Even in a FTP game, there needs to ...
- by Kovak Therim - at 2013.01.17 16:20:00
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55. Daily cap and minimum participation - in Feedback/Requests [original thread]
Nstomper wrote: they need to remove the cap That wouldn't work. Then players could get an unlimited amount of SP for doing nothing. I wonder if there is some way to make it so that no SP will be gained while a player is in the MCC or the re...
- by Kovak Therim - at 2013.01.15 22:03:00
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56. [Request] 50% WP Penalty Inside the Redzone - in Feedback/Requests [original thread]
I don't worry about enemies that can't take objectives and are nothing more than a pest.
- by Kovak Therim - at 2013.01.15 00:10:00
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57. [Feedback] New SP Cap - in Feedback/Requests [original thread]
Unfortunately I think the current SP could very well be how it's going to work from now on. Aside from some special SP events, this game is meant to be played over the long haul, like EVE itself. Please don't take that to mean I disagree, TC, but ...
- by Kovak Therim - at 2013.01.13 20:51:00
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58. [Suggestion]I want to love my weapon! - in Feedback/Requests [original thread]
Soon
- by Kovak Therim - at 2013.01.13 16:57:00
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59. AFK skill farmers - in Feedback/Requests [original thread]
Octavian Vetiver wrote: Simple fix, no activity for lets say 2 minutes tops or maybe even one minute. The system boots from match as failure to achieve or follow contract obligations, no sp gain for it, and let's say loss of standings should th...
- by Kovak Therim - at 2013.01.13 16:56:00
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60. Request Drop uplink remote destroyer - in Feedback/Requests [original thread]
It is a good idea, but so is team communication. When 1 player sees camping going on, for Pete's sake warn everybody else.
- by Kovak Therim - at 2013.01.13 16:53:00
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