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2401. patch 1.4 looks great but when is it comeing out - in General Discussions [original thread]
September 3rd.
- by Knight Soiaire - at 2013.08.23 19:26:00
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2402. Hi, quick sanity quiz for vehicle operators. - in General Discussions [original thread]
Iron Wolf Saber wrote: Actually was stating how easy it is to defeat swarms by not getting hit in the first place. A highly skillful HAV operator can ammo out an idiot swarm launcher and survive. As for threats I regard much much higher than s...
- by Knight Soiaire - at 2013.08.23 19:12:00
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2403. AV GÇô objectively speaking - in General Discussions [original thread]
What LogiBro posted is nothing new. Swarms Launchers have always had to re-lock after shooting. Its nothing new.
- by Knight Soiaire - at 2013.08.23 18:49:00
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2404. So long sweet prince.... - in General Discussions [original thread]
I'm going to try it out after 1.4 to see what improvements were made to SG and NK hit detection, and if the scanning nerf helps at all. If it doesn't work out, I'm retiring to the hills as a Sniper. If anything, I'd just like them to revert our ...
- by Knight Soiaire - at 2013.08.23 18:45:00
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2405. Hi, quick sanity quiz for vehicle operators. - in General Discussions [original thread]
Iron Wolf Saber wrote: Knight Soiaire wrote: Iron Wolf Saber wrote: Knight Soiaire wrote: Lock Vehicle. Jump. Shoot up. Skill. Lol. I love watching people try to justify this. Watch swarms hit the roof while putting a rocket tho...
- by Knight Soiaire - at 2013.08.23 18:41:00
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2406. Hi, quick sanity quiz for vehicle operators. - in General Discussions [original thread]
Iron Wolf Saber wrote: Knight Soiaire wrote: Lock Vehicle. Jump. Shoot up. Skill. Lol. I love watching people try to justify this. Watch swarms hit the roof while putting a rocket though the swam launcher operators head. 360x360 wa...
- by Knight Soiaire - at 2013.08.23 18:32:00
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2407. Hi, quick sanity quiz for vehicle operators. - in General Discussions [original thread]
Iron Wolf Saber wrote: Takahiro Kashuken wrote: Delta 749 wrote: Takahiro Kashuken wrote: Delta 749 wrote: gibberish Okay crutch defender i dont do them things because you dont believe me lol fail argument more gibberish ...
- by Knight Soiaire - at 2013.08.23 18:28:00
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2408. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Iron Wolf Saber wrote: Bendtner92 wrote: Vespasian Andendare wrote: Bendtner92 wrote: Hey Rattati, do you know what is considered a "PVP action" in the AFK fix? And what exactly the idle timer is? Is it 1 minute? 5 minutes? If not, ca...
- by Knight Soiaire - at 2013.08.23 16:38:00
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2409. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Cody Sietz wrote: daishi mk03 wrote: Cody Sietz wrote: Wait...so how many rounds does my swarm launcher have before having to reload? Doesn't matter, because you can empty you clip and reload faster in 1.4, than shooting you clip witho...
- by Knight Soiaire - at 2013.08.23 13:37:00
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2410. Sniper buff next week - in General Discussions [original thread]
Good.
- by Knight Soiaire - at 2013.08.23 13:28:00
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2411. Swarm Launchers 1.4 - in General Discussions [original thread]
Not 4. "* The Swarm Launcher Operation skill bonus has been changed from increasing the clip size to reducing the lock-on time by 5%" But 3. "Hey guys. lets make the easiest to use weapon, even easier to use!"
- by Knight Soiaire - at 2013.08.23 12:49:00
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2412. No. - in General Discussions [original thread]
* Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3 Trading .2 Seconds for 1.7. Sounds fair? Right guys?
- by Knight Soiaire - at 2013.08.23 12:43:00
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2413. how about a "finishing move" ? - in General Discussions [original thread]
Its always better to position a RE right under their ass and watch them fly!
- by Knight Soiaire - at 2013.08.23 12:29:00
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2414. Implications of Shared squad vision being OFF!! HELLS YEAH!!! - in General Discussions [original thread]
Beren Hurin wrote: -It also means that most vehicles unless scanned will be undetected. -If dampeners become important, than the suits with the most lowslots and ehp to spare equipping them (gallente/amarr) will be the best suits for stealthin...
- by Knight Soiaire - at 2013.08.23 12:28:00
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2415. you havegot to raise skill point cost per upper tier items/skills ccp - in General Discussions [original thread]
Mirataf wrote: Rgr that, made this comment again yesterday. It's too damn easy and quick to nrly Max out a character role in just over 6 months. I reckon they will have to change the skill tree again. We need highest rank multipliers in place...
- by Knight Soiaire - at 2013.08.23 12:05:00
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2416. One more thing ccp friendly fire please... - in General Discussions [original thread]
THE TRAINSPOTTER wrote: as long as you have dropsuit fittings that costs a lot , FF is not a good ideea As long as there is a penalty thats enough to put players off the idea of teamkilling and its well though out. I dont see what the probl...
- by Knight Soiaire - at 2013.08.23 12:04:00
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2417. you havegot to raise skill point cost per upper tier items/skills ccp - in General Discussions [original thread]
So, basically, you want more grinding? WHY?!
- by Knight Soiaire - at 2013.08.23 12:01:00
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2418. One more thing ccp friendly fire please... - in General Discussions [original thread]
I think Factional Warfare is getting it in 1.4. FoxFour said something about a penalty too.
- by Knight Soiaire - at 2013.08.23 11:54:00
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2419. ccp please give us more isk for battles... - in General Discussions [original thread]
Not for instant battles. But for Factional Warfare, yes.
- by Knight Soiaire - at 2013.08.23 11:50:00
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2420. CCP FOXFOUR are you aware? - in General Discussions [original thread]
CrotchGrab 360 wrote: also I can't seem to look at any of the stats for my contacts? I try to on the leaderboards. But it just brings up names of random people I dont even know.
- by Knight Soiaire - at 2013.08.23 11:39:00
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