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41. [RequestGäó] Change the name of the "Assault Rifle" to "Blaster" - in Feedback/Requests [original thread]
I don't understand why you wouldn't want to call them blasters because of the Eve turrets. It's the same technology. They are plasma blaster assault rifles. Says so in the description. And Blasters and drones are the Gallente go-to weapons, so it ...
- by Klivve Cussler - at 2013.05.27 19:17:00
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42. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
shipyard! Fighting on ships in space requires a ton of work and changes etc. What if we had a map that centered on a ship under construction? Even a frigate at full scale would be a medium structure. One for each race, inserted as needed based on...
- by Klivve Cussler - at 2013.05.27 17:55:00
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43. [RequestGäó] Change the name of the "Assault Rifle" to "Blaster" - in Feedback/Requests [original thread]
Blaster rifle or plasma rifle. +1
- by Klivve Cussler - at 2013.05.27 17:48:00
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44. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
I really like the control scheme of the dropships currently. It is flexible and powerful. What it is not is easy. I've been flying flight sims for years and the dropship is different than any aircraft I've ever flown, with the exception of the lun...
- by Klivve Cussler - at 2013.05.23 22:32:00
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45. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
I'd love to see some water on the maps. A map that has a beach or coastine on it, perhaps beyond the redline. Maps with the ocean visible in the distance if you are on a hill or in a dropship island maps And that's just what could be done withou...
- by Klivve Cussler - at 2013.05.23 21:09:00
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46. MORE MAPS! (4 is ok...for starters) - in Feedback/Requests [original thread]
At the dust Keynote at the 2012 fanfest they revealed that map generators weren't working because generated maps weren't fun to play on. I agree we need more maps and more variations on each one. Trees would help. And water.
- by Klivve Cussler - at 2013.05.20 15:44:00
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47. Battle readyroom/shopping mall - in Feedback/Requests [original thread]
+1 and this: Warbarge: future Enhancements TL;DR: Add these to warbarge: Quote: Useful stuff: The room is supposed to be a briefing room, right? Some tools that would make it a bit more useful: Map Table: Let's see the map. Enough said. ...
- by Klivve Cussler - at 2013.05.14 17:27:00
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48. Green Planet, Brown map. How are map themes assigned? - in Feedback/Requests [original thread]
Bump for more green dust.
- by Klivve Cussler - at 2013.05.13 20:10:00
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49. Green Planet, Brown map. How are map themes assigned? - in Feedback/Requests [original thread]
Delirium Inferno wrote: I believe having the look of the planet from orbit match the look of the planet from the ground is something on the to-do list but isn't implemented yet. That being said, take a look at Earth from Orbit. http://2.bp.bl...
- by Klivve Cussler - at 2013.05.13 18:27:00
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50. Green Planet, Brown map. How are map themes assigned? - in Feedback/Requests [original thread]
I always wander over to the window to get a good look at the planet I'm going to be dieing (repeatedly) on. Recently though, I've noticed that what I'm looking at doesn't have much bearing on what I see when I land. Even if the continents of the p...
- by Klivve Cussler - at 2013.05.13 18:16:00
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51. Warbarge: Future enhancements - in Feedback/Requests [original thread]
Draxus Prime wrote: ur day/night cycle idea is going to come in, i had a conversation about it with foxfour :) Sweet! I can be patient...I hope.
- by Klivve Cussler - at 2013.05.11 05:30:00
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52. Suns and Moons - in Feedback/Requests [original thread]
+1 from me. Also, this would tie in nicely with these visual enhancements on the warbarge: Warbarge Enhancements
- by Klivve Cussler - at 2013.05.10 22:10:00
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53. Warbarge: Future enhancements - in Feedback/Requests [original thread]
I think the rest of the community has got "balance" covered, so I thought I'd go off and talk about a bit of less "Core" gameplay. First off, love the new build. I'm not good at it yet, but I love it. While it is not possible to love every aspect...
- by Klivve Cussler - at 2013.05.09 18:30:00
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54. Lounging in MQ (Give my dam sofa a reason!) - in Feedback/Requests [original thread]
I posted a request a while ago that CCP use the balcony from the Eve version of the quarters to display your fits. Dropsuits line the walkway, and vehicle fits where the hangar would be. But even if it just opened onto this: MCC Staging area ...
- by Klivve Cussler - at 2013.05.02 20:10:00
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55. Vegetation Speciation: procedural generation of alien plants - in Feedback/Requests [original thread]
Now that I've seen the initial work of the Flowers and Friends team, I'm giving this a bump. I like what I see so far, but I want massive variation planet to planet.
- by Klivve Cussler - at 2013.05.01 21:48:00
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56. The clouds move too fast - in Feedback/Requests [original thread]
The cloud thing is from Eve. Basically they have a layer of clouds over the planet that rotates in relation to to planet. This was done to give the planets a bit of variety so they don't look exactly the same every time you go by, and to make thin...
- by Klivve Cussler - at 2013.04.29 20:48:00
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57. Smoke Grenades - in Feedback/Requests [original thread]
ladwar wrote: try the mass driver I did think about that.
- by Klivve Cussler - at 2013.04.01 23:21:00
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58. Smoke Grenades - in Feedback/Requests [original thread]
A couple of smoke grenades could be just the thing to foil snipers and other long range insta-killers. I personally don't mind being sniped for sticking my head out into the open, but I wouldn't mind being able to toss a smoke grenade out there fo...
- by Klivve Cussler - at 2013.04.01 20:43:00
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59. Request: Concept Art for the May 6 release. - in Feedback/Requests [original thread]
Bump
- by Klivve Cussler - at 2013.03.26 22:35:00
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60. Request: Concept Art for the May 6 release. - in Feedback/Requests [original thread]
May 6 is a long way off for an overcaffeinated gamer such as myself. Would it be possible to release some concept art for Uprising with the caveat that these are conecepts and may or may not end up in the game ? I'd love to see some concepts ...
- by Klivve Cussler - at 2013.03.26 21:03:00
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