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1. Why not change things up with tanks? - in General Discussions [original thread]
I seen tanks go for armor repair and completely ignore shields. I also see tanks just using weapons to kill other tanks that shouldn't be used to kill tanks. So lets mix things up a bit. Make the resistances on tanks more important. In fact, to be...
- by Kindel Monix - at 2014.04.29 15:59:00
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2. Here's why Swarms need some love... - in General Discussions [original thread]
I have a suit that is meant to kill dropships. All I need on it is 2 things -a nanohive -swarm launcher Using these 2 things I drive the enemy dropship to attack me. I hit him at least 20 times (not all at once) during the match. He was a master ...
- by Kindel Monix - at 2014.04.21 21:22:00
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3. gamebreaking insta-kills - in General Discussions [original thread]
m twiggz wrote: Fizzer94 wrote: Plasma Cannons are OP! They instakill! This game isn't about getting the most EHP anymore... PLC is OP! Nerf the PLC! But really, I agree. I haven't even got hit by one of those yet. Even in my heavy. I...
- by Kindel Monix - at 2014.04.06 16:31:00
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4. On dropsuits and the passive scans of vehicles - in General Discussions [original thread]
A tank can sneak up on me now. Well just add a Cloak and lets see every one get pissed way don't you? I might as well just try to run in structures then. *Shot gunned to death*
- by Kindel Monix - at 2014.04.06 16:28:00
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5. scouts with 600+ armor stil jump like bunnies and run fast - in Technical Support/Bugs [original thread]
Megaman Trigger wrote: More than likely they negate the -5% for the Complex plate with a Proto Kin Cat I wondered how they made so much hp without the penalty.
- by Kindel Monix - at 2014.04.03 15:07:00
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6. We are leaving Dust, and here is why. - in General Discussions [original thread]
Just keep your acounts open for when you get back, you will be loling like no tomorrow when you get back.
- by Kindel Monix - at 2014.04.03 14:49:00
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7. Idea:Logis/Assault stat swap - in Feedback/Requests [original thread]
Meee One wrote: PLAYSTTION wrote: Meee One wrote: Assaults are annoyed that logis have more slots. They desire these module slots because they say it negates any base stats advantage they have.... While it wouldn't be fair to have more b...
- by Kindel Monix - at 2014.03.31 23:35:00
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8. PC Attack bonuses - in Feedback/Requests [original thread]
This is going to be a long one. This is realigning on the fact that there are much more active players out of Nian San and there allies then anything. But here it goes. Give bonuses to player playing in PC matches like an hour long X3 multiplier ...
- by Kindel Monix - at 2014.03.31 00:34:00
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9. A Riot is brewing on the Fourms - in General Discussions [original thread]
A riot on the forms. All we really do is argue what should be nurfed and defend what we use half the time. Its almost like the factions themselves sometimes.
- by Kindel Monix - at 2014.03.30 15:52:00
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10. Planets I want to fight on (with pictures) - in General Discussions [original thread]
Draxus Prime wrote: Plasma http://ardentdefense.files.wordpress.com/2010/06/screen-shot-2010-06-09-at-11-26-10-am2.jpg Storm http://ardentdefense.files.wordpress.com/2010/06/screen-shot-2010-06-09-at-2-48-11-pm.jpg Ice Planet http://img8...
- by Kindel Monix - at 2014.03.30 15:39:00
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11. Fanfest build name contest! - in General Discussions [original thread]
May as well put mine down Dust 514: Surge Dust 514: Hacked Just based off of what might happen.
- by Kindel Monix - at 2014.03.30 15:35:00
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12. Space Port - in Map Ideas [original thread]
I know that we already have space stations and stuff but why not a space port on the ground? They can simply make the little ships that can fly in space and the air. They don't have to have normal aircraft. Its just something to get you thinking. ...
- by Kindel Monix - at 2014.03.30 15:18:00
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13. Hard counter to Clacks! - in Feedback/Requests [original thread]
1st Lieutenant Tiberius wrote: So keep in mind i have yet to play 1.8 i have only kept up with the forums banter and lovely videos by Cyrius Li Moody and Nakaya Indigene so dont give me too much flak for this idea This is more a response to th...
- by Kindel Monix - at 2014.03.29 19:28:00
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14. [Petition] Range - Forge Gun v.s. Rail Turret - in Feedback/Requests [original thread]
Are you kidding? The forge gun is so hard to use against far moving vehicles that the only effective range it has is the limit of the forge aim but the tanks are so overpowered already that they will dominate the field even more. If anything the r...
- by Kindel Monix - at 2014.03.29 19:13:00
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15. Idea:Logis/Assault stat swap - in Feedback/Requests [original thread]
The "Supportive" purpose of the Assault is to run in and kill targets that are too hard for anyone else to kill, like a heavy can have trouble with a scout that got too close and took advantage of his horrible turn rate, the Assault can stand up t...
- by Kindel Monix - at 2014.03.29 18:54:00
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16. [Request] New Game Mode: Acquisition - in Feedback/Requests [original thread]
This will give the drop uplinks to much power if put in the right place. Someone that can fly a Dropship will just put a dropuplink where they cant reach and make things almost impossible to do. Nyain San will use this tactic too much and will dom...
- by Kindel Monix - at 2014.03.29 18:31:00
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17. Anti Tank Weaponry - in Feedback/Requests [original thread]
Auris Lionesse wrote: Add caps. Make them learn cap management. Add neut grenades and Webifiers (20-40m range rep tools that slow you down) stream breaks if it passes through an object. That's probably what I was looking for. But if it was r...
- by Kindel Monix - at 2014.03.29 04:25:00
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18. Anti Tank Weaponry - in Feedback/Requests [original thread]
Just to be clear I made this weapon with the thought of the triple hardeners. They were OP from the getco and I don't see a reason why CCP would change it much, other then the fact then it makes the tanks OP, this weapon makes it so that they are ...
- by Kindel Monix - at 2014.03.28 17:07:00
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19. Anti Tank Weaponry - in Feedback/Requests [original thread]
Sooo Let me get to the Point, just imagine it's 1.10. and tanks are still dominating. (lets hope not) So you need a weapon that you can use to kill tanks but have it so that that it will not be nerfed. So why not a weapon that will be easily be un...
- by Kindel Monix - at 2014.03.27 14:16:00
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20. [Idea Request] HAV Siege Mode - in Feedback/Requests [original thread]
I can see the Caldari specializing in this.
- by Kindel Monix - at 2014.03.27 13:22:00
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